867 lines
26 KiB
C++
867 lines
26 KiB
C++
// Copyright (c) 2012 The Chromium Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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#include "base/logging.h"
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#if defined(OS_WIN)
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#include <io.h>
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#include <windows.h>
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typedef HANDLE FileHandle;
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typedef HANDLE MutexHandle;
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// Windows warns on using write(). It prefers _write().
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#define write(fd, buf, count) _write(fd, buf, static_cast<unsigned int>(count))
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// Windows doesn't define STDERR_FILENO. Define it here.
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#define STDERR_FILENO 2
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#elif defined(OS_MACOSX)
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#include <mach/mach.h>
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#include <mach/mach_time.h>
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#include <mach-o/dyld.h>
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#elif defined(OS_POSIX)
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#if defined(OS_NACL)
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#include <sys/time.h> // timespec doesn't seem to be in <time.h>
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#else
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#include <sys/syscall.h>
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#endif
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#include <time.h>
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#endif
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#if defined(OS_POSIX)
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#include <errno.h>
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#include <pthread.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include <unistd.h>
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#define MAX_PATH PATH_MAX
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typedef FILE* FileHandle;
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typedef pthread_mutex_t* MutexHandle;
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#endif
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#include <algorithm>
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#include <cstring>
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#include <ctime>
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#include <iomanip>
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#include <ostream>
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#include "base/base_switches.h"
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#include "base/command_line.h"
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#include "base/debug/alias.h"
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#include "base/debug/debugger.h"
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#include "base/debug/stack_trace.h"
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#include "base/posix/eintr_wrapper.h"
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#include "base/strings/string_piece.h"
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#include "base/strings/utf_string_conversions.h"
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#include "base/synchronization/lock_impl.h"
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#include "base/threading/platform_thread.h"
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#include "base/vlog.h"
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#if defined(OS_POSIX)
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#include "base/safe_strerror_posix.h"
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#endif
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#if defined(OS_ANDROID)
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#include <android/log.h>
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#endif
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namespace logging {
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DcheckState g_dcheck_state = DISABLE_DCHECK_FOR_NON_OFFICIAL_RELEASE_BUILDS;
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DcheckState get_dcheck_state() {
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return g_dcheck_state;
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}
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void set_dcheck_state(DcheckState state) {
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g_dcheck_state = state;
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}
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namespace {
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VlogInfo* g_vlog_info = NULL;
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VlogInfo* g_vlog_info_prev = NULL;
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const char* const log_severity_names[LOG_NUM_SEVERITIES] = {
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"INFO", "WARNING", "ERROR", "ERROR_REPORT", "FATAL" };
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int min_log_level = 0;
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LoggingDestination logging_destination = LOG_DEFAULT;
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// For LOG_ERROR and above, always print to stderr.
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const int kAlwaysPrintErrorLevel = LOG_ERROR;
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// Which log file to use? This is initialized by InitLogging or
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// will be lazily initialized to the default value when it is
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// first needed.
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#if defined(OS_WIN)
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typedef std::wstring PathString;
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#else
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typedef std::string PathString;
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#endif
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PathString* log_file_name = NULL;
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// this file is lazily opened and the handle may be NULL
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FileHandle log_file = NULL;
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// what should be prepended to each message?
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bool log_process_id = false;
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bool log_thread_id = false;
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bool log_timestamp = true;
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bool log_tickcount = false;
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// Should we pop up fatal debug messages in a dialog?
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bool show_error_dialogs = false;
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// An assert handler override specified by the client to be called instead of
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// the debug message dialog and process termination.
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LogAssertHandlerFunction log_assert_handler = NULL;
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// An report handler override specified by the client to be called instead of
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// the debug message dialog.
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LogReportHandlerFunction log_report_handler = NULL;
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// A log message handler that gets notified of every log message we process.
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LogMessageHandlerFunction log_message_handler = NULL;
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// Helper functions to wrap platform differences.
