248 lines
8.4 KiB
C++
248 lines
8.4 KiB
C++
// Copyright (c) 2012 The Chromium Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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#ifndef BASE_THREADING_THREAD_RESTRICTIONS_H_
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#define BASE_THREADING_THREAD_RESTRICTIONS_H_
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#include "base/base_export.h"
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#include "base/basictypes.h"
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// See comment at top of thread_checker.h
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#if (!defined(NDEBUG) || defined(DCHECK_ALWAYS_ON))
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#define ENABLE_THREAD_RESTRICTIONS 1
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#else
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#define ENABLE_THREAD_RESTRICTIONS 0
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#endif
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class AcceleratedPresenter;
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class BrowserProcessImpl;
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class HistogramSynchronizer;
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class MetricsService;
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class NativeBackendKWallet;
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class ScopedAllowWaitForLegacyWebViewApi;
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class TestingAutomationProvider;
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namespace browser_sync {
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class NonFrontendDataTypeController;
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class UIModelWorker;
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}
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namespace cc {
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class CompletionEvent;
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}
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namespace chromeos {
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class AudioMixerAlsa;
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class BlockingMethodCaller;
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namespace system {
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class StatisticsProviderImpl;
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}
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}
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namespace chrome_browser_net {
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class Predictor;
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}
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namespace content {
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class BrowserGpuChannelHostFactory;
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class BrowserTestBase;
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class GLHelper;
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class GpuChannelHost;
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class RenderWidgetHelper;
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class ScopedAllowWaitForAndroidLayoutTests;
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class TextInputClientMac;
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}
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namespace dbus {
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class Bus;
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}
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namespace disk_cache {
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class BackendImpl;
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class InFlightIO;
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}
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namespace media {
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class AudioOutputController;
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}
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namespace net {
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class FileStreamPosix;
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class FileStreamWin;
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namespace internal {
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class AddressTrackerLinux;
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}
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}
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namespace remoting {
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class AutoThread;
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}
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namespace base {
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namespace android {
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class JavaHandlerThread;
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}
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class SequencedWorkerPool;
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class SimpleThread;
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class Thread;
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class ThreadTestHelper;
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// Certain behavior is disallowed on certain threads. ThreadRestrictions helps
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// enforce these rules. Examples of such rules:
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//
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// * Do not do blocking IO (makes the thread janky)
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// * Do not access Singleton/LazyInstance (may lead to shutdown crashes)
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//
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// Here's more about how the protection works:
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//
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// 1) If a thread should not be allowed to make IO calls, mark it:
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// base::ThreadRestrictions::SetIOAllowed(false);
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// By default, threads *are* allowed to make IO calls.
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// In Chrome browser code, IO calls should be proxied to the File thread.
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//
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// 2) If a function makes a call that will go out to disk, check whether the
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// current thread is allowed:
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// base::ThreadRestrictions::AssertIOAllowed();
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//
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//
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// Style tip: where should you put AssertIOAllowed checks? It's best
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// if you put them as close to the disk access as possible, at the
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// lowest level. This rule is simple to follow and helps catch all
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// callers. For example, if your function GoDoSomeBlockingDiskCall()
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// only calls other functions in Chrome and not fopen(), you should go
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// add the AssertIOAllowed checks in the helper functions.
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class BASE_EXPORT ThreadRestrictions {
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public:
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// Constructing a ScopedAllowIO temporarily allows IO for the current
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// thread. Doing this is almost certainly always incorrect.
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class BASE_EXPORT ScopedAllowIO {
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public:
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ScopedAllowIO() { previous_value_ = SetIOAllowed(true); }
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~ScopedAllowIO() { SetIOAllowed(previous_value_); }
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private:
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// Whether IO is allowed when the ScopedAllowIO was constructed.
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bool previous_value_;
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DISALLOW_COPY_AND_ASSIGN(ScopedAllowIO);
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};
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// Constructing a ScopedAllowSingleton temporarily allows accessing for the
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// current thread. Doing this is almost always incorrect.
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class BASE_EXPORT ScopedAllowSingleton {
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public:
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ScopedAllowSingleton() { previous_value_ = SetSingletonAllowed(true); }
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~ScopedAllowSingleton() { SetSingletonAllowed(previous_value_); }
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private:
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// Whether singleton use is allowed when the ScopedAllowSingleton was
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// constructed.
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bool previous_value_;
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DISALLOW_COPY_AND_ASSIGN(ScopedAllowSingleton);
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};
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#if ENABLE_THREAD_RESTRICTIONS
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// Set whether the current thread to make IO calls.
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// Threads start out in the *allowed* state.
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// Returns the previous value.
