shaka-packager/media/formats/mp2t/es_parser_h264.h

106 lines
3.2 KiB
C++

// Copyright 2014 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef MEDIA_FORMATS_MP2T_ES_PARSER_H264_H_
#define MEDIA_FORMATS_MP2T_ES_PARSER_H264_H_
#include <list>
#include <utility>
#include "base/basictypes.h"
#include "base/callback.h"
#include "base/compiler_specific.h"
#include "base/memory/scoped_ptr.h"
#include "media/formats/mp2t/es_parser.h"
namespace media {
class H264ByteToUnitStreamConverter;
class H264Parser;
class OffsetByteQueue;
struct H264SPS;
} // namespace media
namespace media {
namespace mp2t {
// Remark:
// In this h264 parser, frame splitting is based on AUD nals.
// Mpeg2 TS spec: "2.14 Carriage of Rec. ITU-T H.264 | ISO/IEC 14496-10 video"
// "Each AVC access unit shall contain an access unit delimiter NAL Unit;"
//
class EsParserH264 : public EsParser {
public:
EsParserH264(uint32 pid,
const NewStreamInfoCB& new_stream_info_cb,
const EmitSampleCB& emit_sample_cb);
virtual ~EsParserH264();
// EsParser implementation overrides.
virtual bool Parse(const uint8* buf, int size, int64 pts, int64 dts) OVERRIDE;
virtual void Flush() OVERRIDE;
virtual void Reset() OVERRIDE;
private:
struct TimingDesc {
int64 dts;
int64 pts;
};
// Find the AUD located at or after |*stream_pos|.
// Return true if an AUD is found.
// If found, |*stream_pos| corresponds to the position of the AUD start code
// in the stream. Otherwise, |*stream_pos| corresponds to the last position
// of the start code parser.
bool FindAUD(int64* stream_pos);
// Resumes the H264 ES parsing.
// Return true if successful.
bool ParseInternal();
// Emit a frame whose position in the ES queue starts at |access_unit_pos|.
// Returns true if successful, false if no PTS is available for the frame.
bool EmitFrame(int64 access_unit_pos, int access_unit_size,
bool is_key_frame, int pps_id);
// Update the video decoder config based on an H264 SPS.
// Return true if successful.
bool UpdateVideoDecoderConfig(const H264SPS* sps);
// Callbacks to pass the stream configuration and the frames.
NewStreamInfoCB new_stream_info_cb_;
EmitSampleCB emit_sample_cb_;
// Bytes of the ES stream that have not been emitted yet.
scoped_ptr<media::OffsetByteQueue> es_queue_;
std::list<std::pair<int64, TimingDesc> > timing_desc_list_;
// H264 parser state.
// - |current_access_unit_pos_| is pointing to an annexB syncword
// representing the first NALU of an H264 access unit.
scoped_ptr<H264Parser> h264_parser_;
int64 current_access_unit_pos_;
int64 next_access_unit_pos_;
// Filter to convert H.264 Annex B byte stream to unit stream.
scoped_ptr<H264ByteToUnitStreamConverter> stream_converter_;
// Last video decoder config.
scoped_refptr<StreamInfo> last_video_decoder_config_;
bool decoder_config_check_pending_;
// Frame for which we do not yet have a duration.
scoped_refptr<MediaSample> pending_sample_;
uint64 pending_sample_duration_;
// Indicates whether waiting for first key frame.
bool waiting_for_key_frame_;
};
} // namespace mp2t
} // namespace media
#endif