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int32 CurrentProcessId() {
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#if defined(OS_WIN)
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return GetCurrentProcessId();
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#elif defined(OS_POSIX)
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return getpid();
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#endif
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}
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uint64 TickCount() {
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#if defined(OS_WIN)
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return GetTickCount();
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#elif defined(OS_MACOSX)
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return mach_absolute_time();
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#elif defined(OS_NACL)
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// NaCl sadly does not have _POSIX_TIMERS enabled in sys/features.h
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// So we have to use clock() for now.
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return clock();
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#elif defined(OS_POSIX)
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struct timespec ts;
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clock_gettime(CLOCK_MONOTONIC, &ts);
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uint64 absolute_micro =
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static_cast<int64>(ts.tv_sec) * 1000000 +
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static_cast<int64>(ts.tv_nsec) / 1000;
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return absolute_micro;
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#endif
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}
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void DeleteFilePath(const PathString& log_name) {
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#if defined(OS_WIN)
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DeleteFile(log_name.c_str());
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#elif defined (OS_NACL)
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// Do nothing; unlink() isn't supported on NaCl.
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#else
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unlink(log_name.c_str());
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#endif
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}
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PathString GetDefaultLogFile() {
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#if defined(OS_WIN)
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// On Windows we use the same path as the exe.
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wchar_t module_name[MAX_PATH];
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GetModuleFileName(NULL, module_name, MAX_PATH);
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PathString log_file = module_name;
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PathString::size_type last_backslash =
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log_file.rfind('\\', log_file.size());
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if (last_backslash != PathString::npos)
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log_file.erase(last_backslash + 1);
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log_file += L"debug.log";
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return log_file;
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#elif defined(OS_POSIX)
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// On other platforms we just use the current directory.
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return PathString("debug.log");
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#endif
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}
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// This class acts as a wrapper for locking the logging files.
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// LoggingLock::Init() should be called from the main thread before any logging
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// is done. Then whenever logging, be sure to have a local LoggingLock
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// instance on the stack. This will ensure that the lock is unlocked upon
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// exiting the frame.
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// LoggingLocks can not be nested.
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class LoggingLock {
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public:
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LoggingLock() {
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LockLogging();
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}
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~LoggingLock() {
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UnlockLogging();
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}
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static void Init(LogLockingState lock_log, const PathChar* new_log_file) {
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if (initialized)
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return;
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lock_log_file = lock_log;
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if (lock_log_file == LOCK_LOG_FILE) {
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#if defined(OS_WIN)
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if (!log_mutex) {
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std::wstring safe_name;
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if (new_log_file)
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safe_name = new_log_file;
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else
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safe_name = GetDefaultLogFile();
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// \ is not a legal character in mutex names so we replace \ with /
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std::replace(safe_name.begin(), safe_name.end(), '\\', '/');
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std::wstring t(L"Global\\");
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t.append(safe_name);
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log_mutex = ::CreateMutex(NULL, FALSE, t.c_str());
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if (log_mutex == NULL) {
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#if DEBUG
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// Keep the error code for debugging
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int error = GetLastError(); // NOLINT
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base::debug::BreakDebugger();
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#endif
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// Return nicely without putting initialized to true.
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return;
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}
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}
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#endif
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} else {
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log_lock = new base::internal::LockImpl();
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}
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initialized = true;
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}
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private:
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static void LockLogging() {
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if (lock_log_file == LOCK_LOG_FILE) {
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#if defined(OS_WIN)
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::WaitForSingleObject(log_mutex, INFINITE);
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// WaitForSingleObject could have returned WAIT_ABANDONED. We don't
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// abort the process here. UI tests might be crashy sometimes,
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// and aborting the test binary only makes the problem worse.
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// We also don't use LOG macros because that might lead to an infinite
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// loop. For more info see http://crbug.com/18028.
