202 lines
7.4 KiB
YAML
202 lines
7.4 KiB
YAML
# Copyright 2022 Google LLC
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#
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# Use of this source code is governed by a BSD-style
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# license that can be found in the LICENSE file or at
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# https://developers.google.com/open-source/licenses/bsd
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# A reusable workflow to build and test Packager on every supported OS and
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# architecture.
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name: Build
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# Runs when called from another workflow.
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on:
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workflow_call:
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inputs:
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ref:
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required: true
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type: string
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# If true, start a debug SSH server on failures.
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debug:
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required: false
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type: boolean
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default: false
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# If true, enable self-hosted runners in the build matrix.
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self_hosted:
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required: false
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type: boolean
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default: false
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secrets:
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# The GITHUB_TOKEN name is reserved, but not passed through implicitly.
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# So we call our secret parameter simply TOKEN.
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TOKEN:
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required: false
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# By default, run all commands in a bash shell. On Windows, the default would
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# otherwise be powershell.
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defaults:
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run:
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shell: bash
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jobs:
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# Configure the build matrix based on inputs. The list of objects in the
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# build matrix contents can't be changed by conditionals, but it can be
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# computed by another job and deserialized. This uses inputs.self_hosted to
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# determine the build matrix, based on the metadata in build-matrix.json.
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build_matrix_config:
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name: Matrix configuration
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runs-on: ubuntu-latest
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outputs:
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INCLUDE: ${{ steps.configure.outputs.INCLUDE }}
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OS: ${{ steps.configure.outputs.OS }}
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steps:
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- uses: actions/checkout@v2
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with:
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ref: ${{ inputs.ref }}
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- name: Configure Build Matrix
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id: configure
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shell: node {0}
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run: |
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const enableSelfHosted = ${{ inputs.self_hosted }};
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// Use enableSelfHosted to decide what the build matrix below should
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// include.
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const {hosted, selfHosted} = require("${{ github.workspace }}/.github/workflows/build-matrix.json");
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const include = enableSelfHosted ? hosted.concat(selfHosted) : hosted;
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const os = include.map((config) => config.os);
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// Output JSON objects consumed by the build matrix below.
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console.log(`::set-output name=INCLUDE::${ JSON.stringify(include) }`);
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console.log(`::set-output name=OS::${ JSON.stringify(os) }`);
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// Log the outputs, for the sake of debugging this script.
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console.log({enableSelfHosted, include, os});
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build:
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needs: build_matrix_config
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strategy:
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fail-fast: false
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matrix:
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include: ${{ fromJSON(needs.build_matrix_config.outputs.INCLUDE) }}
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os: ${{ fromJSON(needs.build_matrix_config.outputs.OS) }}
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build_type: ["Debug", "Release"]
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lib_type: ["static", "shared"]
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name: ${{ matrix.os_name }} ${{ matrix.target_arch }} ${{ matrix.build_type }} ${{ matrix.lib_type }}
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runs-on: ${{ matrix.os }}
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steps:
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- name: Configure git to preserve line endings
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# Otherwise, tests fail on Windows because "golden" test outputs will not
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# have the correct line endings.
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run: git config --global core.autocrlf false
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- name: Checkout code
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uses: actions/checkout@v2
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with:
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ref: ${{ inputs.ref }}
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submodules: true
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- name: Install Linux deps
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if: runner.os == 'Linux'
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# NOTE: cmake is already installed in GitHub Actions VMs, but not
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# necessarily in a self-hosted runner.
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run: |
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sudo apt install -y \
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cmake \
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libc-ares-dev
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- name: Generate build files
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run: |
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mkdir -p build/
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if [[ "${{ matrix.lib_type }}" == "shared" ]]; then
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LIBPACKAGER_SHARED="ON"
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else
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LIBPACKAGER_SHARED="OFF"
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fi
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cmake \
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-DCMAKE_BUILD_TYPE="${{ matrix.build_type }}" \
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-DLIBPACKAGER_SHARED="$LIBPACKAGER_SHARED" \
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-S . \
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-B build/
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- name: Build
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# This is a universal build command, which will call make on Linux and
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# Visual Studio on Windows. Note that the VS generator is what cmake
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# calls a "multi-configuration" generator, and so the desired build
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# type must be specified for Windows.
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run: cmake --build build/ --config "${{ matrix.build_type }}"
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- name: Test
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run: ctest -C "${{ matrix.build_type }}" -V --test-dir build/
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# TODO(joeyparrish): Prepare artifacts when build system is complete again
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# - name: Prepare artifacts (static release only)
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# run: |
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# BUILD_CONFIG="${{ matrix.build_type }}-${{ matrix.lib_type }}"
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# if [[ "$BUILD_CONFIG" != "Release-static" ]]; then
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# echo "Skipping artifacts for $BUILD_CONFIG."
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# exit 0
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# fi
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# if [[ "${{ runner.os }}" == "Linux" ]]; then
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# echo "::group::Check for static executables"
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# (
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# cd build/Release
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# # Prove that we built static executables on Linux. First, check that
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# # the executables exist, and fail if they do not. Then check "ldd",
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# # which will fail if the executable is not dynamically linked. If
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# # "ldd" succeeds, we fail the workflow. Finally, we call "true" so
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# # that the last executed statement will be a success, and the step
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# # won't be failed if we get that far.
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# ls packager mpd_generator >/dev/null || exit 1
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# ldd packager 2>&1 && exit 1
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# ldd mpd_generator 2>&1 && exit 1
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# true
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# )
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# echo "::endgroup::"
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# fi
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# echo "::group::Prepare artifacts folder"
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# mkdir artifacts
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# ARTIFACTS="$GITHUB_WORKSPACE/artifacts"
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# cd build/Release
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# echo "::endgroup::"
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# echo "::group::Strip executables"
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# strip packager${{ matrix.exe_ext }}
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# strip mpd_generator${{ matrix.exe_ext }}
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# echo "::endgroup::"
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# SUFFIX="-${{ matrix.os_name }}-${{ matrix.target_arch }}"
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# EXE_SUFFIX="$SUFFIX${{ matrix.exe_ext}}"
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# echo "::group::Copy packager"
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# cp packager${{ matrix.exe_ext }} $ARTIFACTS/packager$EXE_SUFFIX
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# echo "::endgroup::"
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# echo "::group::Copy mpd_generator"
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# cp mpd_generator${{ matrix.exe_ext }} $ARTIFACTS/mpd_generator$EXE_SUFFIX
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# echo "::endgroup::"
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# # The pssh-box bundle is OS and architecture independent. So only do
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# # it on this one OS and architecture, and give it a more generic
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# # filename.
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# if [[ '${{ matrix.os_name }}' == 'linux' && '${{ matrix.target_arch }}' == 'x64' ]]; then
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# echo "::group::Tar pssh-box"
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# tar -czf $ARTIFACTS/pssh-box.py.tar.gz pyproto pssh-box.py
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# echo "::endgroup::"
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# fi
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# TODO(joeyparrish): Attach artifacts when build system is complete again
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# - name: Attach artifacts to release
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# if: matrix.build_type == 'Release' && matrix.lib_type == 'static'
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# uses: dwenegar/upload-release-assets@v1
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# env:
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# GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
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# with:
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# release_id: ${{ needs.draft_release.outputs.release_id }}
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# assets_path: artifacts
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- name: Debug
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uses: mxschmitt/action-tmate@v3.6
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with:
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limit-access-to-actor: true
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if: failure() && inputs.debug
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