214 lines
9.5 KiB
C
214 lines
9.5 KiB
C
/*
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* Alpha optimized DSP utils
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* Copyright (c) 2002 Falk Hueffner <falk@debian.org>
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*
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* This file is part of FFmpeg.
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*
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* FFmpeg is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* FFmpeg is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with FFmpeg; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*/
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#include "libavutil/attributes.h"
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#include "libavcodec/hpeldsp.h"
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#include "hpeldsp_alpha.h"
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#include "asm.h"
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static inline uint64_t avg2_no_rnd(uint64_t a, uint64_t b)
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{
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return (a & b) + (((a ^ b) & BYTE_VEC(0xfe)) >> 1);
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}
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static inline uint64_t avg2(uint64_t a, uint64_t b)
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{
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return (a | b) - (((a ^ b) & BYTE_VEC(0xfe)) >> 1);
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}
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#if 0
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/* The XY2 routines basically utilize this scheme, but reuse parts in
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each iteration. */
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static inline uint64_t avg4(uint64_t l1, uint64_t l2, uint64_t l3, uint64_t l4)
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{
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uint64_t r1 = ((l1 & ~BYTE_VEC(0x03)) >> 2)
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+ ((l2 & ~BYTE_VEC(0x03)) >> 2)
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+ ((l3 & ~BYTE_VEC(0x03)) >> 2)
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+ ((l4 & ~BYTE_VEC(0x03)) >> 2);
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uint64_t r2 = (( (l1 & BYTE_VEC(0x03))
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+ (l2 & BYTE_VEC(0x03))
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+ (l3 & BYTE_VEC(0x03))
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+ (l4 & BYTE_VEC(0x03))
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+ BYTE_VEC(0x02)) >> 2) & BYTE_VEC(0x03);
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return r1 + r2;
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}
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#endif
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#define OP(LOAD, STORE) \
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do { \
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STORE(LOAD(pixels), block); \
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pixels += line_size; \
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block += line_size; \
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} while (--h)
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#define OP_X2(LOAD, STORE) \
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do { \
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uint64_t pix1, pix2; \
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\
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pix1 = LOAD(pixels); \
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pix2 = pix1 >> 8 | ((uint64_t) pixels[8] << 56); \
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STORE(AVG2(pix1, pix2), block); \
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pixels += line_size; \
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block += line_size; \
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} while (--h)
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#define OP_Y2(LOAD, STORE) \
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do { \
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uint64_t pix = LOAD(pixels); \
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do { \
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uint64_t next_pix; \
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\
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pixels += line_size; \
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next_pix = LOAD(pixels); \
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STORE(AVG2(pix, next_pix), block); \
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block += line_size; \
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pix = next_pix; \
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} while (--h); \
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} while (0)
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#define OP_XY2(LOAD, STORE) \
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do { \
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uint64_t pix1 = LOAD(pixels); \
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uint64_t pix2 = pix1 >> 8 | ((uint64_t) pixels[8] << 56); \
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uint64_t pix_l = (pix1 & BYTE_VEC(0x03)) \
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+ (pix2 & BYTE_VEC(0x03)); \
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uint64_t pix_h = ((pix1 & ~BYTE_VEC(0x03)) >> 2) \
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+ ((pix2 & ~BYTE_VEC(0x03)) >> 2); \
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\
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do { \
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uint64_t npix1, npix2; \
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uint64_t npix_l, npix_h; \
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uint64_t avg; \
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\
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pixels += line_size; \
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npix1 = LOAD(pixels); \
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npix2 = npix1 >> 8 | ((uint64_t) pixels[8] << 56); \
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npix_l = (npix1 & BYTE_VEC(0x03)) \
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+ (npix2 & BYTE_VEC(0x03)); \
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npix_h = ((npix1 & ~BYTE_VEC(0x03)) >> 2) \
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+ ((npix2 & ~BYTE_VEC(0x03)) >> 2); \
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avg = (((pix_l + npix_l + AVG4_ROUNDER) >> 2) & BYTE_VEC(0x03)) \
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+ pix_h + npix_h; \
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STORE(avg, block); \
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\
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block += line_size; \
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pix_l = npix_l; \
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pix_h = npix_h; \
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} while (--h); \
