569 lines
17 KiB
C++
569 lines
17 KiB
C++
// Copyright (c) 2011 The Chromium Authors. All rights reserved.
|
|
// Use of this source code is governed by a BSD-style license that can be
|
|
// found in the LICENSE file.
|
|
|
|
#include "base/metrics/stats_table.h"
|
|
|
|
#include "base/logging.h"
|
|
#include "base/memory/scoped_ptr.h"
|
|
#include "base/memory/shared_memory.h"
|
|
#include "base/process/process_handle.h"
|
|
#include "base/strings/string_piece.h"
|
|
#include "base/strings/string_util.h"
|
|
#include "base/strings/utf_string_conversions.h"
|
|
#include "base/threading/platform_thread.h"
|
|
#include "base/threading/thread_local_storage.h"
|
|
|
|
#if defined(OS_POSIX)
|
|
#include "errno.h"
|
|
#endif
|
|
|
|
namespace base {
|
|
|
|
// The StatsTable uses a shared memory segment that is laid out as follows
|
|
//
|
|
// +-------------------------------------------+
|
|
// | Version | Size | MaxCounters | MaxThreads |
|
|
// +-------------------------------------------+
|
|
// | Thread names table |
|
|
// +-------------------------------------------+
|
|
// | Thread TID table |
|
|
// +-------------------------------------------+
|
|
// | Thread PID table |
|
|
// +-------------------------------------------+
|
|
// | Counter names table |
|
|
// +-------------------------------------------+
|
|
// | Data |
|
|
// +-------------------------------------------+
|
|
//
|
|
// The data layout is a grid, where the columns are the thread_ids and the
|
|
// rows are the counter_ids.
|
|
//
|
|
// If the first character of the thread_name is '\0', then that column is
|
|
// empty.
|
|
// If the first character of the counter_name is '\0', then that row is
|
|
// empty.
|
|
//
|
|
// About Locking:
|
|
// This class is designed to be both multi-thread and multi-process safe.
|
|
// Aside from initialization, this is done by partitioning the data which
|
|
// each thread uses so that no locking is required. However, to allocate
|
|
// the rows and columns of the table to particular threads, locking is
|
|
// required.
|
|
//
|
|
// At the shared-memory level, we have a lock. This lock protects the
|
|
// shared-memory table only, and is used when we create new counters (e.g.
|
|
// use rows) or when we register new threads (e.g. use columns). Reading
|
|
// data from the table does not require any locking at the shared memory
|
|
// level.
|
|
//
|
|
// Each process which accesses the table will create a StatsTable object.
|
|
// The StatsTable maintains a hash table of the existing counters in the
|
|
// table for faster lookup. Since the hash table is process specific,
|
|
// each process maintains its own cache. We avoid complexity here by never
|
|
// de-allocating from the hash table. (Counters are dynamically added,
|
|
// but not dynamically removed).
|
|
|
|
// In order for external viewers to be able to read our shared memory,
|
|
// we all need to use the same size ints.
|
|
COMPILE_ASSERT(sizeof(int)==4, expect_4_byte_ints);
|
|
|
|
namespace {
|
|
|
|
// An internal version in case we ever change the format of this
|
|
// file, and so that we can identify our table.
|
|
const int kTableVersion = 0x13131313;
|
|
|
|
// The name for un-named counters and threads in the table.
|
|
const char kUnknownName[] = "<unknown>";
|
|
|
|
// Calculates delta to align an offset to the size of an int
|
|
inline int AlignOffset(int offset) {
|
|
return (sizeof(int) - (offset % sizeof(int))) % sizeof(int);
|
|
}
|
|
|
|
inline int AlignedSize(int size) {
|
|
return size + AlignOffset(size);
|
|
}
|
|
|
|
} // namespace
|
|
|
|
// The StatsTable::Private maintains convenience pointers into the
|
|
// shared memory segment. Use this class to keep the data structure
|
|
// clean and accessible.
|
|
class StatsTable::Private {
|
|
public:
|
|
// Various header information contained in the memory mapped segment.
|
|
struct TableHeader {
|
|
int version;
|
|
int size;
|
|
int max_counters;
|
|
int max_threads;
|
|
};
|
|
|
|
// Construct a new Private based on expected size parameters, or
|
|
// return NULL on failure.
