170 lines
5.8 KiB
C++
170 lines
5.8 KiB
C++
// Copyright (c) 2010 The Chromium Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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#include "base/win/i18n.h"
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#include <windows.h>
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#include "base/logging.h"
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namespace {
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// Keep this enum in sync with kLanguageFunctionNames.
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enum LanguageFunction {
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SYSTEM_LANGUAGES,
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USER_LANGUAGES,
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PROCESS_LANGUAGES,
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THREAD_LANGUAGES,
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NUM_FUNCTIONS
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};
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const char kSystemLanguagesFunctionName[] = "GetSystemPreferredUILanguages";
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const char kUserLanguagesFunctionName[] = "GetUserPreferredUILanguages";
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const char kProcessLanguagesFunctionName[] = "GetProcessPreferredUILanguages";
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const char kThreadLanguagesFunctionName[] = "GetThreadPreferredUILanguages";
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// Keep this array in sync with enum LanguageFunction.
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const char *const kLanguageFunctionNames[] = {
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&kSystemLanguagesFunctionName[0],
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&kUserLanguagesFunctionName[0],
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&kProcessLanguagesFunctionName[0],
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&kThreadLanguagesFunctionName[0]
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};
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COMPILE_ASSERT(NUM_FUNCTIONS == arraysize(kLanguageFunctionNames),
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language_function_enum_and_names_out_of_sync);
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// Calls one of the MUI Get*PreferredUILanguages functions, placing the result
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// in |languages|. |function| identifies the function to call and |flags| is
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// the function-specific flags (callers must not specify MUI_LANGUAGE_ID or
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// MUI_LANGUAGE_NAME). Returns true if at least one language is placed in
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// |languages|.
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bool GetMUIPreferredUILanguageList(LanguageFunction function, ULONG flags,
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std::vector<wchar_t>* languages) {
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DCHECK(0 <= function && NUM_FUNCTIONS > function);
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DCHECK_EQ(0U, (flags & (MUI_LANGUAGE_ID | MUI_LANGUAGE_NAME)));
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DCHECK(languages);
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HMODULE kernel32 = GetModuleHandle(L"kernel32.dll");
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if (NULL != kernel32) {
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typedef BOOL (WINAPI* GetPreferredUILanguages_Fn)(
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DWORD, PULONG, PZZWSTR, PULONG);
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GetPreferredUILanguages_Fn get_preferred_ui_languages =
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reinterpret_cast<GetPreferredUILanguages_Fn>(
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GetProcAddress(kernel32, kLanguageFunctionNames[function]));
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if (NULL != get_preferred_ui_languages) {
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const ULONG call_flags = flags | MUI_LANGUAGE_NAME;
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ULONG language_count = 0;
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ULONG buffer_length = 0;
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if (get_preferred_ui_languages(call_flags, &language_count, NULL,
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&buffer_length) &&
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0 != buffer_length) {
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languages->resize(buffer_length);
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if (get_preferred_ui_languages(call_flags, &language_count,
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&(*languages)[0], &buffer_length) &&
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0 != language_count) {
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DCHECK(languages->size() == buffer_length);
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return true;
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} else {
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DPCHECK(0 == language_count)
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<< "Failed getting preferred UI languages.";
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}
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} else {
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DPCHECK(0 == buffer_length)
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<< "Failed getting size of preferred UI languages.";
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}
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} else {
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DVLOG(2) << "MUI not available.";
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}
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} else {
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NOTREACHED() << "kernel32.dll not found.";
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}
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return false;
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}
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bool GetUserDefaultUILanguage(std::wstring* language, std::wstring* region) {
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DCHECK(language);
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LANGID lang_id = ::GetUserDefaultUILanguage();
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if (LOCALE_CUSTOM_UI_DEFAULT != lang_id) {
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const LCID locale_id = MAKELCID(lang_id, SORT_DEFAULT);
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// max size for LOCALE_SISO639LANGNAME and LOCALE_SISO3166CTRYNAME is 9
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wchar_t result_buffer[9];
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int result_length =
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GetLocaleInfo(locale_id, LOCALE_SISO639LANGNAME, &result_buffer[0],
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arraysize(result_buffer));
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DPCHECK(0 != result_length) << "Failed getting language id";
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if (1 < result_length) {
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language->assign(&result_buffer[0], result_length - 1);
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region->clear();
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if (SUBLANG_NEUTRAL != SUBLANGID(lang_id)) {
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result_length =
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GetLocaleInfo(locale_id, LOCALE_SISO3166CTRYNAME, &result_buffer[0],
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arraysize(result_buffer));
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DPCHECK(0 != result_length) << "Failed getting region id";
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if (1 < result_length)
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region->assign(&result_buffer[0], result_length - 1);
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}
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return true;
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}
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} else {
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// This is entirely unexpected on pre-Vista, which is the only time we
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// should try GetUserDefaultUILanguage anyway.
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NOTREACHED() << "Cannot determine language for a supplemental locale.";
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}
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return false;
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}
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bool GetPreferredUILanguageList(LanguageFunction function, ULONG flags,
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std::vector<std::wstring>* languages) {
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std::vector<wchar_t> buffer;
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std::wstring language;
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std::wstring region;
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if (GetMUIPreferredUILanguageList(function, flags, &buffer)) {
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std::vector<wchar_t>::const_iterator scan = buffer.begin();
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language.assign(&*scan);
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while (!language.empty()) {
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languages->push_back(language);
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scan += language.size() + 1;
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language.assign(&*scan);
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}
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} else if (GetUserDefaultUILanguage(&language, ®ion)) {
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// Mimic the MUI behavior of putting the neutral version of the lang after
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// the regional one (e.g., "fr-CA, fr").
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if (!region.empty())
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languages->push_back(std::wstring(language)
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.append(1, L'-')
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.append(region));
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languages->push_back(language);
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} else {
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return false;
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}
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return true;
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}
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} // namespace
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namespace base {
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namespace win {
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namespace i18n {
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bool GetUserPreferredUILanguageList(std::vector<std::wstring>* languages) {
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DCHECK(languages);
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return GetPreferredUILanguageList(USER_LANGUAGES, 0, languages);
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}
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bool GetThreadPreferredUILanguageList(std::vector<std::wstring>* languages) {
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DCHECK(languages);
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return GetPreferredUILanguageList(
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THREAD_LANGUAGES, MUI_MERGE_SYSTEM_FALLBACK | MUI_MERGE_USER_FALLBACK,
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languages);
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}
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} // namespace i18n
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} // namespace win
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} // namespace base
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