122 lines
4.9 KiB
C++
122 lines
4.9 KiB
C++
// Copyright 2020 Google Inc. All rights reserved.
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//
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// Use of this source code is governed by a BSD-style
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// license that can be found in the LICENSE file or at
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// https://developers.google.com/open-source/licenses/bsd
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#include <gtest/gtest.h>
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#include "packager/media/codecs/ac4_audio_util.h"
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namespace shaka {
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namespace media {
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TEST(AC4AudioUtilTest, ChannelTest1) {
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// AC4 IMS
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const std::vector<uint8_t> ac4_data = {0x20, 0xa4, 0x02, 0x40, 0x00, 0x00,
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0x00, 0x1f, 0xff, 0xff, 0xff, 0xe0,
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0x02, 0x12, 0xf8, 0x80, 0x00, 0x00,
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0x42, 0x00, 0x00, 0x02, 0x50, 0x10,
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0x00, 0x00, 0x03, 0x10, 0x99, 0x5b,
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0xa0, 0x40, 0x01, 0x12, 0xf8, 0x80,
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0x00, 0x00, 0x42, 0x00, 0x00, 0x02,
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0x50, 0x10, 0x00, 0x00, 0x03, 0x10,
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0x99, 0x5b, 0x80, 0x40};
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uint32_t ac4_channel_mask;
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uint32_t ac4_channel_mpeg_value;
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uint8_t ac4_codec_info;
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bool ac4_ims_flag;
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bool ac4_cbi_flag;
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EXPECT_TRUE(CalculateAC4ChannelMask(ac4_data, &ac4_channel_mask));
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EXPECT_EQ((uint32_t)0x1, ac4_channel_mask);
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EXPECT_TRUE(CalculateAC4ChannelMPEGValue(ac4_data, &ac4_channel_mpeg_value));
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EXPECT_EQ((uint32_t)0x2, ac4_channel_mpeg_value);
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EXPECT_TRUE(GetAc4CodecInfo(ac4_data, &ac4_codec_info));
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EXPECT_EQ(80u, ac4_codec_info);
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EXPECT_TRUE(GetAc4ImmersiveInfo(ac4_data, &ac4_ims_flag, &ac4_cbi_flag));
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EXPECT_TRUE(ac4_ims_flag);
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EXPECT_FALSE(ac4_cbi_flag);
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}
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TEST(AC4AudioUtilTest, ChannelTest2) {
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// AC4 5.1-channel
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const std::vector<uint8_t> ac4_data = {0x20, 0xa6, 0x01, 0x60, 0x00, 0x00,
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0x00, 0x1f, 0xff, 0xff, 0xff, 0xe0,
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0x01, 0x0e, 0xf9, 0x00, 0x00, 0x09,
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0x00, 0x00, 0x11, 0xca, 0x02, 0x00,
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0x00, 0x11, 0xc0, 0x80};
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uint32_t ac4_channel_mask;
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uint32_t ac4_channel_mpeg_value;
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uint8_t ac4_codec_info;
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bool ac4_ims_flag;
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bool ac4_cbi_flag;
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EXPECT_TRUE(CalculateAC4ChannelMask(ac4_data, &ac4_channel_mask));
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EXPECT_EQ((uint32_t)0x47, ac4_channel_mask);
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EXPECT_TRUE(CalculateAC4ChannelMPEGValue(ac4_data, &ac4_channel_mpeg_value));
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EXPECT_EQ((uint32_t)0x6, ac4_channel_mpeg_value);
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EXPECT_TRUE(GetAc4CodecInfo(ac4_data, &ac4_codec_info));
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EXPECT_EQ(73u, ac4_codec_info);
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EXPECT_TRUE(GetAc4ImmersiveInfo(ac4_data, &ac4_ims_flag, &ac4_cbi_flag));
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EXPECT_FALSE(ac4_ims_flag);
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EXPECT_FALSE(ac4_cbi_flag);
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}
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TEST(AC4AudioUtilTest, ChannelTest3) {
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// AC4 stereo
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const std::vector<uint8_t> ac4_data = {0x20, 0xa4, 0x01, 0x40, 0x00, 0x00,
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0x00, 0x1f, 0xff, 0xff, 0xff, 0xe0,
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0x01, 0x12, 0xf8, 0x00, 0x00, 0x08,
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0x40, 0x00, 0x00, 0x4a, 0x02, 0x00,
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0x00, 0x00, 0x62, 0x13, 0x2b, 0x70,
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0x00, 0x80};
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uint32_t ac4_channel_mask;
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uint32_t ac4_channel_mpeg_value;
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uint8_t ac4_codec_info;
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bool ac4_ims_flag;
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bool ac4_cbi_flag;
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EXPECT_TRUE(CalculateAC4ChannelMask(ac4_data, &ac4_channel_mask));
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EXPECT_EQ((uint32_t)0x1, ac4_channel_mask);
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EXPECT_TRUE(CalculateAC4ChannelMPEGValue(ac4_data, &ac4_channel_mpeg_value));
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EXPECT_EQ((uint32_t)0x2, ac4_channel_mpeg_value);
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EXPECT_TRUE(GetAc4CodecInfo(ac4_data, &ac4_codec_info));
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EXPECT_EQ(72u, ac4_codec_info);
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EXPECT_TRUE(GetAc4ImmersiveInfo(ac4_data, &ac4_ims_flag, &ac4_cbi_flag));
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EXPECT_FALSE(ac4_ims_flag);
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EXPECT_FALSE(ac4_cbi_flag);
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}
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TEST(AC4AudioUtilTest, ChannelTest4) {
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// AC4 CBI 5.1.2
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const std::vector<uint8_t> ac4_data = {0x20, 0xa0, 0x01, 0x60, 0x00, 0x00,
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0x00, 0x1f, 0xff, 0xff, 0xff, 0xe0,
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0x01, 0x15, 0x13, 0x80, 0x00, 0x00,
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0x58, 0x40, 0x00, 0x31, 0xfc, 0xa0,
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0x20, 0x00, 0x03, 0x1d, 0x40, 0x40,
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0x00, 0x00, 0x08, 0x00, 0xc0};
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uint32_t ac4_channel_mask;
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uint32_t ac4_channel_mpeg_value;
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uint8_t ac4_codec_info;
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bool ac4_ims_flag;
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bool ac4_cbi_flag;
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EXPECT_TRUE(CalculateAC4ChannelMask(ac4_data, &ac4_channel_mask));
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EXPECT_EQ((uint32_t)0xC7, ac4_channel_mask);
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EXPECT_TRUE(CalculateAC4ChannelMPEGValue(ac4_data, &ac4_channel_mpeg_value));
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EXPECT_EQ((uint32_t)0xFFFFFFFF, ac4_channel_mpeg_value);
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EXPECT_TRUE(GetAc4CodecInfo(ac4_data, &ac4_codec_info));
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EXPECT_EQ(75u, ac4_codec_info);
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EXPECT_TRUE(GetAc4ImmersiveInfo(ac4_data, &ac4_ims_flag, &ac4_cbi_flag));
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EXPECT_FALSE(ac4_ims_flag);
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EXPECT_TRUE(ac4_cbi_flag);
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}
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} // namespace media
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} // namespace shaka
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