A media packaging and development framework for VOD and Live DASH and HLS applications, supporting Common Encryption for Widevine and other DRM Systems.
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Joey Parrish e6b57f72a8
feat: First phase of CMake build system implementation (#1072)
There are a lot of changes in this first phase, because there was a
lot of infrastructure required to get some meaningful amount of
porting done.  Future PRs should be simpler.

<b>Summary of changes:</b><details>

 - Remove old deps:
   - boringssl (replaced with mbedtls, lighter, easier to build)
   - gflags (replaced with absl::flags)
   - Chromium build tools
 - New deps to replace parts of Chromium base:
   - abseil-cpp
   - glog
   - nlohmann::json (for tests only)
 - Submodules, updates, and CMake build rules for third-party
   libraries:
   - curl
   - gmock/gtest
 - Ported internal libraries and their tests by removing Chromium deps
   and adding CMake build rules:
   - file (now using C++17 filesystem APIs)
   - license_notice
   - status
   - version
 - Test improvements
   - Removed file tests that can never be re-enabled
   - Re-enabled all other disabled file tests
   - Debug JSON values when HTTP tests fail
   - Fixed chunked-encoding issues in HTTP tests
 - Updated and refactored Dockerfiles testing
   - All docker files working, with OS versions updated to meet the
     new tool requirements
   - Local docker builds no longer write files to your working
     directory as root
   - Local docker builds can now be run in parallel without clobbering
     each others' build outputs
   - DEBUG=1 can drop you into an interactive shell when a docker
     build fails
 - Updated and heavily refactored workflows and Dockerfiles
   - All docker files now tested in parallel on GitHub, speeding up CI
   - All common workflow components broken out and using workflow_call
     instead of custom actions
   - Self-hosted runners now optional, to make testing easier on forks
   - CMake porting works-in-process can now be fully tested on GitHub
   - Building ported libraries and passing ported tests on all three
     platforms!
 - CI hacks for macOS removed, now testing on macos-latest!
 - Python2 no longer required!  (Only Python3)
 - Using strict build flags, treating all warnings as errors.

</details>

<b>Required to build:</b>

 - CMake >= 3.16
 - Python 3
 - A compiler supporting C++ >= 17
   - g++ >= 9 if using GCC (Clang also fine)
   - MSVC for Windows

<b>Still needs work:</b><details>

 - Moving other dependencies into submodules (if we keep them):
   - apple_apsl
   - icu
   - libevent
   - libpng
   - libwebm
   - libxml
   - modp_b64
   - protobuf
   - zlib
 - Port remaining internal libraries:
   - app
   - hls
   - media/base
   - media/chunking
   - media/codecs
   - media/crypto
   - media/demuxer
   - media/event
   - media/formats/dvb
   - media/formats/mp2t
   - media/formats/mp4
   - media/formats/packed_audio
   - media/formats/ttml
   - media/formats/webm
   - media/formats/webvtt
   - media/formats/wvm
   - media/origin
   - media/public
   - media/replicator
   - media/trick_play
   - mpd
 - Port main application
   - Add logging flags in absl and connect them to glog (which expects
     gflags)
 - Port pssh-box.py
 - Port main test targets (packager_test.py and packager_app.py)
 - Updating all requirement and build documentation
 - Remove any remaining refs to gclient, depot_tools, ninja
 - Update and complete release workflows using release-please
</details>

Issue #346 (Switch to abseil)
Issue #1047 (New build system)
2022-08-16 11:34:51 -07:00
.github feat: First phase of CMake build system implementation (#1072) 2022-08-16 11:34:51 -07:00
docs feat: First phase of CMake build system implementation (#1072) 2022-08-16 11:34:51 -07:00
npm chore: Update URLs after moving projects (#1042) 2022-03-07 11:56:34 -08:00
packager feat: First phase of CMake build system implementation (#1072) 2022-08-16 11:34:51 -07:00
.clang-format Use Chromium style for clang-format 2014-07-02 22:49:46 +00:00
.dockerignore Reduce Docker image size 2018-12-20 13:31:03 -08:00
.gitignore feat: First phase of CMake build system implementation (#1072) 2022-08-16 11:34:51 -07:00
.gitmodules feat: First phase of CMake build system implementation (#1072) 2022-08-16 11:34:51 -07:00
AUTHORS Added MPEG-H support (mha1, mhm1) 2021-06-29 23:10:53 -07:00
CHANGELOG.md chore: Update URLs after moving projects (#1042) 2022-03-07 11:56:34 -08:00
CMakeLists.txt feat: First phase of CMake build system implementation (#1072) 2022-08-16 11:34:51 -07:00
CONTRIBUTING.md Add AUTHORS, CONTRIBUTORS, CONTRIBUTING.md, and README.md 2014-04-19 00:05:38 +00:00
CONTRIBUTORS Added MPEG-H support (mha1, mhm1) 2021-06-29 23:10:53 -07:00
Dockerfile feat: First phase of CMake build system implementation (#1072) 2022-08-16 11:34:51 -07:00
LICENSE Update README and LICENSE 2016-09-07 19:22:41 +00:00
README.md docs: Deprecate the mailing list for releases (#1071) 2022-06-28 09:58:17 -07:00
chromium-LICENSE Add Chromium license 2014-04-10 19:58:08 +00:00

README.md

Shaka Packager

Shaka Packager is a tool and a media packaging SDK for DASH and HLS packaging and encryption. It can prepare and package media content for online streaming.

Shaka Packager supports:

  • Both Video-On-Demand and Live.

  • Streaming formats:

  • Key systems:

  • Encryption standards:

  • Media Containers and codecs

    Codecs ISO-BMFF WebM MPEG2-TS WVM Packed Audio²
    H264 (AVC) I / O - I / O I -
    H265 (HEVC) I / O - I - -
    VP8 I / O I / O - - -
    VP9 I / O I / O - - -
    AV1 I / O I / O - - -
    AAC I / O - I / O I O
    MP3 O - I / O - O
    Dolby AC3 I / O - I / O - O
    Dolby EAC3 I / O - O - O
    MPEG-H Audio I / O - - - -
    Dolby AC4 I / O - - - -
    DTS I / O - - - -
    FLAC I / O - - - -
    Opus I / O³ I / O - - -
    Vorbis - I / O - - -

    NOTES:

  • Subtitles

    Format Input Output
    Text WebVTT Y Y
    WebVTT in MP4 #405 Y
    Text TTML Y
    TTML in MP4 - Y
    DVB-SUB Y -
    Teletext #272 -
    • ⁴: TTML input is only supported with TTML output (pass-through, DASH only), see also #584.
  • Platforms
    • Linux
    • Mac
    • Windows
    • Cross compiling for ARM is also supported.

1: Limited support

Getting Shaka Packager

There are several ways you can get Shaka Packager.

Useful Links

Contributing

If you have improvements or fixes, we would love to have your contributions. See https://github.com/shaka-project/shaka-packager/blob/main/CONTRIBUTING.md for details.