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<div class="fragment"><div class="line"><a name="l00001"></a><span class="lineno"> 1</span>&#160;<span class="comment">// Copyright 2017 Google Inc. All rights reserved.</span></div><div class="line"><a name="l00002"></a><span class="lineno"> 2</span>&#160;<span class="comment">//</span></div><div class="line"><a name="l00003"></a><span class="lineno"> 3</span>&#160;<span class="comment">// Use of this source code is governed by a BSD-style</span></div><div class="line"><a name="l00004"></a><span class="lineno"> 4</span>&#160;<span class="comment">// license that can be found in the LICENSE file or at</span></div><div class="line"><a name="l00005"></a><span class="lineno"> 5</span>&#160;<span class="comment">// https://developers.google.com/open-source/licenses/bsd</span></div><div class="line"><a name="l00006"></a><span class="lineno"> 6</span>&#160;</div><div class="line"><a name="l00007"></a><span class="lineno"> 7</span>&#160;<span class="preprocessor">#include &quot;packager/media/trick_play/trick_play_handler.h&quot;</span></div><div class="line"><a name="l00008"></a><span class="lineno"> 8</span>&#160;</div><div class="line"><a name="l00009"></a><span class="lineno"> 9</span>&#160;<span class="preprocessor">#include &quot;packager/base/logging.h&quot;</span></div><div class="line"><a name="l00010"></a><span class="lineno"> 10</span>&#160;<span class="preprocessor">#include &quot;packager/media/base/video_stream_info.h&quot;</span></div><div class="line"><a name="l00011"></a><span class="lineno"> 11</span>&#160;</div><div class="line"><a name="l00012"></a><span class="lineno"> 12</span>&#160;<span class="keyword">namespace </span><a class="code" href="../../d8/daf/namespaceshaka.html">shaka</a> {</div><div class="line"><a name="l00013"></a><span class="lineno"> 13</span>&#160;<span class="keyword">namespace </span>media {</div><div class="line"><a name="l00014"></a><span class="lineno"> 14</span>&#160;<span class="keyword">namespace </span>{</div><div class="line"><a name="l00015"></a><span class="lineno"> 15</span>&#160;<span class="keyword">const</span> <span class="keywordtype">size_t</span> kStreamIndexIn = 0;</div><div class="line"><a name="l00016"></a><span class="lineno"> 16</span>&#160;<span class="keyword">const</span> <span class="keywordtype">size_t</span> kStreamIndexOut = 0;</div><div class="line"><a name="l00017"></a><span class="lineno"> 17</span>&#160;} <span class="comment">// namespace</span></div><div class="line"><a name="l00018"></a><span class="lineno"> 18</span>&#160;</div><div class="line"><a name="l00019"></a><span class="lineno"> 19</span>&#160;TrickPlayHandler::TrickPlayHandler(uint32_t factor) : factor_(factor) {</div><div class="line"><a name="l00020"></a><span class="lineno"> 20</span>&#160; DCHECK_GE(factor, 1u)</div><div class="line"><a name="l00021"></a><span class="lineno"> 21</span>&#160; &lt;&lt; <span class="stringliteral">&quot;Trick Play Handles must have a factor of 1 or higher.&quot;</span>;</div><div class="line"><a name="l00022"></a><span class="lineno"> 22</span>&#160;}</div><div class="line"><a name="l00023"></a><span class="lineno"> 23</span>&#160;</div><div class="line"><a name="l00024"></a><span class="lineno"> 24</span>&#160;Status TrickPlayHandler::InitializeInternal() {</div><div class="line"><a name="l00025"></a><span class="lineno"> 25</span>&#160; <span class="keywordflow">return</span> Status::OK;</div><div class="line"><a name="l00026"></a><span class="lineno"> 26</span>&#160;}</div><div class="line"><a name="l00027"></a><span class="lineno"> 27</span>&#160;</div><div class="line"><a name="l00028"></a><span class="lineno"> 28</span>&#160;Status TrickPlayHandler::Process(std::unique_ptr&lt;StreamData&gt; stream_data) {</div><div class="line"><a