291 lines
9.8 KiB
C++
291 lines
9.8 KiB
C++
// Copyright 2018 Google Inc. All rights reserved.
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//
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// Use of this source code is governed by a BSD-style
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// license that can be found in the LICENSE file or at
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// https://developers.google.com/open-source/licenses/bsd
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#include "packager/media/chunking/cue_alignment_handler.h"
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#include "packager/status_macros.h"
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namespace shaka {
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namespace media {
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namespace {
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// The max number of samples that are allowed to be buffered before we shutdown
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// because there is likely a problem with the content or how the pipeline was
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// configured. This is about 20 seconds of buffer for audio with 48kHz.
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const size_t kMaxBufferSize = 1000;
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double TimeInSeconds(const StreamInfo& info, const StreamData& data) {
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int64_t time_scale;
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int64_t scaled_time;
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switch (data.stream_data_type) {
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case StreamDataType::kMediaSample:
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time_scale = info.time_scale();
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if (info.stream_type() == kStreamAudio) {
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// Return the start time for video and mid-point for audio, so that for
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// an audio sample, if the portion of the sample after the cue point is
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// bigger than the portion of the sample before the cue point, the
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// sample is placed after the cue.
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// It does not matter for text samples as text samples will be cut at
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// cue point.
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scaled_time =
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data.media_sample->pts() + data.media_sample->duration() / 2;
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} else {
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scaled_time = data.media_sample->pts();
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}
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break;
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case StreamDataType::kTextSample:
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// Text is always in MS but the stream info time scale is 0.
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time_scale = 1000;
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scaled_time = data.text_sample->start_time();
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break;
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default:
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time_scale = 0;
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scaled_time = 0;
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NOTREACHED() << "TimeInSeconds should only be called on media samples "
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"and text samples.";
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break;
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}
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return static_cast<double>(scaled_time) / time_scale;
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}
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} // namespace
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CueAlignmentHandler::CueAlignmentHandler(SyncPointQueue* sync_points)
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: sync_points_(sync_points) {}
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Status CueAlignmentHandler::InitializeInternal() {
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sync_points_->AddThread();
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stream_states_.resize(num_input_streams());
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// Get the first hint for the stream. Use a negative hint so that if there is
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// suppose to be a sync point at zero, we will still respect it.
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hint_ = sync_points_->GetHint(-1);
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return Status::OK;
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}
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Status CueAlignmentHandler::Process(std::unique_ptr<StreamData> data) {
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switch (data->stream_data_type) {
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case StreamDataType::kStreamInfo:
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return OnStreamInfo(std::move(data));
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case StreamDataType::kTextSample:
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case StreamDataType::kMediaSample:
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return OnSample(std::move(data));
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default:
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VLOG(3) << "Dropping unsupported data type "
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<< static_cast<int>(data->stream_data_type);
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return Status::OK;
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}
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}
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Status CueAlignmentHandler::OnFlushRequest(size_t stream_index) {
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stream_states_[stream_index].to_be_flushed = true;
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// We need to wait for all stream to flush before we can flush each stream.
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// This allows cached buffers to be cleared and cues to be properly
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// synchronized and set on all streams.
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for (const StreamState& stream_state : stream_states_) {
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if (!stream_state.to_be_flushed) {
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return Status::OK;
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}
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}
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// Do a once over all the streams to ensure that their states are as we expect
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// them. Video and non-video streams have different allowances here. Video
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// should absolutely have no cues or samples where as non-video streams may
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// have cues or samples.
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for (StreamState& stream : stream_states_) {
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DCHECK(stream.to_be_flushed);
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if (stream.info->stream_type() == kStreamVideo) {
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DCHECK_EQ(stream.samples.size(), 0u)
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<< "Video streams should not store samples";
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DCHECK_EQ(stream.cues.size(), 0u)
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<< "Video streams should not store cues";
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}
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if (!stream.samples.empty()) {
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LOG(WARNING) << "Unexpected samples seen on stream. Skipping samples";
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}
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}
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// Go through all the streams and dispatch any remaining cues.
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for (StreamState& stream : stream_states_) {
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while (stream.cues.size()) {
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RETURN_IF_ERROR(Dispatch(std::move(stream.cues.front())));
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stream.cues.pop_front();
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}
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}
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return FlushAllDownstreams();
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}
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Status CueAlignmentHandler::OnStreamInfo(std::unique_ptr<StreamData> data) {
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StreamState& stream_state = stream_states_[data->stream_index];
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// Keep a copy of the stream info so that we can check type and check
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// timescale.
