shaka-packager/packager/media/chunking/cue_alignment_handler.cc

291 lines
9.8 KiB
C++

// Copyright 2018 Google Inc. All rights reserved.
//
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file or at
// https://developers.google.com/open-source/licenses/bsd
#include "packager/media/chunking/cue_alignment_handler.h"
#include "packager/status_macros.h"
namespace shaka {
namespace media {
namespace {
// The max number of samples that are allowed to be buffered before we shutdown
// because there is likely a problem with the content or how the pipeline was
// configured. This is about 20 seconds of buffer for audio with 48kHz.
const size_t kMaxBufferSize = 1000;
double TimeInSeconds(const StreamInfo& info, const StreamData& data) {
int64_t time_scale;
int64_t scaled_time;
switch (data.stream_data_type) {
case StreamDataType::kMediaSample:
time_scale = info.time_scale();
if (info.stream_type() == kStreamAudio) {
// Return the start time for video and mid-point for audio, so that for
// an audio sample, if the portion of the sample after the cue point is
// bigger than the portion of the sample before the cue point, the
// sample is placed after the cue.
// It does not matter for text samples as text samples will be cut at
// cue point.
scaled_time =
data.media_sample->pts() + data.media_sample->duration() / 2;
} else {
scaled_time = data.media_sample->pts();
}
break;
case StreamDataType::kTextSample:
// Text is always in MS but the stream info time scale is 0.
time_scale = 1000;
scaled_time = data.text_sample->start_time();
break;
default:
time_scale = 0;
scaled_time = 0;
NOTREACHED() << "TimeInSeconds should only be called on media samples "
"and text samples.";
break;
}
return static_cast<double>(scaled_time) / time_scale;
}
} // namespace
CueAlignmentHandler::CueAlignmentHandler(SyncPointQueue* sync_points)
: sync_points_(sync_points) {}
Status CueAlignmentHandler::InitializeInternal() {
sync_points_->AddThread();
stream_states_.resize(num_input_streams());
// Get the first hint for the stream. Use a negative hint so that if there is
// suppose to be a sync point at zero, we will still respect it.
hint_ = sync_points_->GetHint(-1);
return Status::OK;
}
Status CueAlignmentHandler::Process(std::unique_ptr<StreamData> data) {
switch (data->stream_data_type) {
case StreamDataType::kStreamInfo:
return OnStreamInfo(std::move(data));
case StreamDataType::kTextSample:
case StreamDataType::kMediaSample:
return OnSample(std::move(data));
default:
VLOG(3) << "Dropping unsupported data type "
<< static_cast<int>(data->stream_data_type);
return Status::OK;
}
}
Status CueAlignmentHandler::OnFlushRequest(size_t stream_index) {
stream_states_[stream_index].to_be_flushed = true;
// We need to wait for all stream to flush before we can flush each stream.
// This allows cached buffers to be cleared and cues to be properly
// synchronized and set on all streams.
for (const StreamState& stream_state : stream_states_) {
if (!stream_state.to_be_flushed) {
return Status::OK;
}
}
// Do a once over all the streams to ensure that their states are as we expect
// them. Video and non-video streams have different allowances here. Video
// should absolutely have no cues or samples where as non-video streams may
// have cues or samples.
for (StreamState& stream : stream_states_) {
DCHECK(stream.to_be_flushed);
if (stream.info->stream_type() == kStreamVideo) {
DCHECK_EQ(stream.samples.size(), 0u)
<< "Video streams should not store samples";
DCHECK_EQ(stream.cues.size(), 0u)
<< "Video streams should not store cues";
}
if (!stream.samples.empty()) {
LOG(WARNING) << "Unexpected samples seen on stream. Skipping samples";
}
}
// Go through all the streams and dispatch any remaining cues.
for (StreamState& stream : stream_states_) {
while (stream.cues.size()) {
RETURN_IF_ERROR(Dispatch(std::move(stream.cues.front())));
stream.cues.pop_front();
}
}
return FlushAllDownstreams();
}
Status CueAlignmentHandler::OnStreamInfo(std::unique_ptr<StreamData> data) {
StreamState& stream_state = stream_states_[data->stream_index];
// Keep a copy of the stream info so that we can check type and check
// timescale.
