163 lines
4.8 KiB
C++
163 lines
4.8 KiB
C++
// Copyright (c) 2013 The Chromium Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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#include "tools/gn/ninja_build_writer.h"
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#include <fstream>
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#include "base/command_line.h"
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#include "base/file_util.h"
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#include "base/process/process_handle.h"
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#include "base/strings/utf_string_conversions.h"
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#include "build/build_config.h"
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#include "tools/gn/build_settings.h"
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#include "tools/gn/escape.h"
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#include "tools/gn/filesystem_utils.h"
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#include "tools/gn/input_file_manager.h"
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#include "tools/gn/scheduler.h"
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#include "tools/gn/target.h"
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#if defined(OS_WIN)
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#include <windows.h>
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#endif
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namespace {
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std::string GetSelfInvocationCommand(const BuildSettings* build_settings) {
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#if defined(OS_WIN)
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wchar_t module[MAX_PATH];
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GetModuleFileName(NULL, module, MAX_PATH);
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//result = "\"" + WideToUTF8(module) + "\"";
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base::FilePath executable(module);
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#elif defined(OS_MACOSX)
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// FIXME(brettw) write this on Mac!
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base::FilePath executable("../Debug/gn");
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#else
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base::FilePath executable =
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base::GetProcessExecutablePath(base::GetCurrentProcessHandle());
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#endif
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/*
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// Append the root path.
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CommandLine* cmdline = CommandLine::ForCurrentProcess();
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result += " --root=\"" + FilePathToUTF8(settings->root_path()) + "\"";
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*/
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CommandLine cmdline(executable);
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cmdline.AppendSwitchPath("--root", build_settings->root_path());
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// TODO(brettw) append other parameters.
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#if defined(OS_WIN)
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return WideToUTF8(cmdline.GetCommandLineString());
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#else
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return cmdline.GetCommandLineString();
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#endif
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}
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} // namespace
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NinjaBuildWriter::NinjaBuildWriter(
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const BuildSettings* build_settings,
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const std::vector<const Settings*>& all_settings,
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const std::vector<const Target*>& default_toolchain_targets,
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std::ostream& out)
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: build_settings_(build_settings),
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all_settings_(all_settings),
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default_toolchain_targets_(default_toolchain_targets),
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out_(out),
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path_output_(build_settings->build_dir(), ESCAPE_NINJA, true),
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helper_(build_settings) {
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}
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NinjaBuildWriter::~NinjaBuildWriter() {
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}
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void NinjaBuildWriter::Run() {
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WriteNinjaRules();
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WriteSubninjas();
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WritePhonyAndAllRules();
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}
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// static
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bool NinjaBuildWriter::RunAndWriteFile(
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const BuildSettings* build_settings,
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const std::vector<const Settings*>& all_settings,
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const std::vector<const Target*>& default_toolchain_targets) {
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base::FilePath ninja_file(build_settings->GetFullPath(
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SourceFile(build_settings->build_dir().value() + "build.ninja")));
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file_util::CreateDirectory(ninja_file.DirName());
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std::ofstream file;
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file.open(FilePathToUTF8(ninja_file).c_str(),
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std::ios_base::out | std::ios_base::binary);
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if (file.fail())
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return false;
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NinjaBuildWriter gen(build_settings, all_settings,
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default_toolchain_targets, file);
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gen.Run();
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return true;
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}
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void NinjaBuildWriter::WriteNinjaRules() {
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out_ << "rule gn\n";
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out_ << " command = " << GetSelfInvocationCommand(build_settings_) << "\n";
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out_ << " description = GN the world\n\n";
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out_ << "build build.ninja: gn";
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// Input build files.
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std::vector<base::FilePath> input_files;
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g_scheduler->input_file_manager()->GetAllPhysicalInputFileNames(&input_files);
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EscapeOptions ninja_options;
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ninja_options.mode = ESCAPE_NINJA;
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for (size_t i = 0; i < input_files.size(); i++)
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out_ << " " << EscapeString(FilePathToUTF8(input_files[i]), ninja_options);
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// Other files read by the build.
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std::vector<base::FilePath> other_files = g_scheduler->GetGenDependencies();
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for (size_t i = 0; i < other_files.size(); i++)
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out_ << " " << EscapeString(FilePathToUTF8(other_files[i]), ninja_options);
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out_ << std::endl << std::endl;
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}
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void NinjaBuildWriter::WriteSubninjas() {
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for (size_t i = 0; i < all_settings_.size(); i++) {
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out_ << "subninja ";
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path_output_.WriteFile(out_,
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helper_.GetNinjaFileForToolchain(all_settings_[i]));
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out_ << std::endl;
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}
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out_ << std::endl;
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}
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void NinjaBuildWriter::WritePhonyAndAllRules() {
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std::string all_rules;
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// Write phony rules for the default toolchain (don't do other toolchains or
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// we'll get naming conflicts).
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for (size_t i = 0; i < default_toolchain_targets_.size(); i++) {
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const Target* target = default_toolchain_targets_[i];
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OutputFile target_file = helper_.GetTargetOutputFile(target);
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if (target_file.value() != target->label().name()) {
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out_ << "build " << target->label().name() << ": phony ";
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path_output_.WriteFile(out_, target_file);
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out_ << std::endl;
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}
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if (!all_rules.empty())
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all_rules.append(" $\n ");
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all_rules.append(target_file.value());
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}
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if (!all_rules.empty()) {
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out_ << "\nbuild all: phony " << all_rules << std::endl;
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out_ << "default all" << std::endl;
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}
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}
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