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#elif defined(OS_POSIX)
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pthread_mutex_lock(&log_mutex);
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#endif
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} else {
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// use the lock
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log_lock->Lock();
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}
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}
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static void UnlockLogging() {
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if (lock_log_file == LOCK_LOG_FILE) {
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#if defined(OS_WIN)
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ReleaseMutex(log_mutex);
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#elif defined(OS_POSIX)
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pthread_mutex_unlock(&log_mutex);
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#endif
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} else {
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log_lock->Unlock();
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}
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}
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// The lock is used if log file locking is false. It helps us avoid problems
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// with multiple threads writing to the log file at the same time. Use
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// LockImpl directly instead of using Lock, because Lock makes logging calls.
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static base::internal::LockImpl* log_lock;
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// When we don't use a lock, we are using a global mutex. We need to do this
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// because LockFileEx is not thread safe.
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#if defined(OS_WIN)
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static MutexHandle log_mutex;
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#elif defined(OS_POSIX)
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static pthread_mutex_t log_mutex;
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#endif
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static bool initialized;
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static LogLockingState lock_log_file;
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};
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// static
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bool LoggingLock::initialized = false;
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// static
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base::internal::LockImpl* LoggingLock::log_lock = NULL;
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// static
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LogLockingState LoggingLock::lock_log_file = LOCK_LOG_FILE;
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#if defined(OS_WIN)
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// static
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MutexHandle LoggingLock::log_mutex = NULL;
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#elif defined(OS_POSIX)
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pthread_mutex_t LoggingLock::log_mutex = PTHREAD_MUTEX_INITIALIZER;
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#endif
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// Called by logging functions to ensure that debug_file is initialized
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// and can be used for writing. Returns false if the file could not be
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// initialized. debug_file will be NULL in this case.
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bool InitializeLogFileHandle() {
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if (log_file)
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return true;
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if (!log_file_name) {
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// Nobody has called InitLogging to specify a debug log file, so here we
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// initialize the log file name to a default.
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log_file_name = new PathString(GetDefaultLogFile());
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}
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if ((logging_destination & LOG_TO_FILE) != 0) {
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#if defined(OS_WIN)
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log_file = CreateFile(log_file_name->c_str(), GENERIC_WRITE,
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FILE_SHARE_READ | FILE_SHARE_WRITE, NULL,
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OPEN_ALWAYS, FILE_ATTRIBUTE_NORMAL, NULL);
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if (log_file == INVALID_HANDLE_VALUE || log_file == NULL) {
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// try the current directory
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log_file = CreateFile(L".\\debug.log", GENERIC_WRITE,
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FILE_SHARE_READ | FILE_SHARE_WRITE, NULL,
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OPEN_ALWAYS, FILE_ATTRIBUTE_NORMAL, NULL);
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if (log_file == INVALID_HANDLE_VALUE || log_file == NULL) {
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log_file = NULL;
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return false;
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}
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}
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SetFilePointer(log_file, 0, 0, FILE_END);
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#elif defined(OS_POSIX)
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log_file = fopen(log_file_name->c_str(), "a");
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if (log_file == NULL)
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return false;
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#endif
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}
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return true;
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}
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void CloseFile(FileHandle log) {
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#if defined(OS_WIN)
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CloseHandle(log);
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#else
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fclose(log);
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#endif
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}
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void CloseLogFileUnlocked() {
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if (!log_file)
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return;
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CloseFile(log_file);
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log_file = NULL;
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}
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} // namespace
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LoggingSettings::LoggingSettings()
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: logging_dest(LOG_DEFAULT),
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log_file(NULL),
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lock_log(LOCK_LOG_FILE),
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delete_old(APPEND_TO_OLD_LOG_FILE),
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dcheck_state(DISABLE_DCHECK_FOR_NON_OFFICIAL_RELEASE_BUILDS) {}
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bool BaseInitLoggingImpl(const LoggingSettings& settings) {
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#if defined(OS_NACL)
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// Can log only to the system debug log.
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CHECK_EQ(settings.logging_dest & ~LOG_TO_SYSTEM_DEBUG_LOG, 0);
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#endif
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g_dcheck_state = settings.dcheck_state;
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CommandLine* command_line = CommandLine::ForCurrentProcess();
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// Don't bother initializing g_vlog_info unless we use one of the
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// vlog switches.