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static bool SetIOAllowed(bool allowed);
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// Check whether the current thread is allowed to make IO calls,
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// and DCHECK if not. See the block comment above the class for
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// a discussion of where to add these checks.
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static void AssertIOAllowed();
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// Set whether the current thread can use singletons. Returns the previous
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// value.
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static bool SetSingletonAllowed(bool allowed);
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// Check whether the current thread is allowed to use singletons (Singleton /
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// LazyInstance). DCHECKs if not.
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static void AssertSingletonAllowed();
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// Disable waiting on the current thread. Threads start out in the *allowed*
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// state. Returns the previous value.
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static void DisallowWaiting();
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// Check whether the current thread is allowed to wait, and DCHECK if not.
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static void AssertWaitAllowed();
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#else
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// Inline the empty definitions of these functions so that they can be
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// compiled out.
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static bool SetIOAllowed(bool allowed) { return true; }
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static void AssertIOAllowed() {}
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static bool SetSingletonAllowed(bool allowed) { return true; }
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static void AssertSingletonAllowed() {}
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static void DisallowWaiting() {}
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static void AssertWaitAllowed() {}
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#endif
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private:
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// DO NOT ADD ANY OTHER FRIEND STATEMENTS, talk to jam or brettw first.
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// BEGIN ALLOWED USAGE.
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friend class content::BrowserTestBase;
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friend class content::RenderWidgetHelper;
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friend class content::ScopedAllowWaitForAndroidLayoutTests;
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friend class ::HistogramSynchronizer;
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friend class ::ScopedAllowWaitForLegacyWebViewApi;
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friend class ::TestingAutomationProvider;
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friend class cc::CompletionEvent;
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friend class remoting::AutoThread;
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friend class MessagePumpDefault;
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friend class SequencedWorkerPool;
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friend class SimpleThread;
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friend class Thread;
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friend class ThreadTestHelper;
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friend class PlatformThread;
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friend class android::JavaHandlerThread;
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// END ALLOWED USAGE.
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// BEGIN USAGE THAT NEEDS TO BE FIXED.
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friend class ::chromeos::AudioMixerAlsa; // http://crbug.com/125206
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friend class ::chromeos::BlockingMethodCaller; // http://crbug.com/125360
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friend class ::chromeos::system::StatisticsProviderImpl; // http://crbug.com/125385
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friend class browser_sync::NonFrontendDataTypeController; // http://crbug.com/19757
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friend class browser_sync::UIModelWorker; // http://crbug.com/19757
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friend class chrome_browser_net::Predictor; // http://crbug.com/78451
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friend class
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content::BrowserGpuChannelHostFactory; // http://crbug.com/125248
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friend class content::GLHelper; // http://crbug.com/125415
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friend class content::GpuChannelHost; // http://crbug.com/125264
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friend class content::TextInputClientMac; // http://crbug.com/121917
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friend class dbus::Bus; // http://crbug.com/125222
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friend class disk_cache::BackendImpl; // http://crbug.com/74623
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friend class disk_cache::InFlightIO; // http://crbug.com/74623
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friend class media::AudioOutputController; // http://crbug.com/120973
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friend class net::FileStreamPosix; // http://crbug.com/115067
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friend class net::FileStreamWin; // http://crbug.com/115067
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friend class net::internal::AddressTrackerLinux; // http://crbug.com/125097
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friend class ::AcceleratedPresenter; // http://crbug.com/125391
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friend class ::BrowserProcessImpl; // http://crbug.com/125207
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friend class ::MetricsService; // http://crbug.com/124954
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friend class ::NativeBackendKWallet; // http://crbug.com/125331
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// END USAGE THAT NEEDS TO BE FIXED.
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#if ENABLE_THREAD_RESTRICTIONS
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static bool SetWaitAllowed(bool allowed);
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#else
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static bool SetWaitAllowed(bool allowed) { return true; }
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#endif
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// Constructing a ScopedAllowWait temporarily allows waiting on the current
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// thread. Doing this is almost always incorrect, which is why we limit who
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// can use this through friend. If you find yourself needing to use this, find
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// another way. Talk to jam or brettw.
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class BASE_EXPORT ScopedAllowWait {
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public:
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ScopedAllowWait() { previous_value_ = SetWaitAllowed(true); }
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~ScopedAllowWait() { SetWaitAllowed(previous_value_); }
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private:
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// Whether singleton use is allowed when the ScopedAllowWait was
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// constructed.
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bool previous_value_;
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DISALLOW_COPY_AND_ASSIGN(ScopedAllowWait);
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};
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DISALLOW_IMPLICIT_CONSTRUCTORS(ThreadRestrictions);
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};
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} // namespace base
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#endif // BASE_THREADING_THREAD_RESTRICTIONS_H_
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