name="l00029"></a><span class="lineno"> 29</span>&#160; DCHECK(stream_data);</div><div class="line"><a name="l00030"></a><span class="lineno"> 30</span>&#160; DCHECK_EQ(stream_data-&gt;stream_index, kStreamIndexIn);</div><div class="line"><a name="l00031"></a><span class="lineno"> 31</span>&#160;</div><div class="line"><a name="l00032"></a><span class="lineno"> 32</span>&#160; <span class="keywordflow">switch</span> (stream_data-&gt;stream_data_type) {</div><div class="line"><a name="l00033"></a><span class="lineno"> 33</span>&#160; <span class="keywordflow">case</span> StreamDataType::kStreamInfo:</div><div class="line"><a name="l00034"></a><span class="lineno"> 34</span>&#160; <span class="keywordflow">return</span> OnStreamInfo(*stream_data-&gt;stream_info);</div><div class="line"><a name="l00035"></a><span class="lineno"> 35</span>&#160;</div><div class="line"><a name="l00036"></a><span class="lineno"> 36</span>&#160; <span class="keywordflow">case</span> StreamDataType::kSegmentInfo:</div><div class="line"><a name="l00037"></a><span class="lineno"> 37</span>&#160; <span class="keywordflow">return</span> OnSegmentInfo(std::move(stream_data-&gt;segment_info));</div><div class="line"><a name="l00038"></a><span class="lineno"> 38</span>&#160;</div><div class="line"><a name="l00039"></a><span class="lineno"> 39</span>&#160; <span class="keywordflow">case</span> StreamDataType::kMediaSample:</div><div class="line"><a name="l00040"></a><span class="lineno"> 40</span>&#160; <span class="keywordflow">return</span> OnMediaSample(*stream_data-&gt;media_sample);</div><div class="line"><a name="l00041"></a><span class="lineno"> 41</span>&#160;</div><div class="line"><a name="l00042"></a><span class="lineno"> 42</span>&#160; <span class="keywordflow">default</span>:</div><div class="line"><a name="l00043"></a><span class="lineno"> 43</span>&#160; <span class="keywordflow">return</span> Status(error::TRICK_PLAY_ERROR,</div><div class="line"><a name="l00044"></a><span class="lineno"> 44</span>&#160; <span class="stringliteral">&quot;Trick play only supports stream info, segment info, and &quot;</span></div><div class="line"><a name="l00045"></a><span class="lineno"> 45</span>&#160; <span class="stringliteral">&quot;media sample messages.&quot;</span>);</div><div class="line"><a name="l00046"></a><span class="lineno"> 46</span>&#160; }</div><div class="line"><a name="l00047"></a><span class="lineno"> 47</span>&#160;}</div><div class="line"><a name="l00048"></a><span class="lineno"> 48</span>&#160;</div><div class="line"><a name="l00049"></a><span class="lineno"> 49</span>&#160;Status TrickPlayHandler::OnFlushRequest(<span class="keywordtype">size_t</span> input_stream_index) {</div><div class="line"><a name="l00050"></a><span class="lineno"> 50</span>&#160; DCHECK_EQ(input_stream_index, 0u);</div><div class="line"><a name="l00051"></a><span class="lineno"> 51</span>&#160;</div><div class="line"><a name="l00052"></a><span class="lineno"> 52</span>&#160; <span class="comment">// Send everything out in its &quot;as-is&quot; state as we no longer need to update</span></div><div class="line"><a name="l00053"></a><span class="lineno"> 53</span>&#160; <span class="comment">// anything.</span></div><div class="line"><a name="l00054"></a><span class="lineno"> 54</span>&#160; Status s;</div><div class="line"><a name="l00055"></a><span class="lineno"> 55</span>&#160; <span class="keywordflow">while</span> (s.ok() &amp;&amp; delayed_messages_.size()) {</div><div class="line"><a name="l00056"></a><span class="lineno"> 56</span>&#160; s.Update(<a class="code" href="../../da/dfd/classshaka_1_1media_1_1MediaHandler.html#afe98a4fd19eabe0fc78afc91959c34a6">Dispatch</a>(std::move(delayed_messages_.front())));</div><div class="line"><a name="l00057"></a><span class="lineno"> 