336 lines
7.7 KiB
C++
336 lines
7.7 KiB
C++
// Copyright (c) 2011 The Chromium Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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#include "base/id_map.h"
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#include "testing/gtest/include/gtest/gtest.h"
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namespace {
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class TestObject {
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};
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class DestructorCounter {
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public:
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explicit DestructorCounter(int* counter) : counter_(counter) {}
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~DestructorCounter() { ++(*counter_); }
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private:
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int* counter_;
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};
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TEST(IDMapTest, Basic) {
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IDMap<TestObject> map;
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EXPECT_TRUE(map.IsEmpty());
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EXPECT_EQ(0U, map.size());
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TestObject obj1;
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TestObject obj2;
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int32 id1 = map.Add(&obj1);
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EXPECT_FALSE(map.IsEmpty());
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EXPECT_EQ(1U, map.size());
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EXPECT_EQ(&obj1, map.Lookup(id1));
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int32 id2 = map.Add(&obj2);
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EXPECT_FALSE(map.IsEmpty());
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EXPECT_EQ(2U, map.size());
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EXPECT_EQ(&obj1, map.Lookup(id1));
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EXPECT_EQ(&obj2, map.Lookup(id2));
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map.Remove(id1);
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EXPECT_FALSE(map.IsEmpty());
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EXPECT_EQ(1U, map.size());
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map.Remove(id2);
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EXPECT_TRUE(map.IsEmpty());
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EXPECT_EQ(0U, map.size());
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map.AddWithID(&obj1, 1);
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map.AddWithID(&obj2, 2);
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EXPECT_EQ(&obj1, map.Lookup(1));
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EXPECT_EQ(&obj2, map.Lookup(2));
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EXPECT_EQ(0, map.iteration_depth());
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}
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TEST(IDMapTest, IteratorRemainsValidWhenRemovingCurrentElement) {
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IDMap<TestObject> map;
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TestObject obj1;
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TestObject obj2;
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TestObject obj3;
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map.Add(&obj1);
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map.Add(&obj2);
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map.Add(&obj3);
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{
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IDMap<TestObject>::const_iterator iter(&map);
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EXPECT_EQ(1, map.iteration_depth());
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while (!iter.IsAtEnd()) {
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map.Remove(iter.GetCurrentKey());
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iter.Advance();
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}
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// Test that while an iterator is still in scope, we get the map emptiness
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// right (http://crbug.com/35571).
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EXPECT_TRUE(map.IsEmpty());
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EXPECT_EQ(0U, map.size());
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}
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EXPECT_TRUE(map.IsEmpty());
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EXPECT_EQ(0U, map.size());
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EXPECT_EQ(0, map.iteration_depth());
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}
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TEST(IDMapTest, IteratorRemainsValidWhenRemovingOtherElements) {
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IDMap<TestObject> map;
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const int kCount = 5;
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TestObject obj[kCount];
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int32 ids[kCount];
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for (int i = 0; i < kCount; i++)
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ids[i] = map.Add(&obj[i]);
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int counter = 0;
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for (IDMap<TestObject>::const_iterator iter(&map);
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!iter.IsAtEnd(); iter.Advance()) {
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EXPECT_EQ(1, map.iteration_depth());
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switch (counter) {
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case 0:
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EXPECT_EQ(ids[0], iter.GetCurrentKey());
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EXPECT_EQ(&obj[0], iter.GetCurrentValue());
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map.Remove(ids[1]);
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break;
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case 1:
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EXPECT_EQ(ids[2], iter.GetCurrentKey());
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EXPECT_EQ(&obj[2], iter.GetCurrentValue());
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map.Remove(ids[3]);
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break;
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case 2:
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EXPECT_EQ(ids[4], iter.GetCurrentKey());
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EXPECT_EQ(&obj[4], iter.GetCurrentValue());
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map.Remove(ids[0]);
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break;
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default:
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FAIL() << "should not have that many elements";
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break;
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}
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counter++;
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}
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EXPECT_EQ(0, map.iteration_depth());
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}
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TEST(IDMapTest, CopyIterator) {
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IDMap<TestObject> map;
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TestObject obj1;
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TestObject obj2;
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TestObject obj3;
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map.Add(&obj1);
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map.Add(&obj2);
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map.Add(&obj3);
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EXPECT_EQ(0, map.iteration_depth());
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{
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IDMap<TestObject>::const_iterator iter1(&map);
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EXPECT_EQ(1, map.iteration_depth());
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// Make sure that copying the iterator correctly increments
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// map's iteration depth.
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IDMap<TestObject>::const_iterator iter2(iter1);
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EXPECT_EQ(2, map.iteration_depth());
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}
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// Make sure after destroying all iterators the map's iteration depth
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// returns to initial state.
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EXPECT_EQ(0, map.iteration_depth());
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}
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TEST(IDMapTest, AssignIterator) {
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IDMap<TestObject> map;
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TestObject obj1;
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TestObject obj2;
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TestObject obj3;
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map.Add(&obj1);
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map.Add(&obj2);
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map.Add(&obj3);
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EXPECT_EQ(0, map.iteration_depth());
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{
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IDMap<TestObject>::const_iterator iter1(&map);
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EXPECT_EQ(1, map.iteration_depth());
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IDMap<TestObject>::const_iterator iter2(&map);
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EXPECT_EQ(2, map.iteration_depth());
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// Make sure that assigning the iterator correctly updates
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// map's iteration depth (-1 for destruction, +1 for assignment).