|
|
static Private* New(const std::string& name, int size,
|
|
int max_threads, int max_counters);
|
|
|
|
SharedMemory* shared_memory() { return &shared_memory_; }
|
|
|
|
// Accessors for our header pointers
|
|
TableHeader* table_header() const { return table_header_; }
|
|
int version() const { return table_header_->version; }
|
|
int size() const { return table_header_->size; }
|
|
int max_counters() const { return table_header_->max_counters; }
|
|
int max_threads() const { return table_header_->max_threads; }
|
|
|
|
// Accessors for our tables
|
|
char* thread_name(int slot_id) const {
|
|
return &thread_names_table_[
|
|
(slot_id-1) * (StatsTable::kMaxThreadNameLength)];
|
|
}
|
|
PlatformThreadId* thread_tid(int slot_id) const {
|
|
return &(thread_tid_table_[slot_id-1]);
|
|
}
|
|
int* thread_pid(int slot_id) const {
|
|
return &(thread_pid_table_[slot_id-1]);
|
|
}
|
|
char* counter_name(int counter_id) const {
|
|
return &counter_names_table_[
|
|
(counter_id-1) * (StatsTable::kMaxCounterNameLength)];
|
|
}
|
|
int* row(int counter_id) const {
|
|
return &data_table_[(counter_id-1) * max_threads()];
|
|
}
|
|
|
|
private:
|
|
// Constructor is private because you should use New() instead.
|
|
Private()
|
|
: table_header_(NULL),
|
|
thread_names_table_(NULL),
|
|
thread_tid_table_(NULL),
|
|
thread_pid_table_(NULL),
|
|
counter_names_table_(NULL),
|
|
data_table_(NULL) {
|
|
}
|
|
|
|
// Initializes the table on first access. Sets header values
|
|
// appropriately and zeroes all counters.
|
|
void InitializeTable(void* memory, int size, int max_counters,
|
|
int max_threads);
|
|
|
|
// Initializes our in-memory pointers into a pre-created StatsTable.
|
|
void ComputeMappedPointers(void* memory);
|
|
|
|
SharedMemory shared_memory_;
|
|
TableHeader* table_header_;
|
|
char* thread_names_table_;
|
|
PlatformThreadId* thread_tid_table_;
|
|
int* thread_pid_table_;
|
|
char* counter_names_table_;
|
|
int* data_table_;
|
|
};
|
|
|
|
// static
|
|
StatsTable::Private* StatsTable::Private::New(const std::string& name,
|
|
int size,
|
|
int max_threads,
|
|
int max_counters) {
|
|
scoped_ptr<Private> priv(new Private());
|
|
if (!priv->shared_memory_.CreateNamed(name, true, size))
|
|
return NULL;
|
|
if (!priv->shared_memory_.Map(size))
|
|
return NULL;
|
|
void* memory = priv->shared_memory_.memory();
|
|
|
|
TableHeader* header = static_cast<TableHeader*>(memory);
|
|
|
|
// If the version does not match, then assume the table needs
|
|
// to be initialized.
|
|
if (header->version != kTableVersion)
|
|
priv->InitializeTable(memory, size, max_counters, max_threads);
|
|
|
|
// We have a valid table, so compute our pointers.
|
|
priv->ComputeMappedPointers(memory);
|
|
|
|
return priv.release();
|
|
}
|
|
|
|
void StatsTable::Private::InitializeTable(void* memory, int size,
|
|
int max_counters,
|
|
int max_threads) {
|
|
// Zero everything.
|
|
memset(memory, 0, size);
|
|
|
|
// Initialize the header.
|
|
TableHeader* header = static_cast<TableHeader*>(memory);
|
|
header->version = kTableVersion;
|
|
header->size = size;
|
|
header->max_counters = max_counters;
|
|
header->max_threads = max_threads;
|
|
}
|
|
|
|
void StatsTable::Private::ComputeMappedPointers(void* memory) {
|
|
char* data = static_cast<char*>(memory);
|
|
int offset = 0;
|
|
|
|
table_header_ = reinterpret_cast<TableHeader*>(data);
|
|
offset += sizeof(*table_header_);
|
|
offset += AlignOffset(offset);
|
|
|
|
// Verify we're looking at a valid StatsTable.