57</span>&#160; delayed_messages_.pop_front();</div><div class="line"><a name="l00058"></a><span class="lineno"> 58</span>&#160; }</div><div class="line"><a name="l00059"></a><span class="lineno"> 59</span>&#160;</div><div class="line"><a name="l00060"></a><span class="lineno"> 60</span>&#160; <span class="keywordflow">return</span> s.ok() ? <a class="code" href="../../da/dfd/classshaka_1_1media_1_1MediaHandler.html#ab644ca7b0a0dbcbc42936f2dfb979ca5">MediaHandler::FlushAllDownstreams</a>() : s;</div><div class="line"><a name="l00061"></a><span class="lineno"> 61</span>&#160;}</div><div class="line"><a name="l00062"></a><span class="lineno"> 62</span>&#160;</div><div class="line"><a name="l00063"></a><span class="lineno"> 63</span>&#160;Status TrickPlayHandler::OnStreamInfo(<span class="keyword">const</span> StreamInfo&amp; info) {</div><div class="line"><a name="l00064"></a><span class="lineno"> 64</span>&#160; <span class="keywordflow">if</span> (info.stream_type() != kStreamVideo) {</div><div class="line"><a name="l00065"></a><span class="lineno"> 65</span>&#160; <span class="keywordflow">return</span> Status(error::TRICK_PLAY_ERROR,</div><div class="line"><a name="l00066"></a><span class="lineno"> 66</span>&#160; <span class="stringliteral">&quot;Trick play does not support non-video stream&quot;</span>);</div><div class="line"><a name="l00067"></a><span class="lineno"> 67</span>&#160; }</div><div class="line"><a name="l00068"></a><span class="lineno"> 68</span>&#160;</div><div class="line"><a name="l00069"></a><span class="lineno"> 69</span>&#160; <span class="comment">// Copy the video so we can edit it. Set play back rate to be zero. It will be</span></div><div class="line"><a name="l00070"></a><span class="lineno"> 70</span>&#160; <span class="comment">// updated later before being dispatched downstream.</span></div><div class="line"><a name="l00071"></a><span class="lineno"> 71</span>&#160; video_info_ = std::make_shared&lt;VideoStreamInfo&gt;(</div><div class="line"><a name="l00072"></a><span class="lineno"> 72</span>&#160; <span class="keyword">static_cast&lt;</span><span class="keyword">const </span>VideoStreamInfo&amp;<span class="keyword">&gt;</span>(info));</div><div class="line"><a name="l00073"></a><span class="lineno"> 73</span>&#160;</div><div class="line"><a name="l00074"></a><span class="lineno"> 74</span>&#160; <span class="keywordflow">if</span> (video_info_-&gt;trick_play_factor() &gt; 0) {</div><div class="line"><a name="l00075"></a><span class="lineno"> 75</span>&#160; <span class="keywordflow">return</span> Status(error::TRICK_PLAY_ERROR,</div><div class="line"><a name="l00076"></a><span class="lineno"> 76</span>&#160; <span class="stringliteral">&quot;This stream is already a trick play stream.&quot;</span>);</div><div class="line"><a name="l00077"></a><span class="lineno"> 77</span>&#160; }</div><div class="line"><a name="l00078"></a><span class="lineno"> 78</span>&#160;</div><div class="line"><a name="l00079"></a><span class="lineno"> 79</span>&#160; video_info_-&gt;set_trick_play_factor(factor_);</div><div class="line"><a name="l00080"></a><span class="lineno"> 80</span>&#160; video_info_-&gt;set_playback_rate(0);</div><div class="line"><a name="l00081"></a><span class="lineno"> 81</span>&#160;</div><div class="line"><a name="l00082"></a><span class="lineno"> 82</span>&#160; <span class="comment">// Add video info to the message queue so that it can be sent out with all</span></div><div class="line"><a name="l00083"></a><span class="lineno"> 83</span>&#160; <span class="comment">// other messages. It won&#39;t be sent until the second trick play frame comes</span></div><div class="line"><a name="l00084"></a><span class="lineno"> 84</span>&#160; <span class="comment">// through. Until then, it can be updated via the |video_info_| member.