shaka-packager/packager/media/base/playready_key_source.cc

359 lines
14 KiB
C++

// Copyright 2017 Google Inc. All rights reserved.
//
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file or at
// https://developers.google.com/open-source/licenses/bsd
#include "packager/media/base/playready_key_source.h"
#include <openssl/aes.h>
#include <algorithm>
#include "packager/base/base64.h"
#include "packager/base/logging.h"
#include "packager/base/strings/string_number_conversions.h"
#include "packager/base/strings/string_util.h"
#include "packager/media/base/buffer_writer.h"
#include "packager/media/base/http_key_fetcher.h"
namespace shaka {
namespace media {
namespace {
const uint32_t kHttpFetchTimeout = 60; // In seconds
const std::string kPlayHeaderObject_4_1 = "<WRMHEADER "
"xmlns=\"http://schemas.microsoft.com/DRM/2007/03/PlayReadyHeader\" "
"version=\"4.1.0.0\"><DATA><PROTECTINFO>"
"<KID VALUE=\"$0\" ALGID=\"AESCTR\" CHECKSUM=\"$1\"></KID></PROTECTINFO>"
"</DATA></WRMHEADER>";
const std::string kPlayHeaderObject_4_0 = "<WRMHEADER "
"xmlns=\"http://schemas.microsoft.com/DRM/2007/03/PlayReadyHeader\" "
"version=\"4.0.0.0\"><DATA><PROTECTINFO><KEYLEN>16</KEYLEN>"
"<ALGID>AESCTR</ALGID></PROTECTINFO><KID>$0</KID><CHECKSUM>$1</CHECKSUM>"
"</DATA></WRMHEADER>";
const std::string kAcquireLicenseRequest =
"<?xml version=\"1.0\" encoding=\"UTF-8\"?>"
"<soap:Envelope xmlns=\"http://schemas.xmlsoap.org/soap/envelope/\" "
"xmlns:xsi=\"http://www.w3.org/2001/XMLSchema-instance\" "
"xmlns:xsd=\"http://www.w3.org/2001/XMLSchema\" "
"xmlns:soap=\"http://schemas.xmlsoap.org/soap/envelope/\">"
"<soap:Body>"
"<AcquirePackagingData "
"xmlns=\"http://schemas.microsoft.com/DRM/2007/03/protocols\">"
"<challenge "
"xmlns=\"http://schemas.microsoft.com/DRM"
"/2007/03/protocols/AcquirePackagingData/v1.0\">"
"<ProtectionSystems>"
"<ProtectionSystemId>9A04F079-9840-4286-AB92-E65BE0885F95"
"</ProtectionSystemId>"
"</ProtectionSystems>"
"<StreamProtectionRequests>"
"<StreamInformation>"
"<ProgramIdentifier>$0</ProgramIdentifier>"
"<OffsetFromProgramStart>P0S</OffsetFromProgramStart>"
"</StreamInformation>"
"</StreamProtectionRequests>"
"</challenge>"
"</AcquirePackagingData>"
"</soap:Body>"
"</soap:Envelope>";
bool Base64StringToBytes(const std::string& base64_string,
std::vector<uint8_t>* bytes) {
DCHECK(bytes);
std::string str;
if (!base::Base64Decode(base64_string, &str))
return false;
bytes->assign(str.begin(), str.end());
return true;
}
// Converts the key_id's endianness.
std::vector<uint8_t> ConvertGuidEndianness(const std::vector<uint8_t>& input) {
std::vector<uint8_t> output = input;
if (output.size() > 7) { // Defensive check.
output[0] = input[3];
output[1] = input[2];
output[2] = input[1];
output[3] = input[0];
output[4] = input[5];
output[5] = input[4];
output[6] = input[7];
output[7] = input[6];
// 8-15 are an array of bytes with no endianness.
}
return output;
}
// Generates the data section of a PlayReady PSSH.
// PlayReady PSSH Data is a PlayReady Header Object.
