71 lines
1.9 KiB
C++
71 lines
1.9 KiB
C++
// Copyright 2023 Google LLC. All rights reserved.
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//
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// Use of this source code is governed by a BSD-style
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// license that can be found in the LICENSE file or at
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// https://developers.google.com/open-source/licenses/bsd
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#ifndef PACKAGER_MEDIA_TEST_TEST_WEB_SERVER_H_
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#define PACKAGER_MEDIA_TEST_TEST_WEB_SERVER_H_
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#include <map>
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#include <memory>
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#include <thread>
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#include "absl/synchronization/mutex.h"
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#include "absl/time/time.h"
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// Forward declare mongoose struct types, used as pointers below.
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struct mg_connection;
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struct mg_http_message;
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namespace shaka {
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namespace media {
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class TestWebServer {
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public:
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TestWebServer();
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~TestWebServer();
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bool Start(int port);
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private:
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enum TestWebServerStatus {
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kNew,
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kFailed,
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kStarted,
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kStopped,
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};
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absl::Mutex mutex_;
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TestWebServerStatus status_ GUARDED_BY(mutex_);
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absl::CondVar started_ GUARDED_BY(mutex_);
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absl::CondVar stop_ GUARDED_BY(mutex_);
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bool stopped_ GUARDED_BY(mutex_);
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// Connections to be handled again later, mapped to the time at which we
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// should handle them again. We can't block the server thread directly to
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// simulate delays. Only ever accessed from |thread_|.
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std::map<struct mg_connection*, absl::Time> delayed_connections_;
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std::unique_ptr<std::thread> thread_;
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void ThreadCallback(int port);
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static void HandleEvent(struct mg_connection* connection,
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int event,
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void* event_data,
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void* callback_data);
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bool HandleStatus(struct mg_http_message* message,
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struct mg_connection* connection);
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bool HandleDelay(struct mg_http_message* message,
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struct mg_connection* connection);
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bool HandleReflect(struct mg_http_message* message,
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struct mg_connection* connection);
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};
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} // namespace media
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} // namespace shaka
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#endif // PACKAGER_MEDIA_TEST_TEST_WEB_SERVER_H_
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