</span></div><div class="line"><a name="l00085"></a><span class="lineno"> 85</span>&#160; delayed_messages_.push_back(</div><div class="line"><a name="l00086"></a><span class="lineno"> 86</span>&#160; StreamData::FromStreamInfo(kStreamIndexOut, video_info_));</div><div class="line"><a name="l00087"></a><span class="lineno"> 87</span>&#160;</div><div class="line"><a name="l00088"></a><span class="lineno"> 88</span>&#160; <span class="keywordflow">return</span> Status::OK;</div><div class="line"><a name="l00089"></a><span class="lineno"> 89</span>&#160;}</div><div class="line"><a name="l00090"></a><span class="lineno"> 90</span>&#160;</div><div class="line"><a name="l00091"></a><span class="lineno"> 91</span>&#160;Status TrickPlayHandler::OnSegmentInfo(</div><div class="line"><a name="l00092"></a><span class="lineno"> 92</span>&#160; std::shared_ptr&lt;const SegmentInfo&gt; info) {</div><div class="line"><a name="l00093"></a><span class="lineno"> 93</span>&#160; <span class="keywordflow">if</span> (delayed_messages_.empty()) {</div><div class="line"><a name="l00094"></a><span class="lineno"> 94</span>&#160; <span class="keywordflow">return</span> Status(error::TRICK_PLAY_ERROR,</div><div class="line"><a name="l00095"></a><span class="lineno"> 95</span>&#160; <span class="stringliteral">&quot;Cannot handle segments with no preceding samples.&quot;</span>);</div><div class="line"><a name="l00096"></a><span class="lineno"> 96</span>&#160; }</div><div class="line"><a name="l00097"></a><span class="lineno"> 97</span>&#160;</div><div class="line"><a name="l00098"></a><span class="lineno"> 98</span>&#160; <span class="comment">// Trick play does not care about sub segments, only full segments matter.</span></div><div class="line"><a name="l00099"></a><span class="lineno"> 99</span>&#160; <span class="keywordflow">if</span> (info-&gt;is_subsegment) {</div><div class="line"><a name="l00100"></a><span class="lineno"> 100</span>&#160; <span class="keywordflow">return</span> Status::OK;</div><div class="line"><a name="l00101"></a><span class="lineno"> 101</span>&#160; }</div><div class="line"><a name="l00102"></a><span class="lineno"> 102</span>&#160;</div><div class="line"><a name="l00103"></a><span class="lineno"> 103</span>&#160; <span class="keyword">const</span> StreamDataType previous_type =</div><div class="line"><a name="l00104"></a><span class="lineno"> 104</span>&#160; delayed_messages_.back()-&gt;stream_data_type;</div><div class="line"><a name="l00105"></a><span class="lineno"> 105</span>&#160;</div><div class="line"><a name="l00106"></a><span class="lineno"> 106</span>&#160; <span class="keywordflow">switch</span> (previous_type) {</div><div class="line"><a name="l00107"></a><span class="lineno"> 107</span>&#160; <span class="keywordflow">case</span> StreamDataType::kSegmentInfo:</div><div class="line"><a name="l00108"></a><span class="lineno"> 108</span>&#160; <span class="comment">// In the case that there was an empty segment (no trick frame between in</span></div><div class="line"><a name="l00109"></a><span class="lineno"> 109</span>&#160; <span class="comment">// a segment) extend the previous segment to include the empty segment to</span></div><div class="line"><a name="l00110"></a><span class="lineno"> 110</span>&#160; <span class="comment">// avoid holes.</span></div><div class="line"><a name="l00111"></a><span class="lineno"> 111</span>&#160; previous_segment_-&gt;duration += info-&gt;duration;</div><div class="line"><a name="l00112"></a><span class="lineno"> 112</span>&#160; <span class="keywordflow">return</span> Status::OK;</div><div class="line"><a name="l00113"></a><span class="lineno"> 113</span>&#160;</div><div class="line"><a name="l00114"></a><span class="lineno"> 114</span>&#160; <span class="keywordflow">case</span> StreamDataType::kMediaSample:</div><div class="line"><a name="l00115"></a><span class="lineno"> 115</span>&#160; <span class="comment">// The segment has ended and there are media samples in the segment.