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if (command_line->HasSwitch(switches::kV) ||
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command_line->HasSwitch(switches::kVModule)) {
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// NOTE: If g_vlog_info has already been initialized, it might be in use
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// by another thread. Don't delete the old VLogInfo, just create a second
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// one. We keep track of both to avoid memory leak warnings.
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CHECK(!g_vlog_info_prev);
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g_vlog_info_prev = g_vlog_info;
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g_vlog_info =
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new VlogInfo(command_line->GetSwitchValueASCII(switches::kV),
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command_line->GetSwitchValueASCII(switches::kVModule),
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&min_log_level);
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}
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logging_destination = settings.logging_dest;
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// ignore file options unless logging to file is set.
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if ((logging_destination & LOG_TO_FILE) == 0)
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return true;
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LoggingLock::Init(settings.lock_log, settings.log_file);
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LoggingLock logging_lock;
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// Calling InitLogging twice or after some log call has already opened the
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// default log file will re-initialize to the new options.
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CloseLogFileUnlocked();
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if (!log_file_name)
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log_file_name = new PathString();
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*log_file_name = settings.log_file;
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if (settings.delete_old == DELETE_OLD_LOG_FILE)
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DeleteFilePath(*log_file_name);
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return InitializeLogFileHandle();
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}
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void SetMinLogLevel(int level) {
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min_log_level = std::min(LOG_ERROR_REPORT, level);
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}
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int GetMinLogLevel() {
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return min_log_level;
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}
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int GetVlogVerbosity() {
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return std::max(-1, LOG_INFO - GetMinLogLevel());
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}
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int GetVlogLevelHelper(const char* file, size_t N) {
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DCHECK_GT(N, 0U);
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// Note: g_vlog_info may change on a different thread during startup
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// (but will always be valid or NULL).
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VlogInfo* vlog_info = g_vlog_info;
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return vlog_info ?
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vlog_info->GetVlogLevel(base::StringPiece(file, N - 1)) :
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GetVlogVerbosity();
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}
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void SetLogItems(bool enable_process_id, bool enable_thread_id,
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bool enable_timestamp, bool enable_tickcount) {
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log_process_id = enable_process_id;
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log_thread_id = enable_thread_id;
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log_timestamp = enable_timestamp;
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log_tickcount = enable_tickcount;
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}
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void SetShowErrorDialogs(bool enable_dialogs) {
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show_error_dialogs = enable_dialogs;
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}
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void SetLogAssertHandler(LogAssertHandlerFunction handler) {
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log_assert_handler = handler;
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}
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void SetLogReportHandler(LogReportHandlerFunction handler) {
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log_report_handler = handler;
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}
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void SetLogMessageHandler(LogMessageHandlerFunction handler) {
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log_message_handler = handler;
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}
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LogMessageHandlerFunction GetLogMessageHandler() {
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return log_message_handler;
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}
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// MSVC doesn't like complex extern templates and DLLs.
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#if !defined(COMPILER_MSVC)
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// Explicit instantiations for commonly used comparisons.
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template std::string* MakeCheckOpString<int, int>(
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const int&, const int&, const char* names);
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template std::string* MakeCheckOpString<unsigned long, unsigned long>(
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const unsigned long&, const unsigned long&, const char* names);
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template std::string* MakeCheckOpString<unsigned long, unsigned int>(
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const unsigned long&, const unsigned int&, const char* names);
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template std::string* MakeCheckOpString<unsigned int, unsigned long>(
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const unsigned int&, const unsigned long&, const char* names);
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template std::string* MakeCheckOpString<std::string, std::string>(
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const std::string&, const std::string&, const char* name);
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#endif
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// Displays a message box to the user with the error message in it.
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// Used for fatal messages, where we close the app simultaneously.
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// This is for developers only; we don't use this in circumstances
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// (like release builds) where users could see it, since users don't
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// understand these messages anyway.