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stream_state.info = data->stream_info;
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return Dispatch(std::move(data));
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}
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Status CueAlignmentHandler::OnVideoSample(std::unique_ptr<StreamData> sample) {
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DCHECK(sample);
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DCHECK(sample->media_sample);
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const size_t stream_index = sample->stream_index;
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StreamState& stream = stream_states_[stream_index];
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const double sample_time = TimeInSeconds(*stream.info, *sample);
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const bool is_key_frame = sample->media_sample->is_key_frame();
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if (is_key_frame && sample_time >= hint_) {
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auto next_sync = sync_points_->PromoteAt(sample_time);
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if (!next_sync) {
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LOG(ERROR) << "Failed to promote sync point at " << sample_time
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<< ". This happens only if video streams are not GOP-aligned.";
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return Status(error::INVALID_ARGUMENT,
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"Streams are not properly GOP-aligned.");
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}
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RETURN_IF_ERROR(UseNewSyncPoint(std::move(next_sync)));
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DCHECK_EQ(stream.cues.size(), 1u);
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RETURN_IF_ERROR(Dispatch(std::move(stream.cues.front())));
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stream.cues.pop_front();
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}
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return Dispatch(std::move(sample));
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}
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Status CueAlignmentHandler::OnNonVideoSample(
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std::unique_ptr<StreamData> sample) {
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DCHECK(sample);
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DCHECK(sample->media_sample || sample->text_sample);
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const size_t stream_index = sample->stream_index;
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StreamState& stream_state = stream_states_[stream_index];
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// Accept the sample. This will output it if it comes before the hint point or
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// will cache it if it comes after the hint point.
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RETURN_IF_ERROR(AcceptSample(std::move(sample), &stream_state));
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// If all the streams are waiting on a hint, it means that none has next sync
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// point determined. It also means that there are no video streams and we need
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// to wait for all streams to converge on a hint so that we can get the next
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// sync point.
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if (EveryoneWaitingAtHint()) {
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std::shared_ptr<const CueEvent> next_sync = sync_points_->GetNext(hint_);
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if (!next_sync) {
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// This happens only if the job is cancelled.
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return Status(error::CANCELLED, "SyncPointQueue is cancelled.");
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}
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RETURN_IF_ERROR(UseNewSyncPoint(next_sync));
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}
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return Status::OK;
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}
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Status CueAlignmentHandler::OnSample(std::unique_ptr<StreamData> sample) {
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// There are two modes:
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// 1. There is a video input.
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// 2. There are no video inputs.
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//
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// When there is a video input, we rely on the video input get the next sync
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// point and release all the samples.
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//
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// When there are no video inputs, we rely on the sync point queue to block
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// us until there is a sync point.
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const size_t stream_index = sample->stream_index;
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const StreamType stream_type =
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stream_states_[stream_index].info->stream_type();
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const bool is_video = stream_type == kStreamVideo;
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return is_video ? OnVideoSample(std::move(sample))
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: OnNonVideoSample(std::move(sample));
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}
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Status CueAlignmentHandler::UseNewSyncPoint(
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std::shared_ptr<const CueEvent> new_sync) {
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hint_ = sync_points_->GetHint(new_sync->time_in_seconds);
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DCHECK_GT(hint_, new_sync->time_in_seconds);
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for (size_t stream_index = 0; stream_index < stream_states_.size();
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stream_index++) {
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StreamState& stream = stream_states_[stream_index];
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stream.cues.push_back(StreamData::FromCueEvent(stream_index, new_sync));
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RETURN_IF_ERROR(RunThroughSamples(&stream));
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}
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return Status::OK;
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}
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bool CueAlignmentHandler::EveryoneWaitingAtHint() const {
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for (const StreamState& stream_state : stream_states_) {
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if (stream_state.samples.empty()) {
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return false;
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}
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}
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return true;
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}
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Status CueAlignmentHandler::AcceptSample(std::unique_ptr<StreamData> sample,
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StreamState* stream) {
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DCHECK(sample);
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DCHECK(sample->media_sample || sample->text_sample);
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DCHECK(stream);
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// Need to cache the stream index as we will lose the pointer when we add
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// the sample to the queue.
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const size_t stream_index = sample->stream_index;
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stream->samples.push_back(std::move(sample));
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if (stream->samples.size() > kMaxBufferSize) {
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LOG(ERROR) << "Stream " << stream_index << " has buffered "
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<< stream->samples.size() << " when the max is "
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<< kMaxBufferSize;
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return Status(error::INVALID_ARGUMENT,
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"Streams are not properly multiplexed.");
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}
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return RunThroughSamples(stream);
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}
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Status CueAlignmentHandler::RunThroughSamples(StreamState* stream) {
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// Step through all our samples until we find where we can insert the cue.
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// Think of this as a merge sort.
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while (stream->cues.size() && stream->samples.size()) {
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const double cue_time = stream->cues.front()->cue_event->time_in_seconds;
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const double sample_time =
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TimeInSeconds(*stream->info, *stream->samples.front());
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if (sample_time < cue_time) {
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RETURN_IF_ERROR(Dispatch(std::move(stream->samples.front())));
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stream->samples.pop_front();
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} else {
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RETURN_IF_ERROR(Dispatch(std::move(stream->cues.front())));
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stream->cues.pop_front();
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}
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}
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// If we still have samples, then it means that we sent out the cue and can
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// now work up to the hint. So now send all samples that come before the hint
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// downstream.
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while (stream->samples.size() &&
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TimeInSeconds(*stream->info, *stream->samples.front()) < hint_) {
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RETURN_IF_ERROR(Dispatch(std::move(stream->samples.front())));
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stream->samples.pop_front();
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}
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return Status::OK;
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}
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} // namespace media
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} // namespace shaka
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