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} while (0)
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#define MAKE_OP(OPNAME, SUFF, OPKIND, STORE) \
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static void OPNAME ## _pixels ## SUFF ## _axp \
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(uint8_t *restrict block, const uint8_t *restrict pixels, \
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ptrdiff_t line_size, int h) \
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{ \
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if ((size_t) pixels & 0x7) { \
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OPKIND(uldq, STORE); \
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} else { \
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OPKIND(ldq, STORE); \
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} \
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} \
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\
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static void OPNAME ## _pixels16 ## SUFF ## _axp \
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(uint8_t *restrict block, const uint8_t *restrict pixels, \
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ptrdiff_t line_size, int h) \
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{ \
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OPNAME ## _pixels ## SUFF ## _axp(block, pixels, line_size, h); \
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OPNAME ## _pixels ## SUFF ## _axp(block + 8, pixels + 8, line_size, h); \
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}
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#define PIXOP(OPNAME, STORE) \
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MAKE_OP(OPNAME, , OP, STORE) \
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MAKE_OP(OPNAME, _x2, OP_X2, STORE) \
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MAKE_OP(OPNAME, _y2, OP_Y2, STORE) \
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MAKE_OP(OPNAME, _xy2, OP_XY2, STORE)
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/* Rounding primitives. */
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#define AVG2 avg2
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#define AVG4 avg4
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#define AVG4_ROUNDER BYTE_VEC(0x02)
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#define STORE(l, b) stq(l, b)
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PIXOP(put, STORE);
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#undef STORE
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#define STORE(l, b) stq(AVG2(l, ldq(b)), b);
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PIXOP(avg, STORE);
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/* Not rounding primitives. */
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#undef AVG2
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#undef AVG4
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#undef AVG4_ROUNDER
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#undef STORE
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#define AVG2 avg2_no_rnd
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#define AVG4 avg4_no_rnd
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#define AVG4_ROUNDER BYTE_VEC(0x01)
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#define STORE(l, b) stq(l, b)
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PIXOP(put_no_rnd, STORE);
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#undef STORE
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#define STORE(l, b) stq(AVG2(l, ldq(b)), b);
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PIXOP(avg_no_rnd, STORE);
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static void put_pixels16_axp_asm(uint8_t *block, const uint8_t *pixels,
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ptrdiff_t line_size, int h)
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{
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put_pixels_axp_asm(block, pixels, line_size, h);
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put_pixels_axp_asm(block + 8, pixels + 8, line_size, h);
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}
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av_cold void ff_hpeldsp_init_alpha(HpelDSPContext *c, int flags)
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{
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c->put_pixels_tab[0][0] = put_pixels16_axp_asm;
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c->put_pixels_tab[0][1] = put_pixels16_x2_axp;
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c->put_pixels_tab[0][2] = put_pixels16_y2_axp;
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c->put_pixels_tab[0][3] = put_pixels16_xy2_axp;
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c->put_no_rnd_pixels_tab[0][0] = put_pixels16_axp_asm;
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c->put_no_rnd_pixels_tab[0][1] = put_no_rnd_pixels16_x2_axp;
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c->put_no_rnd_pixels_tab[0][2] = put_no_rnd_pixels16_y2_axp;
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c->put_no_rnd_pixels_tab[0][3] = put_no_rnd_pixels16_xy2_axp;
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c->avg_pixels_tab[0][0] = avg_pixels16_axp;
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c->avg_pixels_tab[0][1] = avg_pixels16_x2_axp;
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c->avg_pixels_tab[0][2] = avg_pixels16_y2_axp;
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c->avg_pixels_tab[0][3] = avg_pixels16_xy2_axp;
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c->avg_no_rnd_pixels_tab[0] = avg_no_rnd_pixels16_axp;
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c->avg_no_rnd_pixels_tab[1] = avg_no_rnd_pixels16_x2_axp;
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c->avg_no_rnd_pixels_tab[2] = avg_no_rnd_pixels16_y2_axp;
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c->avg_no_rnd_pixels_tab[3] = avg_no_rnd_pixels16_xy2_axp;
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c->put_pixels_tab[1][0] = put_pixels_axp_asm;
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c->put_pixels_tab[1][1] = put_pixels_x2_axp;
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c->put_pixels_tab[1][2] = put_pixels_y2_axp;
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c->put_pixels_tab[1][3] = put_pixels_xy2_axp;
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c->put_no_rnd_pixels_tab[1][0] = put_pixels_axp_asm;
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c->put_no_rnd_pixels_tab[1][1] = put_no_rnd_pixels_x2_axp;
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c->put_no_rnd_pixels_tab[1][2] = put_no_rnd_pixels_y2_axp;
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c->put_no_rnd_pixels_tab[1][3] = put_no_rnd_pixels_xy2_axp;
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c->avg_pixels_tab[1][0] = avg_pixels_axp;
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c->avg_pixels_tab[1][1] = avg_pixels_x2_axp;
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c->avg_pixels_tab[1][2] = avg_pixels_y2_axp;
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c->avg_pixels_tab[1][3] = avg_pixels_xy2_axp;
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}
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