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void DisplayDebugMessageInDialog(const std::string& str) {
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if (str.empty())
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return;
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if (!show_error_dialogs)
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return;
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#if defined(OS_WIN)
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// For Windows programs, it's possible that the message loop is
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// messed up on a fatal error, and creating a MessageBox will cause
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// that message loop to be run. Instead, we try to spawn another
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// process that displays its command line. We look for "Debug
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// Message.exe" in the same directory as the application. If it
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// exists, we use it, otherwise, we use a regular message box.
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wchar_t prog_name[MAX_PATH];
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GetModuleFileNameW(NULL, prog_name, MAX_PATH);
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wchar_t* backslash = wcsrchr(prog_name, '\\');
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if (backslash)
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backslash[1] = 0;
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wcscat_s(prog_name, MAX_PATH, L"debug_message.exe");
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std::wstring cmdline = UTF8ToWide(str);
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if (cmdline.empty())
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return;
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STARTUPINFO startup_info;
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memset(&startup_info, 0, sizeof(startup_info));
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startup_info.cb = sizeof(startup_info);
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PROCESS_INFORMATION process_info;
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if (CreateProcessW(prog_name, &cmdline[0], NULL, NULL, false, 0, NULL,
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NULL, &startup_info, &process_info)) {
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WaitForSingleObject(process_info.hProcess, INFINITE);
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CloseHandle(process_info.hThread);
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CloseHandle(process_info.hProcess);
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} else {
|
|
// debug process broken, let's just do a message box
|
|
MessageBoxW(NULL, &cmdline[0], L"Fatal error",
|
|
MB_OK | MB_ICONHAND | MB_TOPMOST);
|
|
}
|
|
#else
|
|
// We intentionally don't implement a dialog on other platforms.
|
|
// You can just look at stderr.
|
|
#endif
|
|
}
|
|
|
|
#if defined(OS_WIN)
|
|
LogMessage::SaveLastError::SaveLastError() : last_error_(::GetLastError()) {
|
|
}
|
|
|
|
LogMessage::SaveLastError::~SaveLastError() {
|
|
::SetLastError(last_error_);
|
|
}
|
|
#endif // defined(OS_WIN)
|
|
|
|
LogMessage::LogMessage(const char* file, int line, LogSeverity severity,
|
|
int ctr)
|
|
: severity_(severity), file_(file), line_(line) {
|
|
Init(file, line);
|
|
}
|
|
|
|
LogMessage::LogMessage(const char* file, int line)
|
|
: severity_(LOG_INFO), file_(file), line_(line) {
|
|
Init(file, line);
|
|
}
|
|
|
|
LogMessage::LogMessage(const char* file, int line, LogSeverity severity)
|
|
: severity_(severity), file_(file), line_(line) {
|
|
Init(file, line);
|
|
}
|
|
|
|
LogMessage::LogMessage(const char* file, int line, std::string* result)
|
|
: severity_(LOG_FATAL), file_(file), line_(line) {
|
|
Init(file, line);
|
|
stream_ << "Check failed: " << *result;
|
|
delete result;
|
|
}
|
|
|
|
LogMessage::LogMessage(const char* file, int line, LogSeverity severity,
|
|
std::string* result)
|
|
: severity_(severity), file_(file), line_(line) {
|
|
Init(file, line);
|
|
stream_ << "Check failed: " << *result;
|
|
delete result;
|
|
}
|
|
|
|
LogMessage::~LogMessage() {
|
|
#if !defined(NDEBUG) && !defined(OS_NACL)
|
|
if (severity_ == LOG_FATAL) {
|
|
// Include a stack trace on a fatal.
|
|
base::debug::StackTrace trace;
|
|
stream_ << std::endl; // Newline to separate from log message.
|
|
trace.OutputToStream(&stream_);
|
|
}
|
|
#endif
|
|
stream_ << std::endl;
|
|
std::string str_newline(stream_.str());
|
|
|
|
// Give any log message handler first dibs on the message.
