333 lines
11 KiB
C++
333 lines
11 KiB
C++
// Copyright 2014 The Chromium Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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#include "media/formats/mp2t/es_parser_h264.h"
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#include "base/basictypes.h"
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#include "base/logging.h"
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#include "base/numerics/safe_conversions.h"
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#include "media/base/buffers.h"
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#include "media/base/stream_parser_buffer.h"
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#include "media/base/video_frame.h"
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#include "media/filters/h264_parser.h"
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#include "media/formats/common/offset_byte_queue.h"
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#include "media/formats/mp2t/mp2t_common.h"
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#include "ui/gfx/rect.h"
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#include "ui/gfx/size.h"
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namespace media {
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namespace mp2t {
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// An AUD NALU is at least 4 bytes:
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// 3 bytes for the start code + 1 byte for the NALU type.
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const int kMinAUDSize = 4;
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EsParserH264::EsParserH264(
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const NewVideoConfigCB& new_video_config_cb,
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const EmitBufferCB& emit_buffer_cb)
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: new_video_config_cb_(new_video_config_cb),
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emit_buffer_cb_(emit_buffer_cb),
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es_queue_(new media::OffsetByteQueue()),
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h264_parser_(new H264Parser()),
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current_access_unit_pos_(0),
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next_access_unit_pos_(0) {
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}
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EsParserH264::~EsParserH264() {
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}
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bool EsParserH264::Parse(const uint8* buf, int size,
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base::TimeDelta pts,
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base::TimeDelta dts) {
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// Note: Parse is invoked each time a PES packet has been reassembled.
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// Unfortunately, a PES packet does not necessarily map
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// to an h264 access unit, although the HLS recommendation is to use one PES
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// for each access unit (but this is just a recommendation and some streams
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// do not comply with this recommendation).
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// HLS recommendation: "In AVC video, you should have both a DTS and a
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// PTS in each PES header".
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// However, some streams do not comply with this recommendation.
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DVLOG_IF(1, pts == kNoTimestamp()) << "Each video PES should have a PTS";
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if (pts != kNoTimestamp()) {
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TimingDesc timing_desc;
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timing_desc.pts = pts;
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timing_desc.dts = (dts != kNoTimestamp()) ? dts : pts;
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// Link the end of the byte queue with the incoming timing descriptor.
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timing_desc_list_.push_back(
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std::pair<int64, TimingDesc>(es_queue_->tail(), timing_desc));
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}
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// Add the incoming bytes to the ES queue.
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es_queue_->Push(buf, size);
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return ParseInternal();
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}
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void EsParserH264::Flush() {
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DVLOG(1) << "EsParserH264::Flush";
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if (!FindAUD(¤t_access_unit_pos_))
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return;
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// Simulate an additional AUD to force emitting the last access unit
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// which is assumed to be complete at this point.
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uint8 aud[] = { 0x00, 0x00, 0x01, 0x09 };
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es_queue_->Push(aud, sizeof(aud));
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ParseInternal();
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}
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void EsParserH264::Reset() {
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DVLOG(1) << "EsParserH264::Reset";
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es_queue_.reset(new media::OffsetByteQueue());
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h264_parser_.reset(new H264Parser());
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current_access_unit_pos_ = 0;
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next_access_unit_pos_ = 0;
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timing_desc_list_.clear();
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last_video_decoder_config_ = VideoDecoderConfig();
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}
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bool EsParserH264::FindAUD(int64* stream_pos) {
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while (true) {
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const uint8* es;
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int size;
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es_queue_->PeekAt(*stream_pos, &es, &size);
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// Find a start code and move the stream to the start code parser position.
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off_t start_code_offset;
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off_t start_code_size;
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bool start_code_found = H264Parser::FindStartCode(
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es, size, &start_code_offset, &start_code_size);
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*stream_pos += start_code_offset;
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// No H264 start code found or NALU type not available yet.
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if (!start_code_found || start_code_offset + start_code_size >= size)
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return false;
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// Exit the parser loop when an AUD is found.
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// Note: NALU header for an AUD:
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// - nal_ref_idc must be 0
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// - nal_unit_type must be H264NALU::kAUD
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if (es[start_code_offset + start_code_size] == H264NALU::kAUD)
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break;
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// The current NALU is not an AUD, skip the start code
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// and continue parsing the stream.
