290 lines
8.5 KiB
C
290 lines
8.5 KiB
C
/*
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* Copyright (c) 2002 Brian Foley
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* Copyright (c) 2002 Dieter Shirley
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* Copyright (c) 2003-2004 Romain Dolbeau <romain@dolbeau.org>
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*
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* This file is part of FFmpeg.
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*
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* FFmpeg is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* FFmpeg is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with FFmpeg; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*/
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#include "config.h"
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#include "libavutil/attributes.h"
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#include "libavutil/cpu.h"
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#include "libavutil/ppc/cpu.h"
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#include "libavutil/ppc/util_altivec.h"
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#include "libavcodec/avcodec.h"
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#include "libavcodec/pixblockdsp.h"
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#if HAVE_ALTIVEC
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#if HAVE_VSX
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static void get_pixels_altivec(int16_t *restrict block, const uint8_t *pixels,
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ptrdiff_t stride)
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{
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int i;
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vector unsigned char perm =
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(vector unsigned char) {0x00,0x10, 0x01,0x11,0x02,0x12,0x03,0x13,\
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0x04,0x14,0x05,0x15,0x06,0x16,0x07,0x17};
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const vector unsigned char zero =
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(const vector unsigned char) vec_splat_u8(0);
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for (i = 0; i < 8; i++) {
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/* Read potentially unaligned pixels.
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* We're reading 16 pixels, and actually only want 8,
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* but we simply ignore the extras. */
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vector unsigned char bytes = vec_vsx_ld(0, pixels);
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// Convert the bytes into shorts.
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//vector signed short shorts = (vector signed short) vec_perm(zero, bytes, perm);
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vector signed short shorts = (vector signed short) vec_perm(bytes, zero, perm);
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// Save the data to the block, we assume the block is 16-byte aligned.
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vec_vsx_st(shorts, i * 16, (vector signed short *) block);
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pixels += stride;
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}
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}
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#else
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static void get_pixels_altivec(int16_t *restrict block, const uint8_t *pixels,
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ptrdiff_t stride)
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{
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int i;
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const vec_u8 zero = (const vec_u8)vec_splat_u8(0);
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for (i = 0; i < 8; i++) {
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vec_u8 perm = vec_lvsl(0, pixels);
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/* Read potentially unaligned pixels.
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* We're reading 16 pixels, and actually only want 8,
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* but we simply ignore the extras. */
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vec_u8 pixl = vec_ld(0, pixels);
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vec_u8 pixr = vec_ld(7, pixels);
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vec_u8 bytes = vec_perm(pixl, pixr, perm);
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// Convert the bytes into shorts.
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vec_s16 shorts = (vec_s16)vec_mergeh(zero, bytes);
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// Save the data to the block, we assume the block is 16-byte aligned.
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vec_st(shorts, i * 16, (vec_s16 *)block);
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pixels += stride;
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}
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}
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#endif /* HAVE_VSX */
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#if HAVE_VSX
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static void diff_pixels_altivec(int16_t *restrict block, const uint8_t *s1,
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const uint8_t *s2, ptrdiff_t stride)
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{
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int i;
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const vector unsigned char zero =
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(const vector unsigned char) vec_splat_u8(0);
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vector signed short shorts1, shorts2;
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for (i = 0; i < 4; i++) {
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/* Read potentially unaligned pixels.
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* We're reading 16 pixels, and actually only want 8,
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* but we simply ignore the extras. */
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vector unsigned char bytes = vec_vsx_ld(0, s1);
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// Convert the bytes into shorts.
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shorts1 = (vector signed short) vec_mergeh(bytes, zero);
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// Do the same for the second block of pixels.
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bytes =vec_vsx_ld(0, s2);
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// Convert the bytes into shorts.
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shorts2 = (vector signed short) vec_mergeh(bytes, zero);
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// Do the subtraction.
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shorts1 = vec_sub(shorts1, shorts2);
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// Save the data to the block, we assume the block is 16-byte aligned.
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vec_vsx_st(shorts1, 0, (vector signed short *) block);
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s1 += stride;
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s2 += stride;
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block += 8;
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/* The code below is a copy of the code above...
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* This is a manual unroll. */
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/* Read potentially unaligned pixels.
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* We're reading 16 pixels, and actually only want 8,
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* but we simply ignore the extras. */
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bytes = vec_vsx_ld(0, s1);
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// Convert the bytes into shorts.
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shorts1 = (vector signed short) vec_mergeh(bytes, zero);
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// Do the same for the second block of pixels.
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bytes = vec_vsx_ld(0, s2);
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// Convert the bytes into shorts.
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shorts2 = (vector signed short) vec_mergeh(bytes, zero);
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// Do the subtraction.
