76 lines
2.2 KiB
C++
76 lines
2.2 KiB
C++
// Copyright 2016 Google Inc. All rights reserved.
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//
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// Use of this source code is governed by a BSD-style
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// license that can be found in the LICENSE file or at
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// https://developers.google.com/open-source/licenses/bsd
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#ifndef MEDIA_BASE_PSSH_H_
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#define MEDIA_BASE_PSSH_H_
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#include <stdint.h>
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#include <vector>
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#include "packager/base/logging.h"
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#include "packager/media/base/buffer_reader.h"
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namespace shaka {
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namespace media {
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class ProtectionSystemSpecificInfo {
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public:
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ProtectionSystemSpecificInfo();
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~ProtectionSystemSpecificInfo();
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/// Parses multiple PSSH boxes from @a data. These boxes should be
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/// concatenated together. Any non-PSSH box is an error.
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/// @return true on success; false on failure.
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static bool ParseBoxes(
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const uint8_t* data,
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size_t data_size,
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std::vector<ProtectionSystemSpecificInfo>* pssh_boxes);
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/// Parses the given PSSH box into this object.
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/// @return true on success; false on failure.
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bool Parse(const uint8_t* data, size_t data_size);
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/// Creates a PSSH box for the current data.
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std::vector<uint8_t> CreateBox() const;
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uint8_t pssh_box_version() const { return version_; }
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const std::vector<uint8_t>& system_id() const { return system_id_; }
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const std::vector<std::vector<uint8_t>>& key_ids() const { return key_ids_; }
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const std::vector<uint8_t>& pssh_data() const { return pssh_data_; }
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void set_pssh_box_version(uint8_t version) {
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DCHECK_LT(version, 2);
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version_ = version;
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}
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void set_system_id(const uint8_t* system_id, size_t system_id_size) {
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DCHECK_EQ(16u, system_id_size);
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system_id_.assign(system_id, system_id + system_id_size);
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}
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void add_key_id(const std::vector<uint8_t>& key_id) {
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DCHECK_EQ(16u, key_id.size());
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key_ids_.push_back(key_id);
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}
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void clear_key_ids() { key_ids_.clear(); }
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void set_pssh_data(const std::vector<uint8_t>& pssh_data) {
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pssh_data_ = pssh_data;
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}
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private:
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uint8_t version_;
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std::vector<uint8_t> system_id_;
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std::vector<std::vector<uint8_t>> key_ids_;
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std::vector<uint8_t> pssh_data_;
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// Don't use DISALLOW_COPY_AND_ASSIGN since the data stored here should be
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// small, so the performance impact should be minimal.
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};
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} // namespace media
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} // namespace shaka
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#endif // MEDIA_BASE_PSSH_H_
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