|
|
if (log_message_handler &&
|
|
log_message_handler(severity_, file_, line_,
|
|
message_start_, str_newline)) {
|
|
// The handler took care of it, no further processing.
|
|
return;
|
|
}
|
|
|
|
if ((logging_destination & LOG_TO_SYSTEM_DEBUG_LOG) != 0) {
|
|
#if defined(OS_WIN)
|
|
OutputDebugStringA(str_newline.c_str());
|
|
#elif defined(OS_ANDROID)
|
|
android_LogPriority priority =
|
|
(severity_ < 0) ? ANDROID_LOG_VERBOSE : ANDROID_LOG_UNKNOWN;
|
|
switch (severity_) {
|
|
case LOG_INFO:
|
|
priority = ANDROID_LOG_INFO;
|
|
break;
|
|
case LOG_WARNING:
|
|
priority = ANDROID_LOG_WARN;
|
|
break;
|
|
case LOG_ERROR:
|
|
case LOG_ERROR_REPORT:
|
|
priority = ANDROID_LOG_ERROR;
|
|
break;
|
|
case LOG_FATAL:
|
|
priority = ANDROID_LOG_FATAL;
|
|
break;
|
|
}
|
|
__android_log_write(priority, "chromium", str_newline.c_str());
|
|
#endif
|
|
fprintf(stderr, "%s", str_newline.c_str());
|
|
fflush(stderr);
|
|
} else if (severity_ >= kAlwaysPrintErrorLevel) {
|
|
// When we're only outputting to a log file, above a certain log level, we
|
|
// should still output to stderr so that we can better detect and diagnose
|
|
// problems with unit tests, especially on the buildbots.
|
|
fprintf(stderr, "%s", str_newline.c_str());
|
|
fflush(stderr);
|
|
}
|
|
|
|
// write to log file
|
|
if ((logging_destination & LOG_TO_FILE) != 0) {
|
|
// We can have multiple threads and/or processes, so try to prevent them
|
|
// from clobbering each other's writes.
|
|
// If the client app did not call InitLogging, and the lock has not
|
|
// been created do it now. We do this on demand, but if two threads try
|
|
// to do this at the same time, there will be a race condition to create
|
|
// the lock. This is why InitLogging should be called from the main
|
|
// thread at the beginning of execution.
|
|
LoggingLock::Init(LOCK_LOG_FILE, NULL);
|
|
LoggingLock logging_lock;
|
|
if (InitializeLogFileHandle()) {
|
|
#if defined(OS_WIN)
|
|
SetFilePointer(log_file, 0, 0, SEEK_END);
|
|
DWORD num_written;
|
|
WriteFile(log_file,
|
|
static_cast<const void*>(str_newline.c_str()),
|
|
static_cast<DWORD>(str_newline.length()),
|
|
&num_written,
|
|
NULL);
|
|
#else
|
|
fprintf(log_file, "%s", str_newline.c_str());
|
|
fflush(log_file);
|
|
#endif
|
|
}
|
|
}
|
|
|
|
if (severity_ == LOG_FATAL) {
|
|
// Ensure the first characters of the string are on the stack so they
|
|
// are contained in minidumps for diagnostic purposes.
|
|
char str_stack[1024];
|
|
str_newline.copy(str_stack, arraysize(str_stack));
|
|
base::debug::Alias(str_stack);
|
|
|
|
// display a message or break into the debugger on a fatal error
|
|
if (base::debug::BeingDebugged()) {
|
|
base::debug::BreakDebugger();
|
|
} else {
|
|
if (log_assert_handler) {
|
|
// make a copy of the string for the handler out of paranoia
|
|
log_assert_handler(std::string(stream_.str()));
|
|
} else {
|
|
// Don't use the string with the newline, get a fresh version to send to
|
|
// the debug message process. We also don't display assertions to the
|
|
// user in release mode. The enduser can't do anything with this
|
|
// information, and displaying message boxes when the application is
|
|
// hosed can cause additional problems.