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*stream_pos += start_code_size;
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}
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return true;
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}
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bool EsParserH264::ParseInternal() {
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DCHECK_LE(es_queue_->head(), current_access_unit_pos_);
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DCHECK_LE(current_access_unit_pos_, next_access_unit_pos_);
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DCHECK_LE(next_access_unit_pos_, es_queue_->tail());
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// Find the next AUD located at or after |current_access_unit_pos_|. This is
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// needed since initially |current_access_unit_pos_| might not point to
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// an AUD.
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// Discard all the data before the updated |current_access_unit_pos_|
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// since it won't be used again.
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bool aud_found = FindAUD(¤t_access_unit_pos_);
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es_queue_->Trim(current_access_unit_pos_);
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if (next_access_unit_pos_ < current_access_unit_pos_)
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next_access_unit_pos_ = current_access_unit_pos_;
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// Resume parsing later if no AUD was found.
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if (!aud_found)
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return true;
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// Find the next AUD to make sure we have a complete access unit.
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if (next_access_unit_pos_ < current_access_unit_pos_ + kMinAUDSize) {
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next_access_unit_pos_ = current_access_unit_pos_ + kMinAUDSize;
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DCHECK_LE(next_access_unit_pos_, es_queue_->tail());
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}
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if (!FindAUD(&next_access_unit_pos_))
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return true;
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// At this point, we know we have a full access unit.
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bool is_key_frame = false;
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int pps_id_for_access_unit = -1;
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const uint8* es;
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int size;
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es_queue_->PeekAt(current_access_unit_pos_, &es, &size);
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int access_unit_size = base::checked_cast<int, int64>(
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next_access_unit_pos_ - current_access_unit_pos_);
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DCHECK_LE(access_unit_size, size);
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h264_parser_->SetStream(es, access_unit_size);
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while (true) {
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bool is_eos = false;
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H264NALU nalu;
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switch (h264_parser_->AdvanceToNextNALU(&nalu)) {
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case H264Parser::kOk:
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break;
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case H264Parser::kInvalidStream:
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case H264Parser::kUnsupportedStream:
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return false;
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case H264Parser::kEOStream:
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is_eos = true;
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break;
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}
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if (is_eos)
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break;
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switch (nalu.nal_unit_type) {
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case H264NALU::kAUD: {
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DVLOG(LOG_LEVEL_ES) << "NALU: AUD";
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break;
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}
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case H264NALU::kSPS: {
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DVLOG(LOG_LEVEL_ES) << "NALU: SPS";
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int sps_id;
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if (h264_parser_->ParseSPS(&sps_id) != H264Parser::kOk)
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return false;
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break;
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}
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case H264NALU::kPPS: {
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DVLOG(LOG_LEVEL_ES) << "NALU: PPS";
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int pps_id;
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if (h264_parser_->ParsePPS(&pps_id) != H264Parser::kOk)
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return false;
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break;
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}
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case H264NALU::kIDRSlice:
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case H264NALU::kNonIDRSlice: {
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is_key_frame = (nalu.nal_unit_type == H264NALU::kIDRSlice);
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DVLOG(LOG_LEVEL_ES) << "NALU: slice IDR=" << is_key_frame;
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H264SliceHeader shdr;
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if (h264_parser_->ParseSliceHeader(nalu, &shdr) != H264Parser::kOk) {
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// Only accept an invalid SPS/PPS at the beginning when the stream
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// does not necessarily start with an SPS/PPS/IDR.
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// TODO(damienv): Should be able to differentiate a missing SPS/PPS
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// from a slice header parsing error.
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if (last_video_decoder_config_.IsValidConfig())
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return false;
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} else {
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pps_id_for_access_unit = shdr.pic_parameter_set_id;
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}
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break;
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}
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default: {
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DVLOG(LOG_LEVEL_ES) << "NALU: " << nalu.nal_unit_type;
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}
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}
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}
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// Emit a frame and move the stream to the next AUD position.
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RCHECK(EmitFrame(current_access_unit_pos_, access_unit_size,
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is_key_frame, pps_id_for_access_unit));
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current_access_unit_pos_ = next_access_unit_pos_;
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es_queue_->Trim(current_access_unit_pos_);
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return true;
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}
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bool EsParserH264::EmitFrame(int64 access_unit_pos, int access_unit_size,
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bool is_key_frame, int pps_id) {
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// Get the access unit timing info.