</span></div><div class="line"><a name="l00116"></a><span class="lineno"> 116</span>&#160; <span class="comment">// Add the segment info to the list of delayed messages. Segment info will</span></div><div class="line"><a name="l00117"></a><span class="lineno"> 117</span>&#160; <span class="comment">// not get sent downstream until the next trick play frame comes through</span></div><div class="line"><a name="l00118"></a><span class="lineno"> 118</span>&#160; <span class="comment">// or flush is called.</span></div><div class="line"><a name="l00119"></a><span class="lineno"> 119</span>&#160; previous_segment_ = std::make_shared&lt;SegmentInfo&gt;(*info);</div><div class="line"><a name="l00120"></a><span class="lineno"> 120</span>&#160; delayed_messages_.push_back(</div><div class="line"><a name="l00121"></a><span class="lineno"> 121</span>&#160; StreamData::FromSegmentInfo(kStreamIndexOut, previous_segment_));</div><div class="line"><a name="l00122"></a><span class="lineno"> 122</span>&#160; <span class="keywordflow">return</span> Status::OK;</div><div class="line"><a name="l00123"></a><span class="lineno"> 123</span>&#160;</div><div class="line"><a name="l00124"></a><span class="lineno"> 124</span>&#160; <span class="keywordflow">default</span>:</div><div class="line"><a name="l00125"></a><span class="lineno"> 125</span>&#160; <span class="keywordflow">return</span> Status(error::TRICK_PLAY_ERROR,</div><div class="line"><a name="l00126"></a><span class="lineno"> 126</span>&#160; <span class="stringliteral">&quot;Unexpected sample in trick play deferred queue : type=&quot;</span> +</div><div class="line"><a name="l00127"></a><span class="lineno"> 127</span>&#160; std::to_string(static_cast&lt;int&gt;(previous_type)));</div><div class="line"><a name="l00128"></a><span class="lineno"> 128</span>&#160; }</div><div class="line"><a name="l00129"></a><span class="lineno"> 129</span>&#160;}</div><div class="line"><a name="l00130"></a><span class="lineno"> 130</span>&#160;</div><div class="line"><a name="l00131"></a><span class="lineno"> 131</span>&#160;Status TrickPlayHandler::OnMediaSample(<span class="keyword">const</span> MediaSample&amp; sample) {</div><div class="line"><a name="l00132"></a><span class="lineno"> 132</span>&#160; total_frames_++;</div><div class="line"><a name="l00133"></a><span class="lineno"> 133</span>&#160;</div><div class="line"><a name="l00134"></a><span class="lineno"> 134</span>&#160; <span class="keywordflow">if</span> (sample.is_key_frame()) {</div><div class="line"><a name="l00135"></a><span class="lineno"> 135</span>&#160; total_key_frames_++;</div><div class="line"><a name="l00136"></a><span class="lineno"> 136</span>&#160;</div><div class="line"><a name="l00137"></a><span class="lineno"> 137</span>&#160; <span class="keywordflow">if</span> ((total_key_frames_ - 1) % factor_ == 0) {</div><div class="line"><a name="l00138"></a><span class="lineno"> 138</span>&#160; <span class="keywordflow">return</span> OnTrickFrame(sample);</div><div class="line"><a name="l00139"></a><span class="lineno"> 139</span>&#160; }</div><div class="line"><a name="l00140"></a><span class="lineno"> 140</span>&#160; }</div><div class="line"><a name="l00141"></a><span class="lineno"> 141</span>&#160;</div><div class="line"><a name="l00142"></a><span class="lineno"> 142</span>&#160; <span class="comment">// Update this now as it may be sent out soon via the delay message queue.</span></div><div class="line"><a name="l00143"></a><span class="lineno"> 143</span>&#160; <span class="keywordflow">if</span> (total_trick_frames_ &lt; 2) {</div><div class="line"><a name="l00144"></a><span class="lineno"> 144</span>&#160; <span class="comment">// At this point, video_info will be at the head of the delay message queue</span></div><div class="line"><a name="l00145"></a><span class="lineno"> 145</span>&#160; <span class="comment">// and can still be updated safely.