shaka-packager/base/process/process_iterator.h

184 lines
6.6 KiB
C++

// Copyright (c) 2013 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
// This file contains methods to iterate over processes on the system.
#ifndef BASE_PROCESS_PROCESS_ITERATOR_H_
#define BASE_PROCESS_PROCESS_ITERATOR_H_
#include <list>
#include <string>
#include <vector>
#include "base/base_export.h"
#include "base/basictypes.h"
#include "base/files/file_path.h"
#include "base/process/process.h"
#include "build/build_config.h"
#if defined(OS_WIN)
#include <windows.h>
#include <tlhelp32.h>
#elif defined(OS_MACOSX) || defined(OS_BSD)
#include <sys/sysctl.h>
#elif defined(OS_POSIX)
#include <dirent.h>
#endif
namespace base {
#if defined(OS_WIN)
struct ProcessEntry : public PROCESSENTRY32 {
ProcessId pid() const { return th32ProcessID; }
ProcessId parent_pid() const { return th32ParentProcessID; }
const wchar_t* exe_file() const { return szExeFile; }
};
// Process access masks. These constants provide platform-independent
// definitions for the standard Windows access masks.
// See http://msdn.microsoft.com/en-us/library/ms684880(VS.85).aspx for
// the specific semantics of each mask value.
const uint32 kProcessAccessTerminate = PROCESS_TERMINATE;
const uint32 kProcessAccessCreateThread = PROCESS_CREATE_THREAD;
const uint32 kProcessAccessSetSessionId = PROCESS_SET_SESSIONID;
const uint32 kProcessAccessVMOperation = PROCESS_VM_OPERATION;
const uint32 kProcessAccessVMRead = PROCESS_VM_READ;
const uint32 kProcessAccessVMWrite = PROCESS_VM_WRITE;
const uint32 kProcessAccessDuplicateHandle = PROCESS_DUP_HANDLE;
const uint32 kProcessAccessCreateProcess = PROCESS_CREATE_PROCESS;
const uint32 kProcessAccessSetQuota = PROCESS_SET_QUOTA;
const uint32 kProcessAccessSetInformation = PROCESS_SET_INFORMATION;
const uint32 kProcessAccessQueryInformation = PROCESS_QUERY_INFORMATION;
const uint32 kProcessAccessSuspendResume = PROCESS_SUSPEND_RESUME;
const uint32 kProcessAccessQueryLimitedInfomation =
PROCESS_QUERY_LIMITED_INFORMATION;
const uint32 kProcessAccessWaitForTermination = SYNCHRONIZE;
#elif defined(OS_POSIX)
struct BASE_EXPORT ProcessEntry {
ProcessEntry();
~ProcessEntry();
ProcessId pid() const { return pid_; }
ProcessId parent_pid() const { return ppid_; }
ProcessId gid() const { return gid_; }
const char* exe_file() const { return exe_file_.c_str(); }
const std::vector<std::string>& cmd_line_args() const {
return cmd_line_args_;
}
ProcessId pid_;
ProcessId ppid_;
ProcessId gid_;
std::string exe_file_;
std::vector<std::string> cmd_line_args_;
};
// Process access masks. They are not used on Posix because access checking
// does not happen during handle creation.
const uint32 kProcessAccessTerminate = 0;
const uint32 kProcessAccessCreateThread = 0;
const uint32 kProcessAccessSetSessionId = 0;
const uint32 kProcessAccessVMOperation = 0;
const uint32 kProcessAccessVMRead = 0;
const uint32 kProcessAccessVMWrite = 0;
const uint32 kProcessAccessDuplicateHandle = 0;
const uint32 kProcessAccessCreateProcess = 0;
const uint32 kProcessAccessSetQuota = 0;
const uint32 kProcessAccessSetInformation = 0;
const uint32 kProcessAccessQueryInformation = 0;
const uint32 kProcessAccessSuspendResume = 0;
const uint32 kProcessAccessQueryLimitedInfomation = 0;
const uint32 kProcessAccessWaitForTermination = 0;
#endif // defined(OS_POSIX)
// Used to filter processes by process ID.
class ProcessFilter {
public:
// Returns true to indicate set-inclusion and false otherwise. This method
// should not have side-effects and should be idempotent.
virtual bool Includes(const ProcessEntry& entry) const = 0;
protected:
virtual ~ProcessFilter() {}
};
// This class provides a way to iterate through a list of processes on the
// current machine with a specified filter.
// To use, create an instance and then call NextProcessEntry() until it returns
// false.
class BASE_EXPORT ProcessIterator {
public:
typedef std::list<ProcessEntry> ProcessEntries;
explicit ProcessIterator(const ProcessFilter* filter);
virtual ~ProcessIterator();
// If there's another process that matches the given executable name,
// returns a const pointer to the corresponding PROCESSENTRY32.
// If there are no more matching processes, returns NULL.
// The returned pointer will remain valid until NextProcessEntry()
// is called again or this NamedProcessIterator goes out of scope.
const ProcessEntry* NextProcessEntry();
// Takes a snapshot of all the ProcessEntry found.
ProcessEntries Snapshot();
protected:
virtual bool IncludeEntry();
const ProcessEntry& entry() { return entry_; }
private:
// Determines whether there's another process (regardless of executable)
// left in the list of all processes. Returns true and sets entry_ to
// that process's info if there is one, false otherwise.
bool CheckForNextProcess();
// Initializes a PROCESSENTRY32 data structure so that it's ready for
// use with Process32First/Process32Next.
void InitProcessEntry(ProcessEntry* entry);
#if defined(OS_WIN)
HANDLE snapshot_;
bool started_iteration_;
#elif defined(OS_MACOSX) || defined(OS_BSD)
std::vector<kinfo_proc> kinfo_procs_;
size_t index_of_kinfo_proc_;
#elif defined(OS_POSIX)
DIR* procfs_dir_;
#endif
ProcessEntry entry_;
const ProcessFilter* filter_;
DISALLOW_COPY_AND_ASSIGN(ProcessIterator);
};
// This class provides a way to iterate through the list of processes
// on the current machine that were started from the given executable
// name. To use, create an instance and then call NextProcessEntry()
// until it returns false.
class BASE_EXPORT NamedProcessIterator : public ProcessIterator {
public:
NamedProcessIterator(const FilePath::StringType& executable_name,
const ProcessFilter* filter);
virtual ~NamedProcessIterator();
protected:
virtual bool IncludeEntry() OVERRIDE;
private:
FilePath::StringType executable_name_;
DISALLOW_COPY_AND_ASSIGN(NamedProcessIterator);
};
// Returns the number of processes on the machine that are running from the
// given executable name. If filter is non-null, then only processes selected
// by the filter will be counted.
BASE_EXPORT int GetProcessCount(const FilePath::StringType& executable_name,
const ProcessFilter* filter);
} // namespace base
#endif // BASE_PROCESS_PROCESS_ITERATOR_H_