256 lines
8.3 KiB
C++
256 lines
8.3 KiB
C++
// Copyright (c) 2013 The Chromium Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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#include "base/process/kill.h"
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#include <io.h>
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#include <windows.h>
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#include "base/bind.h"
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#include "base/bind_helpers.h"
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#include "base/logging.h"
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#include "base/message_loop/message_loop.h"
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#include "base/process/process_iterator.h"
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#include "base/win/object_watcher.h"
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namespace base {
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namespace {
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// Exit codes with special meanings on Windows.
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const DWORD kNormalTerminationExitCode = 0;
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const DWORD kDebuggerInactiveExitCode = 0xC0000354;
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const DWORD kKeyboardInterruptExitCode = 0xC000013A;
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const DWORD kDebuggerTerminatedExitCode = 0x40010004;
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// This exit code is used by the Windows task manager when it kills a
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// process. It's value is obviously not that unique, and it's
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// surprising to me that the task manager uses this value, but it
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// seems to be common practice on Windows to test for it as an
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// indication that the task manager has killed something if the
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// process goes away.
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const DWORD kProcessKilledExitCode = 1;
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// Maximum amount of time (in milliseconds) to wait for the process to exit.
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static const int kWaitInterval = 2000;
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class TimerExpiredTask : public win::ObjectWatcher::Delegate {
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public:
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explicit TimerExpiredTask(ProcessHandle process);
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~TimerExpiredTask();
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void TimedOut();
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// MessageLoop::Watcher -----------------------------------------------------
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virtual void OnObjectSignaled(HANDLE object);
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private:
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void KillProcess();
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// The process that we are watching.
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ProcessHandle process_;
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win::ObjectWatcher watcher_;
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DISALLOW_COPY_AND_ASSIGN(TimerExpiredTask);
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};
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TimerExpiredTask::TimerExpiredTask(ProcessHandle process) : process_(process) {
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watcher_.StartWatching(process_, this);
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}
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TimerExpiredTask::~TimerExpiredTask() {
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TimedOut();
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DCHECK(!process_) << "Make sure to close the handle.";
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}
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void TimerExpiredTask::TimedOut() {
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if (process_)
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KillProcess();
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}
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void TimerExpiredTask::OnObjectSignaled(HANDLE object) {
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CloseHandle(process_);
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process_ = NULL;
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}
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void TimerExpiredTask::KillProcess() {
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// Stop watching the process handle since we're killing it.
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watcher_.StopWatching();
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// OK, time to get frisky. We don't actually care when the process
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// terminates. We just care that it eventually terminates, and that's what
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// TerminateProcess should do for us. Don't check for the result code since
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// it fails quite often. This should be investigated eventually.
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base::KillProcess(process_, kProcessKilledExitCode, false);
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// Now, just cleanup as if the process exited normally.
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OnObjectSignaled(process_);
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}
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} // namespace
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bool KillProcess(ProcessHandle process, int exit_code, bool wait) {
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bool result = (TerminateProcess(process, exit_code) != FALSE);
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if (result && wait) {
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// The process may not end immediately due to pending I/O
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if (WAIT_OBJECT_0 != WaitForSingleObject(process, 60 * 1000))
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DLOG_GETLASTERROR(ERROR) << "Error waiting for process exit";
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} else if (!result) {
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DLOG_GETLASTERROR(ERROR) << "Unable to terminate process";
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}
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return result;
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}
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// Attempts to kill the process identified by the given process
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// entry structure, giving it the specified exit code.
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// Returns true if this is successful, false otherwise.
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bool KillProcessById(ProcessId process_id, int exit_code, bool wait) {
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HANDLE process = OpenProcess(PROCESS_TERMINATE | SYNCHRONIZE,
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FALSE, // Don't inherit handle
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process_id);
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if (!process) {
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DLOG_GETLASTERROR(ERROR) << "Unable to open process " << process_id;
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return false;
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}
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bool ret = KillProcess(process, exit_code, wait);
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CloseHandle(process);
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return ret;
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}
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TerminationStatus GetTerminationStatus(ProcessHandle handle, int* exit_code) {
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DWORD tmp_exit_code = 0;
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if (!::GetExitCodeProcess(handle, &tmp_exit_code)) {
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DLOG_GETLASTERROR(FATAL) << "GetExitCodeProcess() failed";
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if (exit_code) {
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// This really is a random number. We haven't received any
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// information about the exit code, presumably because this
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// process doesn't have permission to get the exit code, or
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// because of some other cause for GetExitCodeProcess to fail
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// (MSDN docs don't give the possible failure error codes for
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// this function, so it could be anything). But we don't want
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// to leave exit_code uninitialized, since that could cause
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// random interpretations of the exit code. So we assume it
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// terminated "normally" in this case.
