shaka-packager/base/i18n/file_util_icu.cc

171 lines
5.8 KiB
C++

// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
// File utilities that use the ICU library go in this file.
#include "base/i18n/file_util_icu.h"
#include "base/files/file_path.h"
#include "base/i18n/icu_string_conversions.h"
#include "base/i18n/string_compare.h"
#include "base/logging.h"
#include "base/memory/scoped_ptr.h"
#include "base/memory/singleton.h"
#include "base/strings/string_util.h"
#include "base/strings/sys_string_conversions.h"
#include "base/strings/utf_string_conversions.h"
#include "build/build_config.h"
#include "third_party/icu/source/common/unicode/uniset.h"
#include "third_party/icu/source/i18n/unicode/coll.h"
namespace {
class IllegalCharacters {
public:
static IllegalCharacters* GetInstance() {
return Singleton<IllegalCharacters>::get();
}
bool contains(UChar32 ucs4) {
return !!set->contains(ucs4);
}
bool containsNone(const string16 &s) {
return !!set->containsNone(icu::UnicodeString(s.c_str(), s.size()));
}
private:
friend class Singleton<IllegalCharacters>;
friend struct DefaultSingletonTraits<IllegalCharacters>;
IllegalCharacters();
~IllegalCharacters() { }
scoped_ptr<icu::UnicodeSet> set;
DISALLOW_COPY_AND_ASSIGN(IllegalCharacters);
};
IllegalCharacters::IllegalCharacters() {
UErrorCode status = U_ZERO_ERROR;
// Control characters, formatting characters, non-characters, and
// some printable ASCII characters regarded as dangerous ('"*/:<>?\\').
// See http://blogs.msdn.com/michkap/archive/2006/11/03/941420.aspx
// and http://msdn2.microsoft.com/en-us/library/Aa365247.aspx
// TODO(jungshik): Revisit the set. ZWJ and ZWNJ are excluded because they
// are legitimate in Arabic and some S/SE Asian scripts. However, when used
// elsewhere, they can be confusing/problematic.
// Also, consider wrapping the set with our Singleton class to create and
// freeze it only once. Note that there's a trade-off between memory and
// speed.
#if defined(WCHAR_T_IS_UTF16)
set.reset(new icu::UnicodeSet(icu::UnicodeString(
L"[[\"*/:<>?\\\\|][:Cc:][:Cf:] - [\u200c\u200d]]"), status));
#else
set.reset(new icu::UnicodeSet(UNICODE_STRING_SIMPLE(
"[[\"*/:<>?\\\\|][:Cc:][:Cf:] - [\\u200c\\u200d]]").unescape(),
status));
#endif
DCHECK(U_SUCCESS(status));
// Add non-characters. If this becomes a performance bottleneck by
// any chance, do not add these to |set| and change IsFilenameLegal()
// to check |ucs4 & 0xFFFEu == 0xFFFEu|, in addiition to calling
// containsNone().
set->add(0xFDD0, 0xFDEF);
for (int i = 0; i <= 0x10; ++i) {
int plane_base = 0x10000 * i;
set->add(plane_base + 0xFFFE, plane_base + 0xFFFF);
}
set->freeze();
}
} // namespace
namespace file_util {
bool IsFilenameLegal(const string16& file_name) {
return IllegalCharacters::GetInstance()->containsNone(file_name);
}
void ReplaceIllegalCharactersInPath(base::FilePath::StringType* file_name,
char replace_char) {
DCHECK(file_name);
DCHECK(!(IllegalCharacters::GetInstance()->contains(replace_char)));
// Remove leading and trailing whitespace.
TrimWhitespace(*file_name, TRIM_ALL, file_name);
IllegalCharacters* illegal = IllegalCharacters::GetInstance();
int cursor = 0; // The ICU macros expect an int.
while (cursor < static_cast<int>(file_name->size())) {
int char_begin = cursor;
uint32 code_point;
#if defined(OS_MACOSX)
// Mac uses UTF-8 encoding for filenames.
U8_NEXT(file_name->data(), cursor, static_cast<int>(file_name->length()),
code_point);
#elif defined(OS_WIN)
// Windows uses UTF-16 encoding for filenames.
U16_NEXT(file_name->data(), cursor, static_cast<int>(file_name->length()),
code_point);
#elif defined(OS_POSIX)
// Linux doesn't actually define an encoding. It basically allows anything
// except for a few special ASCII characters.
unsigned char cur_char = static_cast<unsigned char>((*file_name)[cursor++]);
if (cur_char >= 0x80)
continue;
code_point = cur_char;
#else
NOTREACHED();
#endif
if (illegal->contains(code_point)) {
file_name->replace(char_begin, cursor - char_begin, 1, replace_char);
// We just made the potentially multi-byte/word char into one that only
// takes one byte/word, so need to adjust the cursor to point to the next
// character again.
cursor = char_begin + 1;
}
}
}
bool LocaleAwareCompareFilenames(const base::FilePath& a,
const base::FilePath& b) {
UErrorCode error_code = U_ZERO_ERROR;
// Use the default collator. The default locale should have been properly
// set by the time this constructor is called.
scoped_ptr<icu::Collator> collator(icu::Collator::createInstance(error_code));
DCHECK(U_SUCCESS(error_code));
// Make it case-sensitive.
collator->setStrength(icu::Collator::TERTIARY);
#if defined(OS_WIN)
return base::i18n::CompareString16WithCollator(collator.get(),
WideToUTF16(a.value()), WideToUTF16(b.value())) == UCOL_LESS;
#elif defined(OS_POSIX)
// On linux, the file system encoding is not defined. We assume
// SysNativeMBToWide takes care of it.
return base::i18n::CompareString16WithCollator(collator.get(),
WideToUTF16(base::SysNativeMBToWide(a.value().c_str())),
WideToUTF16(base::SysNativeMBToWide(b.value().c_str()))) == UCOL_LESS;
#else
#error Not implemented on your system
#endif
}
void NormalizeFileNameEncoding(base::FilePath* file_name) {
#if defined(OS_CHROMEOS)
std::string normalized_str;
if (base::ConvertToUtf8AndNormalize(file_name->BaseName().value(),
base::kCodepageUTF8,
&normalized_str)) {
*file_name = file_name->DirName().Append(base::FilePath(normalized_str));
}
#endif
}
} // namespace