|
|
#ifndef NDEBUG
|
|
DisplayDebugMessageInDialog(stream_.str());
|
|
#endif
|
|
// Crash the process to generate a dump.
|
|
base::debug::BreakDebugger();
|
|
}
|
|
}
|
|
} else if (severity_ == LOG_ERROR_REPORT) {
|
|
// We are here only if the user runs with --enable-dcheck in release mode.
|
|
if (log_report_handler) {
|
|
log_report_handler(std::string(stream_.str()));
|
|
} else {
|
|
DisplayDebugMessageInDialog(stream_.str());
|
|
}
|
|
}
|
|
}
|
|
|
|
// writes the common header info to the stream
|
|
void LogMessage::Init(const char* file, int line) {
|
|
base::StringPiece filename(file);
|
|
size_t last_slash_pos = filename.find_last_of("\\/");
|
|
if (last_slash_pos != base::StringPiece::npos)
|
|
filename.remove_prefix(last_slash_pos + 1);
|
|
|
|
// TODO(darin): It might be nice if the columns were fixed width.
|
|
|
|
stream_ << '[';
|
|
if (log_process_id)
|
|
stream_ << CurrentProcessId() << ':';
|
|
if (log_thread_id)
|
|
stream_ << base::PlatformThread::CurrentId() << ':';
|
|
if (log_timestamp) {
|
|
time_t t = time(NULL);
|
|
struct tm local_time = {0};
|
|
#if _MSC_VER >= 1400
|
|
localtime_s(&local_time, &t);
|
|
#else
|
|
localtime_r(&t, &local_time);
|
|
#endif
|
|
struct tm* tm_time = &local_time;
|
|
stream_ << std::setfill('0')
|
|
<< std::setw(2) << 1 + tm_time->tm_mon
|
|
<< std::setw(2) << tm_time->tm_mday
|
|
<< '/'
|
|
<< std::setw(2) << tm_time->tm_hour
|
|
<< std::setw(2) << tm_time->tm_min
|
|
<< std::setw(2) << tm_time->tm_sec
|
|
<< ':';
|
|
}
|
|
if (log_tickcount)
|
|
stream_ << TickCount() << ':';
|
|
if (severity_ >= 0)
|
|
stream_ << log_severity_names[severity_];
|
|
else
|
|
stream_ << "VERBOSE" << -severity_;
|
|
|
|
stream_ << ":" << filename << "(" << line << ")] ";
|
|
|
|
message_start_ = stream_.tellp();
|
|
}
|
|
|
|
#if defined(OS_WIN)
|
|
// This has already been defined in the header, but defining it again as DWORD
|
|
// ensures that the type used in the header is equivalent to DWORD. If not,
|
|
// the redefinition is a compile error.
|
|
typedef DWORD SystemErrorCode;
|
|
#endif
|
|
|
|
SystemErrorCode GetLastSystemErrorCode() {
|
|
#if defined(OS_WIN)
|
|
return ::GetLastError();
|
|
#elif defined(OS_POSIX)
|
|
return errno;
|
|
#else
|
|
#error Not implemented
|
|
#endif
|
|
}
|
|
|
|
#if defined(OS_WIN)
|
|
Win32ErrorLogMessage::Win32ErrorLogMessage(const char* file,
|
|
int line,
|
|
LogSeverity severity,
|
|
SystemErrorCode err,
|
|
const char* module)
|
|
: err_(err),
|
|
module_(module),
|
|
log_message_(file, line, severity) {
|
|
}
|
|
|
|
Win32ErrorLogMessage::Win32ErrorLogMessage(const char* file,
|
|
int line,
|
|
LogSeverity severity,
|
|
SystemErrorCode err)
|
|
: err_(err),
|
|
module_(NULL),
|
|
log_message_(file, line, severity) {
|
|
}
|
|
|
|
Win32ErrorLogMessage::~Win32ErrorLogMessage() {
|
|
const int error_message_buffer_size = 256;
|
|
char msgbuf[error_message_buffer_size];
|
|
DWORD flags = FORMAT_MESSAGE_FROM_SYSTEM | FORMAT_MESSAGE_IGNORE_INSERTS;
|
|
HMODULE hmod;
|
|
if (module_) {
|
|
hmod = GetModuleHandleA(module_);
|
|
if (hmod) {
|
|
flags |= FORMAT_MESSAGE_FROM_HMODULE;
|
|
} else {
|
|
// This makes a nested Win32ErrorLogMessage. It will have module_ of NULL
|
|
// so it will not call GetModuleHandle, so recursive errors are
|
|
// impossible.
