220 lines
6.1 KiB
C++
220 lines
6.1 KiB
C++
// Copyright (c) 2012 The Chromium Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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#ifndef BASE_WIN_REGISTRY_H_
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#define BASE_WIN_REGISTRY_H_
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#include <windows.h>
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#include <string>
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#include <vector>
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#include "base/base_export.h"
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#include "base/basictypes.h"
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#include "base/stl_util.h"
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namespace base {
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namespace win {
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// Utility class to read, write and manipulate the Windows Registry.
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// Registry vocabulary primer: a "key" is like a folder, in which there
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// are "values", which are <name, data> pairs, with an associated data type.
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//
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// Note:
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// ReadValue family of functions guarantee that the return arguments
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// are not touched in case of failure.
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class BASE_EXPORT RegKey {
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public:
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RegKey();
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explicit RegKey(HKEY key);
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RegKey(HKEY rootkey, const wchar_t* subkey, REGSAM access);
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~RegKey();
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LONG Create(HKEY rootkey, const wchar_t* subkey, REGSAM access);
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LONG CreateWithDisposition(HKEY rootkey, const wchar_t* subkey,
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DWORD* disposition, REGSAM access);
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// Creates a subkey or open it if it already exists.
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LONG CreateKey(const wchar_t* name, REGSAM access);
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// Opens an existing reg key.
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LONG Open(HKEY rootkey, const wchar_t* subkey, REGSAM access);
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// Opens an existing reg key, given the relative key name.
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LONG OpenKey(const wchar_t* relative_key_name, REGSAM access);
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// Closes this reg key.
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void Close();
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// Replaces the handle of the registry key and takes ownership of the handle.
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void Set(HKEY key);
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// Transfers ownership away from this object.
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HKEY Take();
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// Returns false if this key does not have the specified value, of if an error
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// occurrs while attempting to access it.
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bool HasValue(const wchar_t* value_name) const;
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// Returns the number of values for this key, of 0 if the number cannot be
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// determined.
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DWORD GetValueCount() const;
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// Determine the nth value's name.
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LONG GetValueNameAt(int index, std::wstring* name) const;
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// True while the key is valid.
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bool Valid() const { return key_ != NULL; }
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// Kill a key and everything that live below it; please be careful when using
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// it.
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LONG DeleteKey(const wchar_t* name);
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// Deletes a single value within the key.
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LONG DeleteValue(const wchar_t* name);
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// Getters:
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// Returns an int32 value. If |name| is NULL or empty, returns the default
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// value, if any.
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LONG ReadValueDW(const wchar_t* name, DWORD* out_value) const;
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// Returns an int64 value. If |name| is NULL or empty, returns the default
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// value, if any.
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LONG ReadInt64(const wchar_t* name, int64* out_value) const;
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// Returns a string value. If |name| is NULL or empty, returns the default
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// value, if any.
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LONG ReadValue(const wchar_t* name, std::wstring* out_value) const;
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// Reads a REG_MULTI_SZ registry field into a vector of strings. Clears
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// |values| initially and adds further strings to the list. Returns
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// ERROR_CANTREAD if type is not REG_MULTI_SZ.
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LONG ReadValues(const wchar_t* name, std::vector<std::wstring>* values);
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// Returns raw data. If |name| is NULL or empty, returns the default
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// value, if any.
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LONG ReadValue(const wchar_t* name,
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void* data,
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DWORD* dsize,
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DWORD* dtype) const;
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// Setters:
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// Sets an int32 value.
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LONG WriteValue(const wchar_t* name, DWORD in_value);
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// Sets a string value.
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LONG WriteValue(const wchar_t* name, const wchar_t* in_value);
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// Sets raw data, including type.
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LONG WriteValue(const wchar_t* name,
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const void* data,
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DWORD dsize,
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DWORD dtype);
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// Starts watching the key to see if any of its values have changed.
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// The key must have been opened with the KEY_NOTIFY access privilege.
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LONG StartWatching();
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// If StartWatching hasn't been called, always returns false.
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// Otherwise, returns true if anything under the key has changed.
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// This can't be const because the |watch_event_| may be refreshed.
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bool HasChanged();
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// Will automatically be called by destructor if not manually called
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// beforehand. Returns true if it was watching, false otherwise.
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LONG StopWatching();
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inline bool IsWatching() const { return watch_event_ != 0; }
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HANDLE watch_event() const { return watch_event_; }
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HKEY Handle() const { return key_; }
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private:
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HKEY key_; // The registry key being iterated.
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HANDLE watch_event_;
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DISALLOW_COPY_AND_ASSIGN(RegKey);
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};
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// Iterates the entries found in a particular folder on the registry.
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class BASE_EXPORT RegistryValueIterator {
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public:
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RegistryValueIterator(HKEY root_key, const wchar_t* folder_key);
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~RegistryValueIterator();
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DWORD ValueCount() const;
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// True while the iterator is valid.
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bool Valid() const;
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// Advances to the next registry entry.
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void operator++();
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const wchar_t* Name() const { return name_.c_str(); }
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const wchar_t* Value() const { return vector_as_array(&value_); }
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// ValueSize() is in bytes.
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DWORD ValueSize() const { return value_size_; }
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DWORD Type() const { return type_; }
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int Index() const { return index_; }
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private:
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// Read in the current values.
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bool Read();
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// The registry key being iterated.
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HKEY key_;
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// Current index of the iteration.
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int index_;
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// Current values.
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std::wstring name_;
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std::vector<wchar_t> value_;
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DWORD value_size_;
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DWORD type_;
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DISALLOW_COPY_AND_ASSIGN(RegistryValueIterator);
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};
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class BASE_EXPORT RegistryKeyIterator {
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public:
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RegistryKeyIterator(HKEY root_key, const wchar_t* folder_key);
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~RegistryKeyIterator();
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DWORD SubkeyCount() const;
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// True while the iterator is valid.
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bool Valid() const;
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// Advances to the next entry in the folder.
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void operator++();
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const wchar_t* Name() const { return name_; }
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int Index() const { return index_; }
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private:
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// Read in the current values.
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bool Read();
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// The registry key being iterated.
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HKEY key_;
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// Current index of the iteration.
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int index_;
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wchar_t name_[MAX_PATH];
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DISALLOW_COPY_AND_ASSIGN(RegistryKeyIterator);
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};
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} // namespace win
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} // namespace base
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#endif // BASE_WIN_REGISTRY_H_
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