stream_state.info = data->stream_info;
return Dispatch(std::move(data));
}
Status CueAlignmentHandler::OnVideoSample(std::unique_ptr<StreamData> sample) {
DCHECK(sample);
DCHECK(sample->media_sample);
const size_t stream_index = sample->stream_index;
StreamState& stream = stream_states_[stream_index];
const double sample_time = TimeInSeconds(*stream.info, *sample);
const bool is_key_frame = sample->media_sample->is_key_frame();
if (is_key_frame && sample_time >= hint_) {
auto next_sync = sync_points_->PromoteAt(sample_time);
if (!next_sync) {
LOG(ERROR) << "Failed to promote sync point at " << sample_time
<< ". This happens only if video streams are not GOP-aligned.";
return Status(error::INVALID_ARGUMENT,
"Streams are not properly GOP-aligned.");
}
RETURN_IF_ERROR(UseNewSyncPoint(std::move(next_sync)));
DCHECK_EQ(stream.cues.size(), 1u);
RETURN_IF_ERROR(Dispatch(std::move(stream.cues.front())));
stream.cues.pop_front();
}
return Dispatch(std::move(sample));
}
Status CueAlignmentHandler::OnNonVideoSample(
std::unique_ptr<StreamData> sample) {
DCHECK(sample);
DCHECK(sample->media_sample || sample->text_sample);
const size_t stream_index = sample->stream_index;
StreamState& stream_state = stream_states_[stream_index];
// Accept the sample. This will output it if it comes before the hint point or
// will cache it if it comes after the hint point.
RETURN_IF_ERROR(AcceptSample(std::move(sample), &stream_state));
// If all the streams are waiting on a hint, it means that none has next sync
// point determined. It also means that there are no video streams and we need
// to wait for all streams to converge on a hint so that we can get the next
// sync point.
if (EveryoneWaitingAtHint()) {
std::shared_ptr<const CueEvent> next_sync = sync_points_->GetNext(hint_);
if (!next_sync) {
// This happens only if the job is cancelled.
return Status(error::CANCELLED, "SyncPointQueue is cancelled.");
}
RETURN_IF_ERROR(UseNewSyncPoint(next_sync));
}
return Status::OK;
}
Status CueAlignmentHandler::OnSample(std::unique_ptr<StreamData> sample) {
// There are two modes:
// 1. There is a video input.
// 2. There are no video inputs.
//
// When there is a video input, we rely on the video input get the next sync
// point and release all the samples.
//
// When there are no video inputs, we rely on the sync point queue to block
// us until there is a sync point.
const size_t stream_index = sample->stream_index;
const StreamType stream_type =
stream_states_[stream_index].info->stream_type();
const bool is_video = stream_type == kStreamVideo;
return is_video ? OnVideoSample(std::move(sample))
: OnNonVideoSample(std::move(sample));
}
Status CueAlignmentHandler::UseNewSyncPoint(
std::shared_ptr<const CueEvent> new_sync) {
hint_ = sync_points_->GetHint(new_sync->time_in_seconds);
DCHECK_GT(hint_, new_sync->time_in_seconds);
for (size_t stream_index = 0; stream_index < stream_states_.size();
stream_index++) {
StreamState& stream = stream_states_[stream_index];
stream.cues.push_back(StreamData::FromCueEvent(stream_index, new_sync));
RETURN_IF_ERROR(RunThroughSamples(&stream));
}
return Status::OK;
}
bool CueAlignmentHandler::EveryoneWaitingAtHint() const {
for (const StreamState& stream_state : stream_states_) {
if (stream_state.samples.empty()) {
return false;
}
}
return true;
}
Status CueAlignmentHandler::AcceptSample(std::unique_ptr<StreamData> sample,
StreamState* stream) {
DCHECK(sample);
DCHECK(sample->media_sample || sample->text_sample);
DCHECK(stream);
// Need to cache the stream index as we will lose the pointer when we add
// the sample to the queue.
const size_t stream_index = sample->stream_index;
stream->samples.push_back(std::move(sample));
if (stream->samples.size() > kMaxBufferSize) {
LOG(ERROR) << "Stream " << stream_index << " has buffered "
<< stream->samples.size() << " when the max is "
<< kMaxBufferSize;
return Status(error::INVALID_ARGUMENT,
"Streams are not properly multiplexed.");
}
return RunThroughSamples(stream);
}
Status CueAlignmentHandler::RunThroughSamples(StreamState* stream) {
// Step through all our samples until we find where we can insert the cue.
// Think of this as a merge sort.
while (stream->cues.size() && stream->samples.size()) {
const double cue_time = stream->cues.front()->cue_event->time_in_seconds;
const double sample_time =
TimeInSeconds(*stream->info, *stream->samples.front());
if (sample_time < cue_time) {
RETURN_IF_ERROR(Dispatch(std::move(stream->samples.front())));
stream->samples.pop_front();
} else {
RETURN_IF_ERROR(Dispatch(std::move(stream->cues.front())));
stream->cues.pop_front();
}
}
// If we still have samples, then it means that we sent out the cue and can
// now work up to the hint. So now send all samples that come before the hint
// downstream.
while (stream->samples.size() &&
TimeInSeconds(*stream->info, *stream->samples.front()) < hint_) {
RETURN_IF_ERROR(Dispatch(std::move(stream->samples.front())));
stream->samples.pop_front();
}
return Status::OK;
}
} // namespace media
} // namespace shaka