|
|
DCHECK_EQ(table_header_->version, kTableVersion);
|
|
|
|
thread_names_table_ = reinterpret_cast<char*>(data + offset);
|
|
offset += sizeof(char) *
|
|
max_threads() * StatsTable::kMaxThreadNameLength;
|
|
offset += AlignOffset(offset);
|
|
|
|
thread_tid_table_ = reinterpret_cast<PlatformThreadId*>(data + offset);
|
|
offset += sizeof(int) * max_threads();
|
|
offset += AlignOffset(offset);
|
|
|
|
thread_pid_table_ = reinterpret_cast<int*>(data + offset);
|
|
offset += sizeof(int) * max_threads();
|
|
offset += AlignOffset(offset);
|
|
|
|
counter_names_table_ = reinterpret_cast<char*>(data + offset);
|
|
offset += sizeof(char) *
|
|
max_counters() * StatsTable::kMaxCounterNameLength;
|
|
offset += AlignOffset(offset);
|
|
|
|
data_table_ = reinterpret_cast<int*>(data + offset);
|
|
offset += sizeof(int) * max_threads() * max_counters();
|
|
|
|
DCHECK_EQ(offset, size());
|
|
}
|
|
|
|
// TLSData carries the data stored in the TLS slots for the
|
|
// StatsTable. This is used so that we can properly cleanup when the
|
|
// thread exits and return the table slot.
|
|
//
|
|
// Each thread that calls RegisterThread in the StatsTable will have
|
|
// a TLSData stored in its TLS.
|
|
struct StatsTable::TLSData {
|
|
StatsTable* table;
|
|
int slot;
|
|
};
|
|
|
|
// We keep a singleton table which can be easily accessed.
|
|
StatsTable* global_table = NULL;
|
|
|
|
StatsTable::StatsTable(const std::string& name, int max_threads,
|
|
int max_counters)
|
|
: impl_(NULL),
|
|
tls_index_(SlotReturnFunction) {
|
|
int table_size =
|
|
AlignedSize(sizeof(Private::TableHeader)) +
|
|
AlignedSize((max_counters * sizeof(char) * kMaxCounterNameLength)) +
|
|
AlignedSize((max_threads * sizeof(char) * kMaxThreadNameLength)) +
|
|
AlignedSize(max_threads * sizeof(int)) +
|
|
AlignedSize(max_threads * sizeof(int)) +
|
|
AlignedSize((sizeof(int) * (max_counters * max_threads)));
|
|
|
|
impl_ = Private::New(name, table_size, max_threads, max_counters);
|
|
|
|
if (!impl_)
|
|
DPLOG(ERROR) << "StatsTable did not initialize";
|
|
}
|
|
|
|
StatsTable::~StatsTable() {
|
|
// Before we tear down our copy of the table, be sure to
|
|
// unregister our thread.
|
|
UnregisterThread();
|
|
|
|
// Return ThreadLocalStorage. At this point, if any registered threads
|
|
// still exist, they cannot Unregister.
|
|
tls_index_.Free();
|
|
|
|
// Cleanup our shared memory.
|
|
delete impl_;
|
|
|
|
// If we are the global table, unregister ourselves.
|
|
if (global_table == this)
|
|
global_table = NULL;
|
|
}
|
|
|
|
StatsTable* StatsTable::current() {
|
|
return global_table;
|
|
}
|
|
|
|
void StatsTable::set_current(StatsTable* value) {
|
|
global_table = value;
|
|
}
|
|
|
|
int StatsTable::GetSlot() const {
|
|
TLSData* data = GetTLSData();
|
|
if (!data)
|
|
return 0;
|
|
return data->slot;
|
|
}
|
|
|
|
int StatsTable::RegisterThread(const std::string& name) {
|
|
int slot = 0;
|
|
if (!impl_)
|
|
return 0;
|
|
|
|
// Registering a thread requires that we lock the shared memory
|
|
// so that two threads don't grab the same slot. Fortunately,
|
|
// thread creation shouldn't happen in inner loops.
|
|
{
|
|
SharedMemoryAutoLock lock(impl_->shared_memory());
|
|
slot = FindEmptyThread();
|
|
if (!slot) {
|
|
return 0;
|
|
}
|
|
|
|
// We have space, so consume a column in the table.
|
|
std::string thread_name = name;
|
|
if (name.empty())
|
|
thread_name = kUnknownName;
|
|
strlcpy(impl_->thread_name(slot), thread_name.c_str(),
|
|
kMaxThreadNameLength);
|
|
*(impl_->thread_tid(slot)) = PlatformThread::CurrentId();
|
|
*(impl_->thread_pid(slot)) = GetCurrentProcId();
|
|
}
|
|
|
|
// Set our thread local storage.