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EXPECT_EQ(2, map.iteration_depth());
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}
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// Make sure after destroying all iterators the map's iteration depth
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// returns to initial state.
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EXPECT_EQ(0, map.iteration_depth());
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}
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TEST(IDMapTest, IteratorRemainsValidWhenClearing) {
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IDMap<TestObject> map;
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const int kCount = 5;
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TestObject obj[kCount];
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int32 ids[kCount];
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for (int i = 0; i < kCount; i++)
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ids[i] = map.Add(&obj[i]);
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int counter = 0;
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for (IDMap<TestObject>::const_iterator iter(&map);
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!iter.IsAtEnd(); iter.Advance()) {
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switch (counter) {
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case 0:
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EXPECT_EQ(ids[0], iter.GetCurrentKey());
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EXPECT_EQ(&obj[0], iter.GetCurrentValue());
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break;
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case 1:
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EXPECT_EQ(ids[1], iter.GetCurrentKey());
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EXPECT_EQ(&obj[1], iter.GetCurrentValue());
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map.Clear();
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EXPECT_TRUE(map.IsEmpty());
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EXPECT_EQ(0U, map.size());
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break;
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default:
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FAIL() << "should not have that many elements";
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break;
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}
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counter++;
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}
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EXPECT_TRUE(map.IsEmpty());
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EXPECT_EQ(0U, map.size());
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}
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TEST(IDMapTest, OwningPointersDeletesThemOnRemove) {
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const int kCount = 3;
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int external_del_count = 0;
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DestructorCounter* external_obj[kCount];
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int map_external_ids[kCount];
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int owned_del_count = 0;
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DestructorCounter* owned_obj[kCount];
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int map_owned_ids[kCount];
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IDMap<DestructorCounter> map_external;
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IDMap<DestructorCounter, IDMapOwnPointer> map_owned;
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for (int i = 0; i < kCount; ++i) {
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external_obj[i] = new DestructorCounter(&external_del_count);
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map_external_ids[i] = map_external.Add(external_obj[i]);
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owned_obj[i] = new DestructorCounter(&owned_del_count);
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map_owned_ids[i] = map_owned.Add(owned_obj[i]);
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}
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for (int i = 0; i < kCount; ++i) {
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EXPECT_EQ(external_del_count, 0);
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EXPECT_EQ(owned_del_count, i);
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map_external.Remove(map_external_ids[i]);
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map_owned.Remove(map_owned_ids[i]);
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}
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for (int i = 0; i < kCount; ++i) {
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delete external_obj[i];
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}
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EXPECT_EQ(external_del_count, kCount);
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EXPECT_EQ(owned_del_count, kCount);
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}
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TEST(IDMapTest, OwningPointersDeletesThemOnClear) {
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const int kCount = 3;
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int external_del_count = 0;
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DestructorCounter* external_obj[kCount];
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int owned_del_count = 0;
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DestructorCounter* owned_obj[kCount];
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IDMap<DestructorCounter> map_external;
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IDMap<DestructorCounter, IDMapOwnPointer> map_owned;
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for (int i = 0; i < kCount; ++i) {
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external_obj[i] = new DestructorCounter(&external_del_count);
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map_external.Add(external_obj[i]);
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owned_obj[i] = new DestructorCounter(&owned_del_count);
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map_owned.Add(owned_obj[i]);
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}
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EXPECT_EQ(external_del_count, 0);
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EXPECT_EQ(owned_del_count, 0);
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map_external.Clear();
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map_owned.Clear();
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EXPECT_EQ(external_del_count, 0);
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EXPECT_EQ(owned_del_count, kCount);
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for (int i = 0; i < kCount; ++i) {
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delete external_obj[i];
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}
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EXPECT_EQ(external_del_count, kCount);
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EXPECT_EQ(owned_del_count, kCount);
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}
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TEST(IDMapTest, OwningPointersDeletesThemOnDestruct) {
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const int kCount = 3;
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int external_del_count = 0;
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DestructorCounter* external_obj[kCount];
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int owned_del_count = 0;
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DestructorCounter* owned_obj[kCount];
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{
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IDMap<DestructorCounter> map_external;
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IDMap<DestructorCounter, IDMapOwnPointer> map_owned;
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for (int i = 0; i < kCount; ++i) {
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external_obj[i] = new DestructorCounter(&external_del_count);
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map_external.Add(external_obj[i]);
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owned_obj[i] = new DestructorCounter(&owned_del_count);
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map_owned.Add(owned_obj[i]);
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}
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}
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EXPECT_EQ(external_del_count, 0);
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for (int i = 0; i < kCount; ++i) {
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delete external_obj[i];
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}
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EXPECT_EQ(external_del_count, kCount);
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EXPECT_EQ(owned_del_count, kCount);
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}
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} // namespace
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