shaka-packager/packager/media/formats/mp2t/es_parser_h26x.h

141 lines
4.4 KiB
C++

// Copyright 2014 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef PACKAGER_MEDIA_FORMATS_MP2T_ES_PARSER_H26x_H_
#define PACKAGER_MEDIA_FORMATS_MP2T_ES_PARSER_H26x_H_
#include <stdint.h>
#include <deque>
#include <list>
#include <memory>
#include "packager/base/callback.h"
#include "packager/base/compiler_specific.h"
#include "packager/media/codecs/nalu_reader.h"
#include "packager/media/formats/mp2t/es_parser.h"
namespace shaka {
namespace media {
class H26xByteToUnitStreamConverter;
class OffsetByteQueue;
namespace mp2t {
// A base class for common code between the H.264/H.265 es parsers.
class EsParserH26x : public EsParser {
public:
EsParserH26x(Nalu::CodecType type,
std::unique_ptr<H26xByteToUnitStreamConverter> stream_converter,
uint32_t pid,
const EmitSampleCB& emit_sample_cb);
~EsParserH26x() override;
// EsParser implementation overrides.
bool Parse(const uint8_t* buf, int size, int64_t pts, int64_t dts) override;
bool Flush() override;
void Reset() override;
protected:
struct VideoSliceInfo {
bool valid = false;
bool is_key_frame = false;
// Both pps_id and frame_num are extracted from slice header (frame_num is
// only for H.264).
int pps_id = 0;
int frame_num = 0;
};
const H26xByteToUnitStreamConverter* stream_converter() const {
return stream_converter_.get();
}
private:
struct TimingDesc {
int64_t dts;
int64_t pts;
};
struct NaluInfo {
// NOTE: Nalu does not own the memory pointed by its data pointers. The
// caller owns and maintains the memory.
Nalu nalu;
// The offset of the NALU from the beginning of the stream, usable as an
// argument to OffsetByteQueue. This points to the start code.
uint64_t position = 0;
uint8_t start_code_size = 0;
};
// Processes a NAL unit found in ParseInternal. |video_slice_info| should not
// be null, it will contain the video slice info if it is a video slice nalu
// and it is processed successfully; otherwise the |valid| member will be set
// to false with other members untouched.
virtual bool ProcessNalu(const Nalu& nalu,
VideoSliceInfo* video_slice_info) = 0;
// Update the video decoder config.
// Return true if successful.
virtual bool UpdateVideoDecoderConfig(int pps_id) = 0;
// Finds the NAL unit by finding the next start code. This will modify the
// search position.
// Returns true when it has found the NALU.
bool SearchForNalu(uint64_t* position, Nalu* nalu);
// Resumes the H26x ES parsing.
// Return true if successful.
bool ParseInternal();
// Emit the current access unit if exists.
bool EmitCurrentAccessUnit();
// Emit a frame whose position in the ES queue starts at |access_unit_pos|.
// Returns true if successful, false if no PTS is available for the frame.
bool EmitFrame(int64_t access_unit_pos,
int access_unit_size,
bool is_key_frame,
int pps_id);
// Callback to pass the frames.
EmitSampleCB emit_sample_cb_;
// The type of stream being parsed.
Nalu::CodecType type_;
// Bytes of the ES stream that have not been emitted yet.
std::unique_ptr<media::OffsetByteQueue> es_queue_;
std::list<std::pair<int64_t, TimingDesc>> timing_desc_list_;
// Parser state.
// The position of the search head.
uint64_t current_search_position_ = 0;
// Current access unit starting position.
uint64_t current_access_unit_position_ = 0;
// The VideoSliceInfo in the current access unit, useful for first vcl nalu
// detection (for H.264).
VideoSliceInfo current_video_slice_info_;
bool next_access_unit_position_set_ = false;
uint64_t next_access_unit_position_ = 0;
// Current nalu information.
std::unique_ptr<NaluInfo> current_nalu_info_;
// This is really a temporary storage for the next nalu information.
std::unique_ptr<NaluInfo> next_nalu_info_;
// Filter to convert H.264/H.265 Annex B byte stream to unit stream.
std::unique_ptr<H26xByteToUnitStreamConverter> stream_converter_;
// Frame for which we do not yet have a duration.
std::shared_ptr<MediaSample> pending_sample_;
uint64_t pending_sample_duration_ = 0;
// Indicates whether waiting for first key frame.
bool waiting_for_key_frame_ = true;
};
} // namespace mp2t
} // namespace media
} // namespace shaka
#endif