68b50f656d
This brings our default build config more in line with what is necessary for some platforms anyway: using the system-installed toolchain and sysroot to build everything. We will no longer fetch source or binaries for any specific build tools, such as libc++, clang, gold, binutils, or valgrind. The main part of this change is the changing of default gyp settings in gyp_packager.py. For this, a bug in gyp_packager.py had to be fixed, in which similar GYP_DEFINE key names (such as clang and host_clang) would conflict, causing some defaults not to be installed properly. In order to enable clang=0 by default, some changes had to be made in common.gypi: - compiler macros added to fix a compatibility issue between Chromium's base/mac/ folder and the actual OSX SDK - replaced clang_warning_flags variables with standard cflags settings, plus xcode_settings for OSX - turned off warnings-as-errors for non-shaka code, rather than allow-listing specific warning types, since we can't actually fix those warnings on any platform - disabled two specific warnings in shaka code, both of which are caused by headers from our non-shaka dependencies Also, one warning (missing "override" keyword) has been fixed in vod_media_info_dump_muxer_listener.h. Although these changes were done to make building simpler on a wider array of platforms (arm64, for example), it seems to make the build a bit faster, too. For me, at least, on my main Linux workstation: - "gclient sync" now runs 20-30% faster - "ninja -C out/Release" now runs 5-13% faster The following environment variables are no longer required: - DEPOT_TOOLS_WIN_TOOLCHAIN - MACOSX_DEPLOYMENT_TARGET Documentation, Dockerfiles, and GitHub Actions workflows have been updated to reflect this. The following GYP_DEFINES are no longer required for anyone: - clang=0 - host_clang=0 - clang_xcode=1 - use_allocator=none - use_experimental_allocator_shim=0 Documentation, Dockerfiles, and GitHub Actions workflows have been updated to reflect this. The following repos are no longer dependencies in gclient: - binutils - clang - gold - libc++ - libc++abi - valgrind The following gclient hooks have been removed: - clang - mac_toolchain - sysroot Change-Id: Ie94ccbeec722ab73c291cb7df897d20761a09a70 |
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.github | ||
docs | ||
kokoro | ||
npm | ||
packager | ||
.clang-format | ||
.dockerignore | ||
.gitignore | ||
.gitmodules | ||
AUTHORS | ||
CHANGELOG.md | ||
CONTRIBUTING.md | ||
CONTRIBUTORS | ||
DEPS | ||
Dockerfile | ||
LICENSE | ||
README.md | ||
chromium-LICENSE | ||
gyp_packager.py |
README.md
Shaka Packager is a tool and a media packaging SDK for DASH and HLS packaging and encryption. It can prepare and package media content for online streaming.
Shaka Packager supports:
-
Both Video-On-Demand and Live.
-
Streaming formats:
-
Key systems:
-
Encryption standards:
-
Media Containers and codecs
Codecs ISO-BMFF WebM MPEG2-TS WVM Packed Audio² H264 (AVC) I / O - I / O I - H265 (HEVC) I / O - I - - VP8 I / O I / O - - - VP9 I / O I / O - - - AV1 I / O I / O - - - AAC I / O - I / O I O MP3 O - I / O - O Dolby AC3 I / O - I / O - O Dolby EAC3 I / O - O - O MPEG-H Audio I / O - - - - Dolby AC4 I / O - - - - DTS I / O - - - - FLAC I / O - - - - Opus I / O³ I / O - - - Vorbis - I / O - - - NOTES:
- I for input and O for output.
- ²: https://tools.ietf.org/html/draft-pantos-http-live-streaming-23#section-3.4
- ³: Opus support in ISO-BMFF is experimental.
-
Subtitles
Format Input Output Text WebVTT Y Y WebVTT in MP4 #405 Y Text TTML ⁴ Y TTML in MP4 - Y DVB-SUB Y - Teletext #272 - - ⁴: TTML input is only supported with TTML output (pass-through, DASH only), see also #584.
- Platforms
- Linux
- Mac
- Windows
- Cross compiling for ARM is also supported.
1: Limited support
Getting Shaka Packager
There are several ways you can get Shaka Packager.
- Using Docker. Instructions are available here.
- Get prebuilt binaries from release.
- Built from source, see Build Instructions for details.
Useful Links
- Announcement List (join for release announcements and surveys)
- Documentation
- Tutorials
- Several open source players:
Contributing
If you have improvements or fixes, we would love to have your contributions. See https://github.com/google/shaka-packager/blob/master/CONTRIBUTING.md for details.