// Format is outlined in the following document.
// http://download.microsoft.com/download/2/3/8/238F67D9-1B8B-48D3-AB83-9C00112268B2/PlayReady%20Header%20Object%202015-08-13-FINAL-CL.PDF
shaka::media::Status GeneratePlayReadyPsshData(const std::vector<uint8_t>& key_id,
const std::vector<uint8_t>& key,
std::vector<uint8_t>* output) {
CHECK(output);
std::vector<uint8_t> key_id_converted = ConvertGuidEndianness(key_id);
std::vector<uint8_t> encrypted_key_id(key_id_converted.size());
std::unique_ptr<AES_KEY> aes_key (new AES_KEY);
CHECK_EQ(AES_set_encrypt_key(key.data(), key.size() * 8, aes_key.get()), 0);
AES_ecb_encrypt(key_id_converted.data(), encrypted_key_id.data(),
aes_key.get(), AES_ENCRYPT);
std::string checksum = std::string(encrypted_key_id.begin(),
encrypted_key_id.end()).substr(0, 8);
std::string base64_checksum;
base::Base64Encode(checksum, &base64_checksum);
std::string base64_key_id;
base::Base64Encode(std::string(key_id_converted.begin(),
key_id_converted.end()),
&base64_key_id);
std::string playready_header = kPlayHeaderObject_4_0;
base::ReplaceFirstSubstringAfterOffset(
&playready_header, 0, "$0", base64_key_id);
base::ReplaceFirstSubstringAfterOffset(
&playready_header, 0, "$1", base64_checksum);
// Create a PlayReady Record.
// Outline in section '2.PlayReady Records' of
// 'PlayReady Header Object' document. Note data is in little endian format.
std::vector<uint16_t> record_value =
std::vector<uint16_t>(playready_header.begin(), playready_header.end());
shaka::media::BufferWriter writer_pr_record;
uint16_t record_type = 1; // Indicates that the record contains a rights management header.
uint16_t record_length = record_value.size() * 2;
writer_pr_record.AppendInt(static_cast<uint8_t>(record_type & 0xff));
writer_pr_record.AppendInt(static_cast<uint8_t>((record_type >> 8) & 0xff));
writer_pr_record.AppendInt(static_cast<uint8_t>(record_length & 0xff));
writer_pr_record.AppendInt(static_cast<uint8_t>((record_length >> 8) & 0xff));
for (auto record_item: record_value) {
writer_pr_record.AppendInt(static_cast<uint8_t>(record_item & 0xff));
writer_pr_record.AppendInt(static_cast<uint8_t>((record_item >> 8) & 0xff));
}
// Create the PlayReady Header object.
// Outline in section '1.PlayReady Header Objects' of
// 'PlayReady Header Object' document. Note data is in little endian format.
shaka::media::BufferWriter writer_pr_header_object;
uint32_t playready_header_length = writer_pr_record.Size() + 4 + 2;
uint16_t record_count = 1;
writer_pr_header_object.AppendInt(
static_cast<uint8_t>(playready_header_length & 0xff));
writer_pr_header_object.AppendInt(
static_cast<uint8_t>((playready_header_length >> 8) & 0xff));
writer_pr_header_object.AppendInt(
static_cast<uint8_t>((playready_header_length >> 16) & 0xff));
writer_pr_header_object.AppendInt(
static_cast<uint8_t>((playready_header_length >> 24) & 0xff));
writer_pr_header_object.AppendInt(
static_cast<uint8_t>(record_count & 0xff));
writer_pr_header_object.AppendInt(
static_cast<uint8_t>((record_count >> 8) & 0xff));
writer_pr_header_object.AppendBuffer(writer_pr_record);
