shaka-packager/media/file/file.h

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// Copyright (c) 2013 Google Inc. All rights reserved.
// Use of this source code is governed by a BSD-style license tha can be
// found in the LICENSE file.
//
// Defines an abstract file interface.
#ifndef PACKAGER_FILE_FILE_H_
#define PACKAGER_FILE_FILE_H_
#include <string>
#include "base/basictypes.h"
namespace media {
extern const char* kLocalFilePrefix;
class File {
public:
// Open the specified file, or return NULL on error.
// This is actually a file factory method, it opens a proper file, e.g.
// LocalFile, MemFile automatically based on prefix.
static File* Open(const char* file_name, const char* mode);
// Flush() and de-allocate resources associated with this file, and
// delete this File object. THIS IS THE ONE TRUE WAY TO DEALLOCATE
// THIS OBJECT.
// Returns true on success.
// For writable files, returning false MAY INDICATE DATA LOSS.
virtual bool Close() = 0;
// Reads data and returns it in buffer. Returns a value < 0 on error,
// or the number of bytes read otherwise. Returns zero on end-of-file,
// or if 'length' is zero.
virtual int64 Read(void* buffer, uint64 length) = 0;
// Write 'length' bytes from 'buffer', returning the number of bytes
// that were actually written. Return < 0 on error.
//
// For a file open in append mode (i.e., "a" or "a+"), Write()
// always appends to the end of the file. For files opened in other
// write modes (i.e., "w", or "w+"), writes occur at the
// current file offset.
virtual int64 Write(const void* buffer, uint64 length) = 0;
// Return the size of the file in bytes.
// A return value less than zero indicates a problem getting the
// size.
virtual int64 Size() = 0;
// Flushes the file so that recently written data will survive an
// application crash (but not necessarily an OS crash). For
// instance, in localfile the data is flushed into the OS but not
// necessarily to disk.
virtual bool Flush() = 0;
// Return whether we're currently at eof.
virtual bool Eof() = 0;
// Return the file name.
const std::string& file_name() const { return file_name_; }
// ************************************************************
// * Static Methods: File-on-the-filesystem status
// ************************************************************
// Returns the size of a file in bytes, and opens and closes the file
// in the process. Returns a value < 0 on failure.
static int64 GetFileSize(const char* file_name);
// Read the file at |file_name| into |contents|, returning true on success.
// |contents| should not be NULL.
static bool ReadFileToString(const char* file_name, std::string* contents);
protected:
explicit File(const std::string& file_name) : file_name_(file_name) {}
// Do *not* call the destructor directly (with the "delete" keyword)
// nor use scoped_ptr; instead use Close().
virtual ~File() {}
// Internal open. Should not be used directly.
virtual bool Open() = 0;
private:
// This is a file factory method, it creates a proper file, e.g.
// LocalFile, MemFile based on prefix.
static File* Create(const char* file_name, const char* mode);
std::string file_name_;
DISALLOW_COPY_AND_ASSIGN(File);
};
} // namespace media
#endif // PACKAGER_FILE_FILE_H_