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TimingDesc current_timing_desc = {kNoTimestamp(), kNoTimestamp()};
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while (!timing_desc_list_.empty() &&
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timing_desc_list_.front().first <= access_unit_pos) {
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current_timing_desc = timing_desc_list_.front().second;
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timing_desc_list_.pop_front();
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}
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if (current_timing_desc.pts == kNoTimestamp())
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return false;
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// Update the video decoder configuration if needed.
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const H264PPS* pps = h264_parser_->GetPPS(pps_id);
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if (!pps) {
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// Only accept an invalid PPS at the beginning when the stream
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// does not necessarily start with an SPS/PPS/IDR.
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// In this case, the initial frames are conveyed to the upper layer with
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// an invalid VideoDecoderConfig and it's up to the upper layer
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// to process this kind of frame accordingly.
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if (last_video_decoder_config_.IsValidConfig())
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return false;
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} else {
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const H264SPS* sps = h264_parser_->GetSPS(pps->seq_parameter_set_id);
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if (!sps)
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return false;
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RCHECK(UpdateVideoDecoderConfig(sps));
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}
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// Emit a frame.
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DVLOG(LOG_LEVEL_ES) << "Emit frame: stream_pos=" << current_access_unit_pos_
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<< " size=" << access_unit_size;
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int es_size;
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const uint8* es;
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es_queue_->PeekAt(current_access_unit_pos_, &es, &es_size);
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CHECK_GE(es_size, access_unit_size);
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// TODO(wolenetz/acolwell): Validate and use a common cross-parser TrackId
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// type and allow multiple video tracks. See https://crbug.com/341581.
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scoped_refptr<StreamParserBuffer> stream_parser_buffer =
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StreamParserBuffer::CopyFrom(
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es,
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access_unit_size,
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is_key_frame,
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DemuxerStream::VIDEO,
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0);
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stream_parser_buffer->SetDecodeTimestamp(current_timing_desc.dts);
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stream_parser_buffer->set_timestamp(current_timing_desc.pts);
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emit_buffer_cb_.Run(stream_parser_buffer);
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return true;
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}
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bool EsParserH264::UpdateVideoDecoderConfig(const H264SPS* sps) {
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// Set the SAR to 1 when not specified in the H264 stream.
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int sar_width = (sps->sar_width == 0) ? 1 : sps->sar_width;
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int sar_height = (sps->sar_height == 0) ? 1 : sps->sar_height;
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// TODO(damienv): a MAP unit can be either 16 or 32 pixels.
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// although it's 16 pixels for progressive non MBAFF frames.
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gfx::Size coded_size((sps->pic_width_in_mbs_minus1 + 1) * 16,
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(sps->pic_height_in_map_units_minus1 + 1) * 16);
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gfx::Rect visible_rect(
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sps->frame_crop_left_offset,
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sps->frame_crop_top_offset,
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(coded_size.width() - sps->frame_crop_right_offset) -
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sps->frame_crop_left_offset,
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(coded_size.height() - sps->frame_crop_bottom_offset) -
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sps->frame_crop_top_offset);
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if (visible_rect.width() <= 0 || visible_rect.height() <= 0)
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return false;
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gfx::Size natural_size(
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(visible_rect.width() * sar_width) / sar_height,
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visible_rect.height());
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if (natural_size.width() == 0)
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return false;
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VideoDecoderConfig video_decoder_config(
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kCodecH264,
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VIDEO_CODEC_PROFILE_UNKNOWN,
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VideoFrame::YV12,
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coded_size,
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visible_rect,
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natural_size,
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NULL, 0,
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false);
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if (!video_decoder_config.Matches(last_video_decoder_config_)) {
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DVLOG(1) << "Profile IDC: " << sps->profile_idc;
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DVLOG(1) << "Level IDC: " << sps->level_idc;
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DVLOG(1) << "Pic width: " << coded_size.width();
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DVLOG(1) << "Pic height: " << coded_size.height();
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DVLOG(1) << "log2_max_frame_num_minus4: "
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<< sps->log2_max_frame_num_minus4;
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DVLOG(1) << "SAR: width=" << sps->sar_width
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<< " height=" << sps->sar_height;
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last_video_decoder_config_ = video_decoder_config;
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new_video_config_cb_.Run(video_decoder_config);
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}
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return true;
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}
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} // namespace mp2t
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} // namespace media
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