54 lines
2.3 KiB
C++
54 lines
2.3 KiB
C++
// Copyright 2017 Google Inc. All rights reserved.
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//
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// Use of this source code is governed by a BSD-style
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// license that can be found in the LICENSE file or at
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// https://developers.google.com/open-source/licenses/bsd
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#ifndef PACKAGER_MPD_PUBLIC_MPD_PARAMS_H_
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#define PACKAGER_MPD_PUBLIC_MPD_PARAMS_H_
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#include <string>
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#include <vector>
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namespace shaka {
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/// DASH MPD related parameters.
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struct MpdParams {
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/// MPD output file path.
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std::string mpd_output;
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/// BaseURLs for the MPD. The values will be added as <BaseURL> element(s)
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/// under the <MPD> element.
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std::vector<std::string> base_urls;
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/// Set MPD@minBufferTime attribute, which specifies, in seconds, a common
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/// duration used in the definition of the MPD representation data rate. A
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/// client can be assured of having enough data for continous playout
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/// providing playout begins at min_buffer_time after the first bit is
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/// received.
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double min_buffer_time = 2.0;
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/// Generate static MPD for live profile. Note that this flag has no effect
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/// for on-demand profile, in which case static MPD is always used.
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bool generate_static_live_mpd = false;
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/// Set MPD@timeShiftBufferDepth attribute, which is the guaranteed duration
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/// of the time shifting buffer for 'dynamic' media presentations, in seconds.
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double time_shift_buffer_depth = 0;
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/// Set MPD@suggestedPresentationDelay attribute. For 'dynamic' media
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/// presentations, it specifies a delay, in seconds, to be added to the media
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/// presentation time. The attribute is not set if the value is 0; the client
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/// is expected to choose a suitable value in this case.
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static constexpr double kSuggestedPresentationDelayNotSet = 0;
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double suggested_presentation_delay = kSuggestedPresentationDelayNotSet;
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/// Set MPD@minimumUpdatePeriod attribute, which indicates to the player how
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/// often to refresh the MPD in seconds. For dynamic MPD only.
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double minimum_update_period = 0;
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/// The tracks tagged with this language will have <Role ... value=\"main\" />
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/// in the manifest. This allows the player to choose the correct default
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/// language for the content.
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std::string default_language;
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/// Try to generate DASH-IF IOP compliant MPD.
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bool generate_dash_if_iop_compliant_mpd = true;
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};
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} // namespace shaka
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#endif // PACKAGER_MPD_PUBLIC_MPD_PARAMS_H_
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