|
|
TLSData* data = new TLSData;
|
|
data->table = this;
|
|
data->slot = slot;
|
|
tls_index_.Set(data);
|
|
return slot;
|
|
}
|
|
|
|
int StatsTable::CountThreadsRegistered() const {
|
|
if (!impl_)
|
|
return 0;
|
|
|
|
// Loop through the shared memory and count the threads that are active.
|
|
// We intentionally do not lock the table during the operation.
|
|
int count = 0;
|
|
for (int index = 1; index <= impl_->max_threads(); index++) {
|
|
char* name = impl_->thread_name(index);
|
|
if (*name != '\0')
|
|
count++;
|
|
}
|
|
return count;
|
|
}
|
|
|
|
int StatsTable::FindCounter(const std::string& name) {
|
|
// Note: the API returns counters numbered from 1..N, although
|
|
// internally, the array is 0..N-1. This is so that we can return
|
|
// zero as "not found".
|
|
if (!impl_)
|
|
return 0;
|
|
|
|
// Create a scope for our auto-lock.
|
|
{
|
|
AutoLock scoped_lock(counters_lock_);
|
|
|
|
// Attempt to find the counter.
|
|
CountersMap::const_iterator iter;
|
|
iter = counters_.find(name);
|
|
if (iter != counters_.end())
|
|
return iter->second;
|
|
}
|
|
|
|
// Counter does not exist, so add it.
|
|
return AddCounter(name);
|
|
}
|
|
|
|
int* StatsTable::GetLocation(int counter_id, int slot_id) const {
|
|
if (!impl_)
|
|
return NULL;
|
|
if (slot_id > impl_->max_threads())
|
|
return NULL;
|
|
|
|
int* row = impl_->row(counter_id);
|
|
return &(row[slot_id-1]);
|
|
}
|
|
|
|
const char* StatsTable::GetRowName(int index) const {
|
|
if (!impl_)
|
|
return NULL;
|
|
|
|
return impl_->counter_name(index);
|
|
}
|
|
|
|
int StatsTable::GetRowValue(int index) const {
|
|
return GetRowValue(index, 0);
|
|
}
|
|
|
|
int StatsTable::GetRowValue(int index, int pid) const {
|
|
if (!impl_)
|
|
return 0;
|
|
|
|
int rv = 0;
|
|
int* row = impl_->row(index);
|
|
for (int slot_id = 0; slot_id < impl_->max_threads(); slot_id++) {
|
|
if (pid == 0 || *impl_->thread_pid(slot_id) == pid)
|
|
rv += row[slot_id];
|
|
}
|
|
return rv;
|
|
}
|
|
|
|
int StatsTable::GetCounterValue(const std::string& name) {
|
|
return GetCounterValue(name, 0);
|
|
}
|
|
|
|
int StatsTable::GetCounterValue(const std::string& name, int pid) {
|
|
if (!impl_)
|
|
return 0;
|
|
|
|
int row = FindCounter(name);
|
|
if (!row)
|
|
return 0;
|
|
return GetRowValue(row, pid);
|
|
}
|
|
|
|
int StatsTable::GetMaxCounters() const {
|
|
if (!impl_)
|
|
return 0;
|
|
return impl_->max_counters();
|
|
}
|
|
|
|
int StatsTable::GetMaxThreads() const {
|
|
if (!impl_)
|
|
return 0;
|
|
return impl_->max_threads();
|
|
}
|
|
|
|
int* StatsTable::FindLocation(const char* name) {
|
|
// Get the static StatsTable
|
|
StatsTable *table = StatsTable::current();
|
|
if (!table)
|
|
return NULL;
|
|
|
|
// Get the slot for this thread. Try to register
|
|
// it if none exists.
|
|
int slot = table->GetSlot();
|
|
if (!slot && !(slot = table->RegisterThread(std::string())))
|
|
return NULL;
|
|
|
|
// Find the counter id for the counter.
|
|
std::string str_name(name);
|
|
int counter = table->FindCounter(str_name);
|
|
|
|
// Now we can find the location in the table.
