This organizes all public headers for the library into
include/ and makes sure then don't rely on any headers from
other folders.
To accomplish this, this change also refactors macros.h,
media/base/macros.h, and status/status_macros.h into macros/classes.h,
macros/compiler.h, macros/crypto.h, macros/logging.h, macros/status.h,
and public/export.h. Now the export macros from macros.h live in
include/ to keep include/ from requiring anything else.
This refactor enables an install target that includes public headers
only.
---------
Co-authored-by: Cosmin Stejerean <cstejerean@meta.com>
This deprecates --vmodule (not available in absl, mapping it to --v for
a very minimal sort of compatibility) and adds the absl::log flags
--minloglevel, --stderrthreshold, --log_backtrace_at, and --log_prefix.
Reorder headers to follow the Google C++ Style Guide:
> In dir/foo.cc or dir/foo_test.cc:
>
> 1. dir2/foo2.h.
> 2. A blank line
> 3. C system headers (more precisely: headers in angle brackets with
the .h extension), e.g., <unistd.h>, <stdlib.h>.
> 4. A blank line
> 5. C++ standard library headers (without file extension), e.g.,
<algorithm>, <cstddef>.
> 6. A blank line
> 7. Other libraries' .h files.
> 8. A blank line
> 9. Your project's .h files.
https://google.github.io/styleguide/cppguide.html#Names_and_Order_of_Includes
This feeds into efforts to create a working install target.
The order of headers is still funky, and was "fixed" by clang-format,
but in a way that doesn't exactly align with the style guide. Further
cleanup of header order is coming in a follow-up PR.
All gtest-based tests should now use add_gtest. Results from these tests
will be surfaced more prominently in GitHub Actions. Before this, it was
hard to find test failures in the log.
This converts all time parameters to signed, finishing a cleanup that
was started in 2018 in b4256bf0. This changes the type of:
- timestamps
- PTS specifically
- timestamp offsets
- timescales
- durations
This excludes:
- MP4 box definitions
- DTS specifically
This is meant to address signed/unsigned conversion issues on arm64
that caused some test cases to fail.
Change-Id: Ic752a20cbc6e31fea6bc0894d1771833171e7cbe
We have adopted some new standards for how we are writing the media
unit tests. This change goes through the trick play tests and
updates them to be more inline with how we are doing new media
tests.
This include using "_" for parameters that are not the focus of the
tests (used in the EXPECT calls).
This includes wrapping Dispatch calls so that the test bodies can
be more readable.
Change-Id: Iab4b1ce67666b6c8a4a821db1a8f4369cd366dc3
Seeing some failures on some platforms when compiled with clang
disabled:
GYP_DEFINES="clang=0" gclient runhooks
Several changes to make it work:
1. Mark packager code with packager_code=1 in GYP definitions.
2. Disable a few checks in non-packager code, which we do not have
direct control: dangling-else, deprecated-declarations,
unused-function
3. Fix the relevant errors in packager code.
4. Revert HAVE_STROPTS_H in curl config which is not available in
all linux distributions.
Fixes#286Fixes#293
Change-Id: I729b41f99403c5ad9487c6cc4a7dc06f6323cef8
Took the test structure for trick play and made a common test
structure that can be used for new tests. The next tests to
use this structure will be the new WebVtt pipeline.
Change-Id: I5faca306b8a2bd16b9f945d1ff5c336aed82bc35
Before the trick play handler would have one input and multiple
outputs. The normal media handler API for adding handlers had to
be ignored when setting-up the trick play handler.
This changes the trick play handler to have one input and one output.
It uses the standard AddHandler method calls. When initialized, the
trick play factor must be provided.
This included a run of 'clang-format' over all edited files.
Change-Id: I7b3cdf0a2472e2f89ab194867c4b984e26f18f24
To allow more tests to use the MediaHandlerTestBase and get access to the
helpful creation methods, this change moves the use of FakeMediaHandler
and setting up the graph to a sub class.
Change-Id: I90dd151e3c96d8fbe4bd02a1d6b11e66a279d95b
In prep for changes to Trick Play, we want to make all messages
copy on write so that if the same message is sent to multiple
handlers, it is not possible for one handler to change the data
another handler is using.
Change-Id: I554166ca11c532412e4dfced5603972ca24dc2bb