</span></div><div class="line"><a name="l00146"></a><span class="lineno"> 146</span>&#160;</div><div class="line"><a name="l00147"></a><span class="lineno"> 147</span>&#160; <span class="comment">// The play back rate is determined by the number of frames between the</span></div><div class="line"><a name="l00148"></a><span class="lineno"> 148</span>&#160; <span class="comment">// first two trick play frames. The first trick play frame will be the</span></div><div class="line"><a name="l00149"></a><span class="lineno"> 149</span>&#160; <span class="comment">// first frame in the video.</span></div><div class="line"><a name="l00150"></a><span class="lineno"> 150</span>&#160; video_info_-&gt;set_playback_rate(total_frames_);</div><div class="line"><a name="l00151"></a><span class="lineno"> 151</span>&#160; }</div><div class="line"><a name="l00152"></a><span class="lineno"> 152</span>&#160;</div><div class="line"><a name="l00153"></a><span class="lineno"> 153</span>&#160; <span class="comment">// If the frame is not a trick play frame, then take the duration of this</span></div><div class="line"><a name="l00154"></a><span class="lineno"> 154</span>&#160; <span class="comment">// frame and add it to the previous trick play frame so that it will span the</span></div><div class="line"><a name="l00155"></a><span class="lineno"> 155</span>&#160; <span class="comment">// gap created by not passing this frame through.</span></div><div class="line"><a name="l00156"></a><span class="lineno"> 156</span>&#160; DCHECK(previous_trick_frame_);</div><div class="line"><a name="l00157"></a><span class="lineno"> 157</span>&#160; previous_trick_frame_-&gt;set_duration(previous_trick_frame_-&gt;duration() +</div><div class="line"><a name="l00158"></a><span class="lineno"> 158</span>&#160; sample.duration());</div><div class="line"><a name="l00159"></a><span class="lineno"> 159</span>&#160;</div><div class="line"><a name="l00160"></a><span class="lineno"> 160</span>&#160; <span class="keywordflow">return</span> Status::OK;</div><div class="line"><a name="l00161"></a><span class="lineno"> 161</span>&#160;}</div><div class="line"><a name="l00162"></a><span class="lineno"> 162</span>&#160;</div><div class="line"><a name="l00163"></a><span class="lineno"> 163</span>&#160;Status TrickPlayHandler::OnTrickFrame(<span class="keyword">const</span> MediaSample&amp; sample) {</div><div class="line"><a name="l00164"></a><span class="lineno"> 164</span>&#160; total_trick_frames_++;</div><div class="line"><a name="l00165"></a><span class="lineno"> 165</span>&#160;</div><div class="line"><a name="l00166"></a><span class="lineno"> 166</span>&#160; <span class="comment">// Make a message we can store until later.</span></div><div class="line"><a name="l00167"></a><span class="lineno"> 167</span>&#160; previous_trick_frame_ = sample.Clone();</div><div class="line"><a name="l00168"></a><span class="lineno"> 168</span>&#160;</div><div class="line"><a name="l00169"></a><span class="lineno"> 169</span>&#160; <span class="comment">// Add the message to our queue so that it will be ready to go out.</span></div><div class="line"><a name="l00170"></a><span class="lineno"> 170</span>&#160; delayed_messages_.push_back(</div><div class="line"><a name="l00171"></a><span class="lineno"> 171</span>&#160; StreamData::FromMediaSample(kStreamIndexOut, previous_trick_frame_));</div><div class="line"><a name="l00172"></a><span class="lineno"> 172</span>&#160;</div><div class="line"><a name="l00173"></a><span class="lineno"> 173</span>&#160; <span class="comment">// We need two trick play frames before we can send out our stream info, so we</span></div><div class="line"><a name="l00174"></a><span class="lineno"> 174</span>&#160; <span class="comment">// cannot send this media sample until after we send our sample info</span></div><div class="line"><a name="l00175"></a><span class="lineno"> 175</span>&#160; <span class="comment">// downstream.