171 lines
5.8 KiB
C++
171 lines
5.8 KiB
C++
// Copyright (c) 2012 The Chromium Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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// File utilities that use the ICU library go in this file.
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#include "base/i18n/file_util_icu.h"
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#include "base/files/file_path.h"
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#include "base/i18n/icu_string_conversions.h"
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#include "base/i18n/string_compare.h"
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#include "base/logging.h"
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#include "base/memory/scoped_ptr.h"
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#include "base/memory/singleton.h"
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#include "base/strings/string_util.h"
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#include "base/strings/sys_string_conversions.h"
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#include "base/strings/utf_string_conversions.h"
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#include "build/build_config.h"
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#include "third_party/icu/source/common/unicode/uniset.h"
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#include "third_party/icu/source/i18n/unicode/coll.h"
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namespace {
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class IllegalCharacters {
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public:
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static IllegalCharacters* GetInstance() {
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return Singleton<IllegalCharacters>::get();
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}
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bool contains(UChar32 ucs4) {
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return !!set->contains(ucs4);
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}
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bool containsNone(const string16 &s) {
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return !!set->containsNone(icu::UnicodeString(s.c_str(), s.size()));
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}
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private:
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friend class Singleton<IllegalCharacters>;
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friend struct DefaultSingletonTraits<IllegalCharacters>;
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IllegalCharacters();
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~IllegalCharacters() { }
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scoped_ptr<icu::UnicodeSet> set;
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DISALLOW_COPY_AND_ASSIGN(IllegalCharacters);
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};
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IllegalCharacters::IllegalCharacters() {
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UErrorCode status = U_ZERO_ERROR;
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// Control characters, formatting characters, non-characters, and
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// some printable ASCII characters regarded as dangerous ('"*/:<>?\\').
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// See http://blogs.msdn.com/michkap/archive/2006/11/03/941420.aspx
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// and http://msdn2.microsoft.com/en-us/library/Aa365247.aspx
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// TODO(jungshik): Revisit the set. ZWJ and ZWNJ are excluded because they
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// are legitimate in Arabic and some S/SE Asian scripts. However, when used
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// elsewhere, they can be confusing/problematic.
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// Also, consider wrapping the set with our Singleton class to create and
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// freeze it only once. Note that there's a trade-off between memory and
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// speed.
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#if defined(WCHAR_T_IS_UTF16)
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set.reset(new icu::UnicodeSet(icu::UnicodeString(
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L"[[\"*/:<>?\\\\|][:Cc:][:Cf:] - [\u200c\u200d]]"), status));
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#else
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set.reset(new icu::UnicodeSet(UNICODE_STRING_SIMPLE(
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"[[\"*/:<>?\\\\|][:Cc:][:Cf:] - [\\u200c\\u200d]]").unescape(),
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status));
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#endif
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DCHECK(U_SUCCESS(status));
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// Add non-characters. If this becomes a performance bottleneck by
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// any chance, do not add these to |set| and change IsFilenameLegal()
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// to check |ucs4 & 0xFFFEu == 0xFFFEu|, in addiition to calling
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// containsNone().
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set->add(0xFDD0, 0xFDEF);
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for (int i = 0; i <= 0x10; ++i) {
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int plane_base = 0x10000 * i;
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set->add(plane_base + 0xFFFE, plane_base + 0xFFFF);
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}
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set->freeze();
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}
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} // namespace
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namespace file_util {
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bool IsFilenameLegal(const string16& file_name) {
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return IllegalCharacters::GetInstance()->containsNone(file_name);
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}
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void ReplaceIllegalCharactersInPath(base::FilePath::StringType* file_name,
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char replace_char) {
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DCHECK(file_name);
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DCHECK(!(IllegalCharacters::GetInstance()->contains(replace_char)));
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// Remove leading and trailing whitespace.
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TrimWhitespace(*file_name, TRIM_ALL, file_name);
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IllegalCharacters* illegal = IllegalCharacters::GetInstance();
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int cursor = 0; // The ICU macros expect an int.
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while (cursor < static_cast<int>(file_name->size())) {
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int char_begin = cursor;
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uint32 code_point;
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#if defined(OS_MACOSX)
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// Mac uses UTF-8 encoding for filenames.
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U8_NEXT(file_name->data(), cursor, static_cast<int>(file_name->length()),
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code_point);
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#elif defined(OS_WIN)
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// Windows uses UTF-16 encoding for filenames.
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U16_NEXT(file_name->data(), cursor, static_cast<int>(file_name->length()),
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code_point);
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#elif defined(OS_POSIX)
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// Linux doesn't actually define an encoding. It basically allows anything
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// except for a few special ASCII characters.
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unsigned char cur_char = static_cast<unsigned char>((*file_name)[cursor++]);
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if (cur_char >= 0x80)
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continue;
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code_point = cur_char;
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#else
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NOTREACHED();
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#endif
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if (illegal->contains(code_point)) {
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file_name->replace(char_begin, cursor - char_begin, 1, replace_char);
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// We just made the potentially multi-byte/word char into one that only
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// takes one byte/word, so need to adjust the cursor to point to the next
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// character again.
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cursor = char_begin + 1;
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}
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}
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}
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bool LocaleAwareCompareFilenames(const base::FilePath& a,
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const base::FilePath& b) {
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UErrorCode error_code = U_ZERO_ERROR;
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// Use the default collator. The default locale should have been properly
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// set by the time this constructor is called.
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scoped_ptr<icu::Collator> collator(icu::Collator::createInstance(error_code));
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DCHECK(U_SUCCESS(error_code));
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// Make it case-sensitive.
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collator->setStrength(icu::Collator::TERTIARY);
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#if defined(OS_WIN)
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return base::i18n::CompareString16WithCollator(collator.get(),
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WideToUTF16(a.value()), WideToUTF16(b.value())) == UCOL_LESS;
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#elif defined(OS_POSIX)
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// On linux, the file system encoding is not defined. We assume
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// SysNativeMBToWide takes care of it.
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return base::i18n::CompareString16WithCollator(collator.get(),
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WideToUTF16(base::SysNativeMBToWide(a.value().c_str())),
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WideToUTF16(base::SysNativeMBToWide(b.value().c_str()))) == UCOL_LESS;
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#else
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#error Not implemented on your system
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#endif
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}
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void NormalizeFileNameEncoding(base::FilePath* file_name) {
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#if defined(OS_CHROMEOS)
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std::string normalized_str;
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if (base::ConvertToUtf8AndNormalize(file_name->BaseName().value(),
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base::kCodepageUTF8,
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&normalized_str)) {
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*file_name = file_name->DirName().Append(base::FilePath(normalized_str));
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}
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#endif
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}
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} // namespace
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