*output = std::vector<uint8_t>(writer_pr_header_object.Buffer(),
writer_pr_header_object.Buffer() +
writer_pr_header_object.Size());
return shaka::media::Status::OK;
}
} // namespace
PlayReadyKeySource::PlayReadyKeySource(
const std::string& server_url)
: encryption_key_(new EncryptionKey),
server_url_(server_url) {
}
PlayReadyKeySource::PlayReadyKeySource(const std::string& server_url,
const std::string& client_cert_file,
const std::string& client_cert_private_key_file,
const std::string& client_cert_private_key_password)
: encryption_key_(new EncryptionKey),
server_url_(server_url),
client_cert_file_(client_cert_file),
client_cert_private_key_file_(client_cert_private_key_file),
client_cert_private_key_password_(client_cert_private_key_password) {
}
PlayReadyKeySource::PlayReadyKeySource(
std::unique_ptr<EncryptionKey> encryption_key)
: encryption_key_(std::move(encryption_key)) {
}
PlayReadyKeySource::~PlayReadyKeySource() {}
std::unique_ptr<PlayReadyKeySource> PlayReadyKeySource::CreateFromKeyAndKeyId(
const std::string& key_id_hex, const std::string& key_hex) {
std::unique_ptr<EncryptionKey> encryption_key(new EncryptionKey);
if (!base::HexStringToBytes(key_id_hex, &encryption_key->key_id)) {
LOG(ERROR) << "Cannot parse key_id_hex " << key_id_hex;
return std::unique_ptr<PlayReadyKeySource>();
}
std::vector<uint8_t> key;
if (!base::HexStringToBytes(key_hex, &encryption_key->key)) {
LOG(ERROR) << "Cannot parse key_hex " << key_hex;
return std::unique_ptr<PlayReadyKeySource>();
}
std::vector<uint8_t> pssh_data;
Status status = GeneratePlayReadyPsshData(
encryption_key->key_id, encryption_key->key, &pssh_data);
if (!status.ok()) {
LOG(ERROR) << status.ToString();
return std::unique_ptr<PlayReadyKeySource>();
}
ProtectionSystemSpecificInfo info;
info.add_key_id(encryption_key->key_id);
info.set_system_id(kPlayReadySystemId, arraysize(kPlayReadySystemId));
info.set_pssh_data(pssh_data);
encryption_key->key_system_info.push_back(info);
return std::unique_ptr<PlayReadyKeySource>(
new PlayReadyKeySource(std::move(encryption_key)));
}
Status RetrieveTextInXMLElement(const std::string& element,
const std::string& xml,
std::string* value) {
std::string start_tag = "<" + element + ">";
std::string end_tag = "</" + element + ">";
std::size_t start_pos = xml.find(start_tag);
if (start_pos == std::string::npos) {
return Status(error::SERVER_ERROR,
"Unable to find tag: " + start_tag);
}
start_pos += start_tag.size();
std::size_t end_pos = xml.find(end_tag);
if (end_pos == std::string::npos) {
return Status(error::SERVER_ERROR,
"Unable to find tag: " + end_tag);
}
if (start_pos > end_pos) {
return Status(error::SERVER_ERROR, "Invalid positions");
}
std::size_t segment_len = end_pos - start_pos;
*value = xml.substr(start_pos, segment_len);
return Status::OK;
}
Status SetKeyInformationFromServerResponse(const std::string& response,
EncryptionKey* encryption_key) {
// TODO(robinconnell): Currently all tracks are encrypted using the same
// key_id and key. Add the ability to retrieve multiple key_id/keys from
// the packager response and encrypt multiple tracks using differnt
// key_id/keys.