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*exit_code = kNormalTerminationExitCode;
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}
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// Assume the child has exited normally if we can't get the exit
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// code.
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return TERMINATION_STATUS_NORMAL_TERMINATION;
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}
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if (tmp_exit_code == STILL_ACTIVE) {
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DWORD wait_result = WaitForSingleObject(handle, 0);
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if (wait_result == WAIT_TIMEOUT) {
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if (exit_code)
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*exit_code = wait_result;
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return TERMINATION_STATUS_STILL_RUNNING;
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}
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if (wait_result == WAIT_FAILED) {
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DLOG_GETLASTERROR(ERROR) << "WaitForSingleObject() failed";
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} else {
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DCHECK_EQ(WAIT_OBJECT_0, wait_result);
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// Strange, the process used 0x103 (STILL_ACTIVE) as exit code.
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NOTREACHED();
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}
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return TERMINATION_STATUS_ABNORMAL_TERMINATION;
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}
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if (exit_code)
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*exit_code = tmp_exit_code;
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switch (tmp_exit_code) {
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case kNormalTerminationExitCode:
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return TERMINATION_STATUS_NORMAL_TERMINATION;
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case kDebuggerInactiveExitCode: // STATUS_DEBUGGER_INACTIVE.
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case kKeyboardInterruptExitCode: // Control-C/end session.
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case kDebuggerTerminatedExitCode: // Debugger terminated process.
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case kProcessKilledExitCode: // Task manager kill.
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return TERMINATION_STATUS_PROCESS_WAS_KILLED;
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default:
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// All other exit codes indicate crashes.
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return TERMINATION_STATUS_PROCESS_CRASHED;
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}
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}
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bool WaitForExitCode(ProcessHandle handle, int* exit_code) {
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bool success = WaitForExitCodeWithTimeout(
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handle, exit_code, base::TimeDelta::FromMilliseconds(INFINITE));
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CloseProcessHandle(handle);
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return success;
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}
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bool WaitForExitCodeWithTimeout(ProcessHandle handle,
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int* exit_code,
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base::TimeDelta timeout) {
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if (::WaitForSingleObject(handle, timeout.InMilliseconds()) != WAIT_OBJECT_0)
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return false;
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DWORD temp_code; // Don't clobber out-parameters in case of failure.
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if (!::GetExitCodeProcess(handle, &temp_code))
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return false;
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*exit_code = temp_code;
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return true;
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}
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bool WaitForProcessesToExit(const FilePath::StringType& executable_name,
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base::TimeDelta wait,
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const ProcessFilter* filter) {
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const ProcessEntry* entry;
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bool result = true;
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DWORD start_time = GetTickCount();
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NamedProcessIterator iter(executable_name, filter);
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while ((entry = iter.NextProcessEntry())) {
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DWORD remaining_wait = std::max<int64>(
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0, wait.InMilliseconds() - (GetTickCount() - start_time));
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HANDLE process = OpenProcess(SYNCHRONIZE,
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FALSE,
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entry->th32ProcessID);
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DWORD wait_result = WaitForSingleObject(process, remaining_wait);
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CloseHandle(process);
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result = result && (wait_result == WAIT_OBJECT_0);
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}
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return result;
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}
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bool WaitForSingleProcess(ProcessHandle handle, base::TimeDelta wait) {
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int exit_code;
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if (!WaitForExitCodeWithTimeout(handle, &exit_code, wait))
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return false;
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return exit_code == 0;
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}
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bool CleanupProcesses(const FilePath::StringType& executable_name,
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base::TimeDelta wait,
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int exit_code,
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const ProcessFilter* filter) {
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bool exited_cleanly = WaitForProcessesToExit(executable_name, wait, filter);
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if (!exited_cleanly)
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KillProcesses(executable_name, exit_code, filter);
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return exited_cleanly;
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}
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void EnsureProcessTerminated(ProcessHandle process) {
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DCHECK(process != GetCurrentProcess());
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// If already signaled, then we are done!
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if (WaitForSingleObject(process, 0) == WAIT_OBJECT_0) {
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CloseHandle(process);
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return;
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}
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MessageLoop::current()->PostDelayedTask(
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FROM_HERE,
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base::Bind(&TimerExpiredTask::TimedOut,
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base::Owned(new TimerExpiredTask(process))),
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base::TimeDelta::FromMilliseconds(kWaitInterval));
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}
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} // namespace base
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