184 lines
5.1 KiB
C++
184 lines
5.1 KiB
C++
// Copyright (c) 2012 The Chromium Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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#include "base/basictypes.h"
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#include "base/logging.h"
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#include "base/memory/scoped_ptr.h"
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#include "base/threading/thread_checker.h"
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#include "base/threading/simple_thread.h"
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#include "testing/gtest/include/gtest/gtest.h"
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// Duplicated from base/threading/thread_checker.h so that we can be
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// good citizens there and undef the macro.
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#if !defined(NDEBUG) || defined(DCHECK_ALWAYS_ON)
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#define ENABLE_THREAD_CHECKER 1
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#else
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#define ENABLE_THREAD_CHECKER 0
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#endif
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namespace base {
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namespace {
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// Simple class to exercise the basics of ThreadChecker.
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// Both the destructor and DoStuff should verify that they were
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// called on the same thread as the constructor.
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class ThreadCheckerClass : public ThreadChecker {
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public:
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ThreadCheckerClass() {}
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// Verifies that it was called on the same thread as the constructor.
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void DoStuff() {
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DCHECK(CalledOnValidThread());
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}
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void DetachFromThread() {
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ThreadChecker::DetachFromThread();
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}
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static void MethodOnDifferentThreadImpl();
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static void DetachThenCallFromDifferentThreadImpl();
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private:
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DISALLOW_COPY_AND_ASSIGN(ThreadCheckerClass);
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};
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// Calls ThreadCheckerClass::DoStuff on another thread.
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class CallDoStuffOnThread : public base::SimpleThread {
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public:
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explicit CallDoStuffOnThread(ThreadCheckerClass* thread_checker_class)
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: SimpleThread("call_do_stuff_on_thread"),
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thread_checker_class_(thread_checker_class) {
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}
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virtual void Run() OVERRIDE {
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thread_checker_class_->DoStuff();
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}
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private:
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ThreadCheckerClass* thread_checker_class_;
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DISALLOW_COPY_AND_ASSIGN(CallDoStuffOnThread);
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};
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// Deletes ThreadCheckerClass on a different thread.
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class DeleteThreadCheckerClassOnThread : public base::SimpleThread {
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public:
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explicit DeleteThreadCheckerClassOnThread(
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ThreadCheckerClass* thread_checker_class)
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: SimpleThread("delete_thread_checker_class_on_thread"),
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thread_checker_class_(thread_checker_class) {
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}
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virtual void Run() OVERRIDE {
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thread_checker_class_.reset();
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}
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private:
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scoped_ptr<ThreadCheckerClass> thread_checker_class_;
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DISALLOW_COPY_AND_ASSIGN(DeleteThreadCheckerClassOnThread);
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};
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} // namespace
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TEST(ThreadCheckerTest, CallsAllowedOnSameThread) {
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scoped_ptr<ThreadCheckerClass> thread_checker_class(
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new ThreadCheckerClass);
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// Verify that DoStuff doesn't assert.
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thread_checker_class->DoStuff();
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// Verify that the destructor doesn't assert.
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thread_checker_class.reset();
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}
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TEST(ThreadCheckerTest, DestructorAllowedOnDifferentThread) {
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scoped_ptr<ThreadCheckerClass> thread_checker_class(
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new ThreadCheckerClass);
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// Verify that the destructor doesn't assert
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// when called on a different thread.
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DeleteThreadCheckerClassOnThread delete_on_thread(
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thread_checker_class.release());
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delete_on_thread.Start();
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delete_on_thread.Join();
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}
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TEST(ThreadCheckerTest, DetachFromThread) {
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scoped_ptr<ThreadCheckerClass> thread_checker_class(
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new ThreadCheckerClass);
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// Verify that DoStuff doesn't assert when called on a different thread after
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// a call to DetachFromThread.
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thread_checker_class->DetachFromThread();
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CallDoStuffOnThread call_on_thread(thread_checker_class.get());
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call_on_thread.Start();
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call_on_thread.Join();
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}
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#if GTEST_HAS_DEATH_TEST || !ENABLE_THREAD_CHECKER
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void ThreadCheckerClass::MethodOnDifferentThreadImpl() {
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scoped_ptr<ThreadCheckerClass> thread_checker_class(
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new ThreadCheckerClass);
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// DoStuff should assert in debug builds only when called on a
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// different thread.
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CallDoStuffOnThread call_on_thread(thread_checker_class.get());
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call_on_thread.Start();
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call_on_thread.Join();
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}
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#if ENABLE_THREAD_CHECKER
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TEST(ThreadCheckerDeathTest, MethodNotAllowedOnDifferentThreadInDebug) {
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ASSERT_DEATH({
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ThreadCheckerClass::MethodOnDifferentThreadImpl();
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}, "");
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}
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#else
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TEST(ThreadCheckerTest, MethodAllowedOnDifferentThreadInRelease) {
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ThreadCheckerClass::MethodOnDifferentThreadImpl();
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}
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#endif // ENABLE_THREAD_CHECKER
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void ThreadCheckerClass::DetachThenCallFromDifferentThreadImpl() {
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scoped_ptr<ThreadCheckerClass> thread_checker_class(
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new ThreadCheckerClass);
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// DoStuff doesn't assert when called on a different thread
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// after a call to DetachFromThread.
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thread_checker_class->DetachFromThread();
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CallDoStuffOnThread call_on_thread(thread_checker_class.get());
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call_on_thread.Start();
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call_on_thread.Join();
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// DoStuff should assert in debug builds only after moving to
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// another thread.
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thread_checker_class->DoStuff();
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}
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#if ENABLE_THREAD_CHECKER
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TEST(ThreadCheckerDeathTest, DetachFromThreadInDebug) {
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ASSERT_DEATH({
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ThreadCheckerClass::DetachThenCallFromDifferentThreadImpl();
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}, "");
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}
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#else
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TEST(ThreadCheckerTest, DetachFromThreadInRelease) {
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ThreadCheckerClass::DetachThenCallFromDifferentThreadImpl();
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}
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#endif // ENABLE_THREAD_CHECKER
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#endif // GTEST_HAS_DEATH_TEST || !ENABLE_THREAD_CHECKER
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// Just in case we ever get lumped together with other compilation units.
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#undef ENABLE_THREAD_CHECKER
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} // namespace base
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