|
|
DPLOG(WARNING) << "Couldn't open module " << module_
|
|
<< " for error message query";
|
|
}
|
|
} else {
|
|
hmod = NULL;
|
|
}
|
|
DWORD len = FormatMessageA(flags,
|
|
hmod,
|
|
err_,
|
|
0,
|
|
msgbuf,
|
|
sizeof(msgbuf) / sizeof(msgbuf[0]),
|
|
NULL);
|
|
if (len) {
|
|
while ((len > 0) &&
|
|
isspace(static_cast<unsigned char>(msgbuf[len - 1]))) {
|
|
msgbuf[--len] = 0;
|
|
}
|
|
stream() << ": " << msgbuf;
|
|
} else {
|
|
stream() << ": Error " << GetLastError() << " while retrieving error "
|
|
<< err_;
|
|
}
|
|
// We're about to crash (CHECK). Put |err_| on the stack (by placing it in a
|
|
// field) and use Alias in hopes that it makes it into crash dumps.
|
|
DWORD last_error = err_;
|
|
base::debug::Alias(&last_error);
|
|
}
|
|
#elif defined(OS_POSIX)
|
|
ErrnoLogMessage::ErrnoLogMessage(const char* file,
|
|
int line,
|
|
LogSeverity severity,
|
|
SystemErrorCode err)
|
|
: err_(err),
|
|
log_message_(file, line, severity) {
|
|
}
|
|
|
|
ErrnoLogMessage::~ErrnoLogMessage() {
|
|
stream() << ": " << safe_strerror(err_);
|
|
}
|
|
#endif // OS_WIN
|
|
|
|
void CloseLogFile() {
|
|
LoggingLock logging_lock;
|
|
CloseLogFileUnlocked();
|
|
}
|
|
|
|
void RawLog(int level, const char* message) {
|
|
if (level >= min_log_level) {
|
|
size_t bytes_written = 0;
|
|
const size_t message_len = strlen(message);
|
|
int rv;
|
|
while (bytes_written < message_len) {
|
|
rv = HANDLE_EINTR(
|
|
write(STDERR_FILENO, message + bytes_written,
|
|
message_len - bytes_written));
|
|
if (rv < 0) {
|
|
// Give up, nothing we can do now.
|
|
break;
|
|
}
|
|
bytes_written += rv;
|
|
}
|
|
|
|
if (message_len > 0 && message[message_len - 1] != '\n') {
|
|
do {
|
|
rv = HANDLE_EINTR(write(STDERR_FILENO, "\n", 1));
|
|
if (rv < 0) {
|
|
// Give up, nothing we can do now.
|
|
break;
|
|
}
|
|
} while (rv != 1);
|
|
}
|
|
}
|
|
|
|
if (level == LOG_FATAL)
|
|
base::debug::BreakDebugger();
|
|
}
|
|
|
|
// This was defined at the beginning of this file.
|
|
#undef write
|
|
|
|
#if defined(OS_WIN)
|
|
std::wstring GetLogFileFullPath() {
|
|
if (log_file_name)
|
|
return *log_file_name;
|
|
return std::wstring();
|
|
}
|
|
#endif
|
|
|
|
} // namespace logging
|
|
|
|
std::ostream& operator<<(std::ostream& out, const wchar_t* wstr) {
|
|
return out << WideToUTF8(std::wstring(wstr));
|
|
}
|