|
|
return table->GetLocation(counter, slot);
|
|
}
|
|
|
|
void StatsTable::UnregisterThread() {
|
|
UnregisterThread(GetTLSData());
|
|
}
|
|
|
|
void StatsTable::UnregisterThread(TLSData* data) {
|
|
if (!data)
|
|
return;
|
|
DCHECK(impl_);
|
|
|
|
// Mark the slot free by zeroing out the thread name.
|
|
char* name = impl_->thread_name(data->slot);
|
|
*name = '\0';
|
|
|
|
// Remove the calling thread's TLS so that it cannot use the slot.
|
|
tls_index_.Set(NULL);
|
|
delete data;
|
|
}
|
|
|
|
void StatsTable::SlotReturnFunction(void* data) {
|
|
// This is called by the TLS destructor, which on some platforms has
|
|
// already cleared the TLS info, so use the tls_data argument
|
|
// rather than trying to fetch it ourselves.
|
|
TLSData* tls_data = static_cast<TLSData*>(data);
|
|
if (tls_data) {
|
|
DCHECK(tls_data->table);
|
|
tls_data->table->UnregisterThread(tls_data);
|
|
}
|
|
}
|
|
|
|
int StatsTable::FindEmptyThread() const {
|
|
// Note: the API returns slots numbered from 1..N, although
|
|
// internally, the array is 0..N-1. This is so that we can return
|
|
// zero as "not found".
|
|
//
|
|
// The reason for doing this is because the thread 'slot' is stored
|
|
// in TLS, which is always initialized to zero, not -1. If 0 were
|
|
// returned as a valid slot number, it would be confused with the
|
|
// uninitialized state.
|
|
if (!impl_)
|
|
return 0;
|
|
|
|
int index = 1;
|
|
for (; index <= impl_->max_threads(); index++) {
|
|
char* name = impl_->thread_name(index);
|
|
if (!*name)
|
|
break;
|
|
}
|
|
if (index > impl_->max_threads())
|
|
return 0; // The table is full.
|
|
return index;
|
|
}
|
|
|
|
int StatsTable::FindCounterOrEmptyRow(const std::string& name) const {
|
|
// Note: the API returns slots numbered from 1..N, although
|
|
// internally, the array is 0..N-1. This is so that we can return
|
|
// zero as "not found".
|
|
//
|
|
// There isn't much reason for this other than to be consistent
|
|
// with the way we track columns for thread slots. (See comments
|
|
// in FindEmptyThread for why it is done this way).
|
|
if (!impl_)
|
|
return 0;
|
|
|
|
int free_slot = 0;
|
|
for (int index = 1; index <= impl_->max_counters(); index++) {
|
|
char* row_name = impl_->counter_name(index);
|
|
if (!*row_name && !free_slot)
|
|
free_slot = index; // save that we found a free slot
|
|
else if (!strncmp(row_name, name.c_str(), kMaxCounterNameLength))
|
|
return index;
|
|
}
|
|
return free_slot;
|
|
}
|
|
|
|
int StatsTable::AddCounter(const std::string& name) {
|
|
if (!impl_)
|
|
return 0;
|
|
|
|
int counter_id = 0;
|
|
{
|
|
// To add a counter to the shared memory, we need the
|
|
// shared memory lock.
|
|
SharedMemoryAutoLock lock(impl_->shared_memory());
|
|
|
|
// We have space, so create a new counter.
|
|
counter_id = FindCounterOrEmptyRow(name);
|
|
if (!counter_id)
|
|
return 0;
|
|
|
|
std::string counter_name = name;
|
|
if (name.empty())
|
|
counter_name = kUnknownName;
|
|
strlcpy(impl_->counter_name(counter_id), counter_name.c_str(),
|
|
kMaxCounterNameLength);
|
|
}
|
|
|
|
// now add to our in-memory cache
|
|
{
|
|
AutoLock lock(counters_lock_);
|
|
counters_[name] = counter_id;
|
|
}
|
|
return counter_id;
|
|
}
|
|
|
|
StatsTable::TLSData* StatsTable::GetTLSData() const {
|
|
TLSData* data =
|
|
static_cast<TLSData*>(tls_index_.Get());
|
|
if (!data)
|
|
return NULL;
|
|
|
|
DCHECK(data->slot);
|
|
DCHECK_EQ(data->table, this);
|
|
return data;
|
|
}
|
|
|
|
} // namespace base
|