100 lines
2.4 KiB
C++
100 lines
2.4 KiB
C++
// Copyright 2014 Google LLC. All rights reserved.
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//
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// Use of this source code is governed by a BSD-style
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// license that can be found in the LICENSE file or at
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// https://developers.google.com/open-source/licenses/bsd
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#include <packager/status/status.h>
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#include <absl/strings/str_format.h>
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#include <glog/logging.h>
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#include <packager/macros.h>
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namespace shaka {
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namespace error {
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namespace {
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const char* ErrorCodeToString(Code error_code) {
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switch (error_code) {
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case OK:
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return "OK";
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case UNKNOWN:
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return "UNKNOWN";
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case CANCELLED:
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return "CANCELLED";
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case INVALID_ARGUMENT:
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return "INVALID_ARGUMENT";
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case UNIMPLEMENTED:
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return "UNIMPLEMENTED";
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case FILE_FAILURE:
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return "FILE_FAILURE";
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case END_OF_STREAM:
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return "END_OF_STREAM";
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case HTTP_FAILURE:
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return "HTTP_FAILURE";
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case PARSER_FAILURE:
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return "PARSER_FAILURE";
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case ENCRYPTION_FAILURE:
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return "ENCRYPTION_FAILURE";
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case CHUNKING_ERROR:
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return "CHUNKING_ERROR";
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case MUXER_FAILURE:
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return "MUXER_FAILURE";
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case FRAGMENT_FINALIZED:
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return "FRAGMENT_FINALIZED";
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case SERVER_ERROR:
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return "SERVER_ERROR";
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case INTERNAL_ERROR:
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return "INTERNAL_ERROR";
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case STOPPED:
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return "STOPPED";
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case TIME_OUT:
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return "TIME_OUT";
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case NOT_FOUND:
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return "NOT_FOUND";
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case ALREADY_EXISTS:
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return "ALREADY_EXISTS";
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case TRICK_PLAY_ERROR:
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return "TRICK_PLAY_ERROR";
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}
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NOTIMPLEMENTED() << "Unknown Status Code: " << error_code;
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return "UNKNOWN_STATUS";
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}
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} // namespace
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} // namespace error
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const Status Status::OK = Status(error::OK, "");
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const Status Status::UNKNOWN = Status(error::UNKNOWN, "");
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Status::Status(error::Code error_code, const std::string& error_message)
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: error_code_(error_code) {
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if (!ok()) {
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error_message_ = error_message;
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if (!error_message.empty())
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VLOG(1) << ToString();
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}
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}
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void Status::Update(Status new_status) {
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if (ok())
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*this = std::move(new_status);
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}
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std::string Status::ToString() const {
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if (error_code_ == error::OK)
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return "OK";
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return absl::StrFormat("%d (%s): %s", error_code_,
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error::ErrorCodeToString(error_code_),
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error_message_.c_str());
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}
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std::ostream& operator<<(std::ostream& os, const Status& x) {
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os << x.ToString();
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return os;
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}
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} // namespace shaka
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