121 lines
3.3 KiB
C++
121 lines
3.3 KiB
C++
// Copyright 2014 Google Inc. All rights reserved.
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//
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// Use of this source code is governed by a BSD-style
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// license that can be found in the LICENSE file or at
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// https://developers.google.com/open-source/licenses/bsd
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#include <gmock/gmock.h>
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#include <gtest/gtest.h>
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#include "base/bind.h"
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#include "base/memory/scoped_ptr.h"
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#include "base/synchronization/waitable_event.h"
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#include "media/base/closure_thread.h"
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using ::testing::DoAll;
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using ::testing::Invoke;
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using ::testing::Return;
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namespace {
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const char kThreadNamePrefix[] = "TestClosureThread";
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// Mock operation for testing.
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class MockOperation {
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public:
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MOCK_METHOD0(DoSomething, bool());
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};
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} // namespace
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namespace media {
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class ClosureThreadTest : public ::testing::Test {
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public:
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ClosureThreadTest()
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: thread_(
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new ClosureThread(kThreadNamePrefix,
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base::Bind(&ClosureThreadTest::ClosureCallback,
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base::Unretained(this)))),
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val_(0) {}
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virtual ~ClosureThreadTest() {}
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void ClosureCallback() {
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// Exit the loop if DoSomething return false.
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while (operation_.DoSomething())
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continue;
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}
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void IncrementVal() { ++val_; }
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protected:
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int val() { return val_; }
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void set_val(int val) { val_ = val; }
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MockOperation operation_;
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scoped_ptr<ClosureThread> thread_;
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private:
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int val_;
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DISALLOW_COPY_AND_ASSIGN(ClosureThreadTest);
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};
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TEST_F(ClosureThreadTest, Basic) {
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EXPECT_CALL(operation_, DoSomething()).WillOnce(Return(false));
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ASSERT_EQ(kThreadNamePrefix, thread_->name_prefix());
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ASSERT_FALSE(thread_->HasBeenStarted());
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thread_->Start();
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ASSERT_TRUE(thread_->HasBeenStarted());
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thread_->Join();
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}
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TEST_F(ClosureThreadTest, CheckInteraction) {
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base::WaitableEvent event_in_thread(true, false);
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base::WaitableEvent event_in_main(true, false);
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set_val(8);
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// Expect the operation to be invoked twice:
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// 1) When invoked for the first time, increment the value then wait
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// for the signal from main event and return true to continue;
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// 2) When invoked for the second time, increment the value again and
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// return true to quit the closure loop.
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EXPECT_CALL(operation_, DoSomething())
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.WillOnce(DoAll(Invoke(this, &ClosureThreadTest::IncrementVal),
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Invoke(&event_in_main, &base::WaitableEvent::Signal),
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Invoke(&event_in_thread, &base::WaitableEvent::Wait),
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Return(true)))
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.WillOnce(DoAll(Invoke(this, &ClosureThreadTest::IncrementVal),
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Return(false)));
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thread_->Start();
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// Wait until |thread_| signals the main thread.
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event_in_main.Wait();
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EXPECT_EQ(9, val());
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// Signal |thread_| to continue.
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event_in_thread.Signal();
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thread_->Join();
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EXPECT_EQ(10, val());
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}
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TEST_F(ClosureThreadTest, NotJoined) {
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EXPECT_CALL(operation_, DoSomething()).WillOnce(Return(false));
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thread_->Start();
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// Destroy the thread. The thread should be joined automatically.
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thread_.reset();
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}
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// Expect death if the thread is destroyed without being started.
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TEST_F(ClosureThreadTest, NotStarted) {
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ASSERT_FALSE(thread_->HasBeenStarted());
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ClosureThread* thread = thread_.release();
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EXPECT_DEBUG_DEATH(delete thread, ".*Check failed: HasBeenStarted.*");
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}
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} // namespace media
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