197 lines
6.5 KiB
C++
197 lines
6.5 KiB
C++
// Copyright 2017 Google LLC. All rights reserved.
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//
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// Use of this source code is governed by a BSD-style
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// license that can be found in the LICENSE file or at
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// https://developers.google.com/open-source/licenses/bsd
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#include <packager/media/trick_play/trick_play_handler.h>
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#include <glog/logging.h>
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#include <packager/media/base/video_stream_info.h>
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#include <packager/status/status.h>
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namespace shaka {
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namespace media {
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namespace {
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const size_t kStreamIndexIn = 0;
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const size_t kStreamIndexOut = 0;
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} // namespace
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TrickPlayHandler::TrickPlayHandler(uint32_t factor) : factor_(factor) {
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DCHECK_GE(factor, 1u)
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<< "Trick Play Handles must have a factor of 1 or higher.";
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}
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Status TrickPlayHandler::InitializeInternal() {
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return Status::OK;
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}
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Status TrickPlayHandler::Process(std::unique_ptr<StreamData> stream_data) {
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DCHECK(stream_data);
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DCHECK_EQ(stream_data->stream_index, kStreamIndexIn);
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switch (stream_data->stream_data_type) {
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case StreamDataType::kStreamInfo:
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return OnStreamInfo(*stream_data->stream_info);
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case StreamDataType::kSegmentInfo:
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return OnSegmentInfo(std::move(stream_data->segment_info));
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case StreamDataType::kMediaSample:
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return OnMediaSample(*stream_data->media_sample);
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case StreamDataType::kCueEvent:
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// Add the cue event to be dispatched later.
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delayed_messages_.push_back(std::move(stream_data));
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return Status::OK;
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default:
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return Status(error::TRICK_PLAY_ERROR,
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"Trick play only supports stream info, segment info, and "
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"media sample messages.");
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}
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}
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Status TrickPlayHandler::OnFlushRequest(size_t input_stream_index) {
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DCHECK_EQ(input_stream_index, 0u);
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// Send everything out in its "as-is" state as we no longer need to update
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// anything.
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Status s;
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while (s.ok() && delayed_messages_.size()) {
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s.Update(Dispatch(std::move(delayed_messages_.front())));
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delayed_messages_.pop_front();
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}
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return s.ok() ? MediaHandler::FlushAllDownstreams() : s;
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}
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Status TrickPlayHandler::OnStreamInfo(const StreamInfo& info) {
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if (info.stream_type() != kStreamVideo) {
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return Status(error::TRICK_PLAY_ERROR,
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"Trick play does not support non-video stream");
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}
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// Copy the video so we can edit it. Set play back rate to be zero. It will be
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// updated later before being dispatched downstream.
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video_info_ = std::make_shared<VideoStreamInfo>(
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static_cast<const VideoStreamInfo&>(info));
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if (video_info_->trick_play_factor() > 0) {
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return Status(error::TRICK_PLAY_ERROR,
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"This stream is already a trick play stream.");
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}
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video_info_->set_trick_play_factor(factor_);
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video_info_->set_playback_rate(0);
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// Add video info to the message queue so that it can be sent out with all
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// other messages. It won't be sent until the second trick play frame comes
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// through. Until then, it can be updated via the |video_info_| member.
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delayed_messages_.push_back(
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StreamData::FromStreamInfo(kStreamIndexOut, video_info_));
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return Status::OK;
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}
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Status TrickPlayHandler::OnSegmentInfo(
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std::shared_ptr<const SegmentInfo> info) {
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if (delayed_messages_.empty()) {
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return Status(error::TRICK_PLAY_ERROR,
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"Cannot handle segments with no preceding samples.");
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}
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// Trick play does not care about sub segments, only full segments matter.
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if (info->is_subsegment) {
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return Status::OK;
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}
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const StreamDataType previous_type =
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delayed_messages_.back()->stream_data_type;
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switch (previous_type) {
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case StreamDataType::kSegmentInfo:
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// In the case that there was an empty segment (no trick frame between in
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// a segment) extend the previous segment to include the empty segment to
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// avoid holes.
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previous_segment_->duration += info->duration;
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return Status::OK;
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case StreamDataType::kMediaSample:
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// The segment has ended and there are media samples in the segment.
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// Add the segment info to the list of delayed messages. Segment info will
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// not get sent downstream until the next trick play frame comes through
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// or flush is called.
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previous_segment_ = std::make_shared<SegmentInfo>(*info);
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delayed_messages_.push_back(
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StreamData::FromSegmentInfo(kStreamIndexOut, previous_segment_));
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return Status::OK;
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default:
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return Status(error::TRICK_PLAY_ERROR,
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"Unexpected sample in trick play deferred queue : type=" +
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std::to_string(static_cast<int>(previous_type)));
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}
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}
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Status TrickPlayHandler::OnMediaSample(const MediaSample& sample) {
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total_frames_++;
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if (sample.is_key_frame()) {
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total_key_frames_++;
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if ((total_key_frames_ - 1) % factor_ == 0) {
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return OnTrickFrame(sample);
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}
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}
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// If the frame is not a trick play frame, then take the duration of this
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// frame and add it to the previous trick play frame so that it will span the
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// gap created by not passing this frame through.
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DCHECK(previous_trick_frame_);
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previous_trick_frame_->set_duration(previous_trick_frame_->duration() +
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sample.duration());
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return Status::OK;
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}
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Status TrickPlayHandler::OnTrickFrame(const MediaSample& sample) {
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total_trick_frames_++;
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// Make a message we can store until later.
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previous_trick_frame_ = sample.Clone();
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// Add the message to our queue so that it will be ready to go out.
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delayed_messages_.push_back(
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StreamData::FromMediaSample(kStreamIndexOut, previous_trick_frame_));
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// We need two trick play frames before we can send out our stream info, so we
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// cannot send this media sample until after we send our sample info
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// downstream.
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if (total_trick_frames_ < 2) {
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return Status::OK;
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}
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// Update this now as it may be sent out soon via the delay message queue.
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if (total_trick_frames_ == 2) {
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// At this point, video_info will be at the head of the delay message queue
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// and can still be updated safely.
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// The play back rate is determined by the number of frames between the
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// first two trick play frames. The first trick play frame will be the
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// first frame in the video.
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video_info_->set_playback_rate(total_frames_ - 1);
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}
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// Send out all delayed messages up until the new trick play frame we just
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// added.
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Status s;
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while (s.ok() && delayed_messages_.size() > 1) {
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s.Update(Dispatch(std::move(delayed_messages_.front())));
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delayed_messages_.pop_front();
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}
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return s;
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}
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} // namespace media
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} // namespace shaka
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