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shorts1 = vec_sub(shorts1, shorts2);
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// Save the data to the block, we assume the block is 16-byte aligned.
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vec_vsx_st(shorts1, 0, (vector signed short *) block);
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s1 += stride;
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s2 += stride;
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block += 8;
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}
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}
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#else
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static void diff_pixels_altivec(int16_t *restrict block, const uint8_t *s1,
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const uint8_t *s2, ptrdiff_t stride)
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{
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int i;
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vec_u8 perm;
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const vec_u8 zero = (const vec_u8)vec_splat_u8(0);
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vec_s16 shorts1, shorts2;
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for (i = 0; i < 4; i++) {
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/* Read potentially unaligned pixels.
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* We're reading 16 pixels, and actually only want 8,
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* but we simply ignore the extras. */
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perm = vec_lvsl(0, s1);
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vec_u8 pixl = vec_ld(0, s1);
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vec_u8 pixr = vec_ld(15, s1);
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vec_u8 bytes = vec_perm(pixl, pixr, perm);
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// Convert the bytes into shorts.
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shorts1 = (vec_s16)vec_mergeh(zero, bytes);
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// Do the same for the second block of pixels.
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perm = vec_lvsl(0, s2);
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pixl = vec_ld(0, s2);
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pixr = vec_ld(15, s2);
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bytes = vec_perm(pixl, pixr, perm);
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// Convert the bytes into shorts.
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shorts2 = (vec_s16)vec_mergeh(zero, bytes);
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// Do the subtraction.
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shorts1 = vec_sub(shorts1, shorts2);
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// Save the data to the block, we assume the block is 16-byte aligned.
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vec_st(shorts1, 0, (vec_s16 *)block);
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s1 += stride;
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s2 += stride;
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block += 8;
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/* The code below is a copy of the code above...
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* This is a manual unroll. */
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/* Read potentially unaligned pixels.
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* We're reading 16 pixels, and actually only want 8,
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* but we simply ignore the extras. */
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perm = vec_lvsl(0, s1);
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pixl = vec_ld(0, s1);
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pixr = vec_ld(15, s1);
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bytes = vec_perm(pixl, pixr, perm);
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// Convert the bytes into shorts.
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shorts1 = (vec_s16)vec_mergeh(zero, bytes);
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// Do the same for the second block of pixels.
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perm = vec_lvsl(0, s2);
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pixl = vec_ld(0, s2);
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pixr = vec_ld(15, s2);
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bytes = vec_perm(pixl, pixr, perm);
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// Convert the bytes into shorts.
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shorts2 = (vec_s16)vec_mergeh(zero, bytes);
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// Do the subtraction.
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shorts1 = vec_sub(shorts1, shorts2);
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// Save the data to the block, we assume the block is 16-byte aligned.
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vec_st(shorts1, 0, (vec_s16 *)block);
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s1 += stride;
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s2 += stride;
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block += 8;
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}
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}
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#endif /* HAVE_VSX */
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#endif /* HAVE_ALTIVEC */
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#if HAVE_VSX
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static void get_pixels_vsx(int16_t *restrict block, const uint8_t *pixels,
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ptrdiff_t stride)
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{
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int i;
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for (i = 0; i < 8; i++) {
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vec_s16 shorts = vsx_ld_u8_s16(0, pixels);
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vec_vsx_st(shorts, i * 16, block);
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pixels += stride;
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}
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}
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static void diff_pixels_vsx(int16_t *restrict block, const uint8_t *s1,
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const uint8_t *s2, ptrdiff_t stride)
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{
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int i;
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vec_s16 shorts1, shorts2;
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for (i = 0; i < 8; i++) {
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shorts1 = vsx_ld_u8_s16(0, s1);
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shorts2 = vsx_ld_u8_s16(0, s2);
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shorts1 = vec_sub(shorts1, shorts2);
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vec_vsx_st(shorts1, 0, block);
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s1 += stride;
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s2 += stride;
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block += 8;
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}
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}
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#endif /* HAVE_VSX */
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av_cold void ff_pixblockdsp_init_ppc(PixblockDSPContext *c,
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AVCodecContext *avctx,
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unsigned high_bit_depth)
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{
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#if HAVE_ALTIVEC
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if (!PPC_ALTIVEC(av_get_cpu_flags()))
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return;
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c->diff_pixels = diff_pixels_altivec;
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if (!high_bit_depth) {
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c->get_pixels = get_pixels_altivec;
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}
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#endif /* HAVE_ALTIVEC */
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#if HAVE_VSX
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if (!PPC_VSX(av_get_cpu_flags()))
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return;
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c->diff_pixels = diff_pixels_vsx;
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if (!high_bit_depth)
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c->get_pixels = get_pixels_vsx;
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#endif /* HAVE_VSX */
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}
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