std::string key_id_hex;
Status status = RetrieveTextInXMLElement("KeyId", response, &key_id_hex);
if (!status.ok()) {
return status;
}
key_id_hex.erase(
std::remove(key_id_hex.begin(), key_id_hex.end(), '-'), key_id_hex.end());
std::string key_data_b64;
status = RetrieveTextInXMLElement("KeyData", response, &key_data_b64);
if (!status.ok()) {
LOG(ERROR) << "Key retreiving KeyData";
return status;
}
std::string pssh_data_b64;
status = RetrieveTextInXMLElement("Data", response, &pssh_data_b64);
if (!status.ok()) {
LOG(ERROR) << "Key retreiving Data";
return status;
}
if (!base::HexStringToBytes(key_id_hex, &encryption_key->key_id)) {
LOG(ERROR) << "Cannot parse key_id_hex, " << key_id_hex;
return Status(error::SERVER_ERROR, "Cannot parse key_id_hex.");
}
if (!Base64StringToBytes(key_data_b64, &encryption_key->key)) {
LOG(ERROR) << "Cannot parse key, " << key_data_b64;
return Status(error::SERVER_ERROR, "Cannot parse key.");
}
std::vector<uint8_t> pssh_data;
if (!Base64StringToBytes(pssh_data_b64, &pssh_data)) {
LOG(ERROR) << "Cannot parse pssh data, " << pssh_data_b64;
return Status(error::SERVER_ERROR, "Cannot parse pssh.");
}
ProtectionSystemSpecificInfo info;
info.add_key_id(encryption_key->key_id);
info.set_system_id(kPlayReadySystemId, arraysize(kPlayReadySystemId));
info.set_pssh_data(pssh_data);
encryption_key->key_system_info.push_back(info);
return Status::OK;
}
Status PlayReadyKeySource::FetchKeysWithProgramIdentifier(
const std::string& program_identifier) {
std::unique_ptr<EncryptionKey> encryption_key(new EncryptionKey);
HttpKeyFetcher key_fetcher(kHttpFetchTimeout);
if (!client_cert_file_.empty() && !client_cert_private_key_file_.empty() &&
!client_cert_private_key_password_.empty()) {
key_fetcher.SetClientCertInfo(client_cert_file_,
client_cert_private_key_file_,
client_cert_private_key_password_);
}
if (!ca_file_.empty()) {
key_fetcher.SetCaFile(ca_file_);
}
std::string acquire_license_request = kAcquireLicenseRequest;
base::ReplaceFirstSubstringAfterOffset(
&acquire_license_request, 0, "$0", program_identifier);
std::string acquire_license_response;
Status status = key_fetcher.FetchKeys(server_url_, acquire_license_request,
&acquire_license_response);
if (!status.ok()) {
LOG(ERROR) << "Server response: " << acquire_license_response;
return status;
}
status = SetKeyInformationFromServerResponse(acquire_license_response,
encryption_key.get());
encryption_key_ = std::move(encryption_key);
return Status::OK;
}
Status PlayReadyKeySource::FetchKeys(const std::vector<uint8_t>& pssh_box) {
// Does nothing for playready encryption/decryption.
return Status::OK;
}
Status PlayReadyKeySource::FetchKeys(
const std::vector<std::vector<uint8_t>>& key_ids) {
// Does nothing for playready encryption/decryption.
return Status::OK;
}
Status PlayReadyKeySource::FetchKeys(uint32_t asset_id) {
// Does nothing for playready encryption/decryption.
return Status::OK;
}
Status PlayReadyKeySource::GetKey(TrackType track_type, EncryptionKey* key) {
// TODO(robinconnell): Currently all tracks are encrypted using the same
// key_id and key. Add the ability to encrypt each track_type using a
// different key_id and key.
DCHECK(key);
DCHECK(encryption_key_);
*key = *encryption_key_;
return Status::OK;
}
Status PlayReadyKeySource::GetKey(const std::vector<uint8_t>& key_id,
EncryptionKey* key) {
// TODO(robinconnell): Currently all tracks are encrypted using the same
// key_id and key. Add the ability to encrypt using multiple key_id/keys.
DCHECK(key);
DCHECK(encryption_key_);
*key = *encryption_key_;
return Status::OK;
}
Status PlayReadyKeySource::GetCryptoPeriodKey(uint32_t crypto_period_index,
TrackType track_type,
EncryptionKey* key) {
// TODO(robinconnell): Implement key rotation.
*key = *encryption_key_;
return Status::OK;
}
} // namespace media
} // namespace shaka