</span></div><div class="line"><a name="l00176"></a><span class="lineno"> 176</span>&#160; <span class="keywordflow">if</span> (total_trick_frames_ &lt; 2) {</div><div class="line"><a name="l00177"></a><span class="lineno"> 177</span>&#160; <span class="keywordflow">return</span> Status::OK;</div><div class="line"><a name="l00178"></a><span class="lineno"> 178</span>&#160; }</div><div class="line"><a name="l00179"></a><span class="lineno"> 179</span>&#160;</div><div class="line"><a name="l00180"></a><span class="lineno"> 180</span>&#160; <span class="comment">// Send out all delayed messages up until the new trick play frame we just</span></div><div class="line"><a name="l00181"></a><span class="lineno"> 181</span>&#160; <span class="comment">// added.</span></div><div class="line"><a name="l00182"></a><span class="lineno"> 182</span>&#160; Status s;</div><div class="line"><a name="l00183"></a><span class="lineno"> 183</span>&#160; <span class="keywordflow">while</span> (s.ok() &amp;&amp; delayed_messages_.size() &gt; 1) {</div><div class="line"><a name="l00184"></a><span class="lineno"> 184</span>&#160; s.Update(<a class="code" href="../../da/dfd/classshaka_1_1media_1_1MediaHandler.html#afe98a4fd19eabe0fc78afc91959c34a6">Dispatch</a>(std::move(delayed_messages_.front())));</div><div class="line"><a name="l00185"></a><span class="lineno"> 185</span>&#160; delayed_messages_.pop_front();</div><div class="line"><a name="l00186"></a><span class="lineno"> 186</span>&#160; }</div><div class="line"><a name="l00187"></a><span class="lineno"> 187</span>&#160; <span class="keywordflow">return</span> s;</div><div class="line"><a name="l00188"></a><span class="lineno"> 188</span>&#160;}</div><div class="line"><a name="l00189"></a><span class="lineno"> 189</span>&#160;</div><div class="line"><a name="l00190"></a><span class="lineno"> 190</span>&#160;} <span class="comment">// namespace media</span></div><div class="line"><a name="l00191"></a><span class="lineno"> 191</span>&#160;} <span class="comment">// namespace shaka</span></div><div class="ttc" id="classshaka_1_1media_1_1MediaHandler_html_afe98a4fd19eabe0fc78afc91959c34a6"><div class="ttname"><a href="../../da/dfd/classshaka_1_1media_1_1MediaHandler.html#afe98a4fd19eabe0fc78afc91959c34a6">shaka::media::MediaHandler::Dispatch</a></div><div class="ttdeci">Status Dispatch(std::unique_ptr&lt; StreamData &gt; stream_data) const</div><div class="ttdef"><b>Definition:</b> <a href="../../d2/de9/media__handler_8cc_source.html#l00072">media_handler.cc:72</a></div></div>
<div class="ttc" id="namespaceshaka_html"><div class="ttname"><a href="../../d8/daf/namespaceshaka.html">shaka</a></div><div class="ttdoc">All the methods that are virtual are virtual for mocking. </div><div class="ttdef"><b>Definition:</b> <a href="../../d4/d15/gflags__hex__bytes_8cc_source.html#l00011">gflags_hex_bytes.cc:11</a></div></div>
<div class="ttc" id="classshaka_1_1media_1_1MediaHandler_html_ab644ca7b0a0dbcbc42936f2dfb979ca5"><div class="ttname"><a href="../../da/dfd/classshaka_1_1media_1_1MediaHandler.html#ab644ca7b0a0dbcbc42936f2dfb979ca5">shaka::media::MediaHandler::FlushAllDownstreams</a></div><div class="ttdeci">Status FlushAllDownstreams()</div><div class="ttdoc">Flush all connected downstream handlers. </div><div class="ttdef"><b>Definition:</b> <a href="../../d2/de9/media__handler_8cc_source.html#l00092">media_handler.cc:92</a></div></div>
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