157 lines
4.2 KiB
C++
157 lines
4.2 KiB
C++
// Copyright (c) 2013 Google Inc. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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#ifndef MEDIA_BASE_STATUS_H_
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#define MEDIA_BASE_STATUS_H_
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#include <string>
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#include "base/logging.h"
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namespace media {
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namespace error {
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// Error codes for the packager APIs.
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enum Code {
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// Not an error; returned on success
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OK,
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// Unknown error. An example of where this error may be returned is
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// errors raised by APIs that do not return enough error information
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// may be converted to this error.
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UNKNOWN,
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// The operation was cancelled (typically by the caller).
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CANCELLED,
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// Client specified an invalid argument. INVALID_ARGUMENT indicates
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// arguments that are problematic regardless of the state of the system
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// (e.g. a malformed file name).
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INVALID_ARGUMENT,
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// Operation is not implemented or not supported/enabled.
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UNIMPLEMENTED,
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// Cannot open file.
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FILE_FAILURE,
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// End of file.
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EOF,
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// Unable to parse the media file.
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PARSER_FAILURE,
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// TODO(kqyang): define packager specific error codes.
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};
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} // namespace error
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class Status {
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public:
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// Creates a "successful" status.
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Status() : error_code_(error::OK) {}
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// Create a status with the specified code, and error message. If "code == 0",
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// error_message is ignored and a Status object identical to Status::OK is
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// constructed.
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Status(error::Code error_code, const std::string& error_message) :
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error_code_(error_code) {
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if (!ok())
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error_message_ = error_message;
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}
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//Status(const Status&);
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//Status& operator=(const Status& x);
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~Status() {}
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// Some pre-defined Status objects.
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static const Status& OK; // Identical to 0-arg constructor.
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static const Status& UNKNOWN;
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// Store the specified error in this Status object.
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// If "error_code == error::OK", error_message is ignored and a Status object
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// identical to Status::OK is constructed.
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void SetError(error::Code error_code, const std::string& error_message) {
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if (error_code == error::OK) {
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Clear();
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} else {
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error_code_ = error_code;
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error_message_ = error_message;
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}
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}
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// If "ok()", stores "new_status" into *this. If "!ok()", preserves
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// the current "error_code()/error_message()",
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//
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// Convenient way of keeping track of the first error encountered.
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// Instead of:
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// if (overall_status.ok()) overall_status = new_status
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// Use:
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// overall_status.Update(new_status);
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void Update(const Status& new_status) {
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if (ok())
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*this = new_status;
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}
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// Clear this status object to contain the OK code and no error message.
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void Clear() {
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error_code_ = error::OK;
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error_message_ = "";
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}
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// Accessor.
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bool ok() const {
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return error_code_ == error::OK;
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}
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error::Code error_code() const {
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return error_code_;
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}
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const std::string& error_message() const {
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return error_message_;
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}
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bool operator==(const Status& x) const {
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return error_code_ == x.error_code() && error_message_ == x.error_message();
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}
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bool operator!=(const Status& x) const {
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return !(*this == x);
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}
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// Returns true iff this has the same error_code as "x". I.e., the two
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// Status objects are identical except possibly for the error message.
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bool Matches(const Status& x) const {
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return error_code_ == x.error_code();
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}
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// Return a combination of the error code name and message.
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std::string ToString() const;
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void Swap(Status* other) {
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error::Code error_code = error_code_;
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error_code_ = other->error_code_;
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other->error_code_ = error_code;
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error_message_.swap(other->error_message_);
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}
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private:
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error::Code error_code_;
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std::string error_message_;
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// Not using DISALLOW_COPY_AND_ASSIGN here intentionally to allow the compiler
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// generated copy constructor and assignment operator.
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};
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extern std::ostream& operator<<(std::ostream& os, const Status& x);
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// Status success comparison.
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// This is better than CHECK((val).ok()) because the embedded
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// error string gets printed by the CHECK_EQ.
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#define CHECK_OK(val) CHECK_EQ(Status::OK, (val))
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#define DCHECK_OK(val) DCHECK_EQ(Status::OK, (val))
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} // namespace media
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#endif // MEDIA_BASE_STATUS_H_
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