272 lines
8.2 KiB
C++
272 lines
8.2 KiB
C++
// Copyright 2014 The Chromium Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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#include <algorithm>
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#include <vector>
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#include "base/bind.h"
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#include "base/command_line.h"
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#include "base/files/memory_mapped_file.h"
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#include "base/logging.h"
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#include "base/path_service.h"
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#include "media/base/media_sample.h"
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#include "media/base/timestamp.h"
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#include "media/filters/h264_parser.h"
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#include "media/formats/mp2t/es_parser_h264.h"
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#include "media/test/test_data_util.h"
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#include "testing/gtest/include/gtest/gtest.h"
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using media::filters::H264Parser;
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using media::filters::H264PPS;
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using media::filters::H264SliceHeader;
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using media::filters::H264SPS;
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using media::filters::H264NALU;
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namespace media {
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class VideoStreamInfo;
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namespace mp2t {
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namespace {
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struct Packet {
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// Offset in the stream.
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size_t offset;
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// Size of the packet.
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size_t size;
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};
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// Compute the size of each packet assuming packets are given in stream order
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// and the last packet covers the end of the stream.
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void ComputePacketSize(std::vector<Packet>& packets, size_t stream_size) {
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for (size_t k = 0; k < packets.size() - 1; k++) {
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DCHECK_GE(packets[k + 1].offset, packets[k].offset);
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packets[k].size = packets[k + 1].offset - packets[k].offset;
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}
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packets[packets.size() - 1].size =
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stream_size - packets[packets.size() - 1].offset;
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}
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// Get the offset of the start of each access unit.
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// This function assumes there is only one slice per access unit.
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// This is a very simplified access unit segmenter that is good
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// enough for unit tests.
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std::vector<Packet> GetAccessUnits(const uint8* stream, size_t stream_size) {
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std::vector<Packet> access_units;
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bool start_access_unit = true;
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// In a first pass, retrieve the offsets of all access units.
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size_t offset = 0;
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while (true) {
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// Find the next start code.
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off_t relative_offset = 0;
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off_t start_code_size = 0;
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bool success = H264Parser::FindStartCode(
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&stream[offset], stream_size - offset,
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&relative_offset, &start_code_size);
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if (!success)
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break;
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offset += relative_offset;
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if (start_access_unit) {
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Packet cur_access_unit;
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cur_access_unit.offset = offset;
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access_units.push_back(cur_access_unit);
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start_access_unit = false;
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}
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// Get the NALU type.
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offset += start_code_size;
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if (offset >= stream_size)
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break;
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int nal_unit_type = stream[offset] & 0x1f;
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// We assume there is only one slice per access unit.
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if (nal_unit_type == H264NALU::kIDRSlice ||
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nal_unit_type == H264NALU::kNonIDRSlice) {
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start_access_unit = true;
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}
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}
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ComputePacketSize(access_units, stream_size);
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return access_units;
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}
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// Append an AUD NALU at the beginning of each access unit
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// needed for streams which do not already have AUD NALUs.
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void AppendAUD(
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const uint8* stream, size_t stream_size,
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const std::vector<Packet>& access_units,
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std::vector<uint8>& stream_with_aud,
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std::vector<Packet>& access_units_with_aud) {
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uint8 aud[] = { 0x00, 0x00, 0x01, 0x09 };
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stream_with_aud.resize(stream_size + access_units.size() * sizeof(aud));
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access_units_with_aud.resize(access_units.size());
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size_t offset = 0;
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for (size_t k = 0; k < access_units.size(); k++) {
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access_units_with_aud[k].offset = offset;
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access_units_with_aud[k].size = access_units[k].size + sizeof(aud);
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memcpy(&stream_with_aud[offset], aud, sizeof(aud));
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offset += sizeof(aud);
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memcpy(&stream_with_aud[offset],
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&stream[access_units[k].offset], access_units[k].size);
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offset += access_units[k].size;
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}
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}
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} // namespace
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class EsParserH264Test : public testing::Test {
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public:
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EsParserH264Test() : sample_count_(0) {
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}
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void LoadStream(const char* filename);
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void ProcessPesPackets(const std::vector<Packet>& pes_packets);
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void EmitSample(uint32 pid, scoped_refptr<MediaSample>& sample) {
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sample_count_++;
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}
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void NewVideoConfig(scoped_refptr<StreamInfo>& config) {
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}
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size_t sample_count() const { return sample_count_; }
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// Stream with AUD NALUs.
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std::vector<uint8> stream_;
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// Access units of the stream with AUD NALUs.
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std::vector<Packet> access_units_;
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protected:
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size_t sample_count_;
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};
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void EsParserH264Test::LoadStream(const char* filename) {
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base::FilePath file_path = GetTestDataFilePath(filename);
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base::MemoryMappedFile stream_without_aud;
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ASSERT_TRUE(stream_without_aud.Initialize(file_path))
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<< "Couldn't open stream file: " << file_path.MaybeAsASCII();
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// The input file does not have AUDs.
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std::vector<Packet> access_units_without_aud = GetAccessUnits(
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stream_without_aud.data(), stream_without_aud.length());
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ASSERT_GT(access_units_without_aud.size(), 0u);
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AppendAUD(stream_without_aud.data(), stream_without_aud.length(),
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access_units_without_aud,
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stream_, access_units_);
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}
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void EsParserH264Test::ProcessPesPackets(
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const std::vector<Packet>& pes_packets) {
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// Duration of one 25fps video frame in 90KHz clock units.
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const uint32 kMpegTicksPerFrame = 3600;
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EsParserH264 es_parser(
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0,
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base::Bind(&EsParserH264Test::NewVideoConfig, base::Unretained(this)),
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base::Bind(&EsParserH264Test::EmitSample, base::Unretained(this)));
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size_t au_idx = 0;
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for (size_t k = 0; k < pes_packets.size(); k++) {
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size_t cur_pes_offset = pes_packets[k].offset;
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size_t cur_pes_size = pes_packets[k].size;
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// Update the access unit the PES belongs to from a timing point of view.
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while (au_idx < access_units_.size() - 1 &&
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cur_pes_offset <= access_units_[au_idx + 1].offset &&
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cur_pes_offset + cur_pes_size > access_units_[au_idx + 1].offset) {
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au_idx++;
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}
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// Check whether the PES packet includes the start of an access unit.
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// The timings are relevant only in this case.
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int64 pts = kNoTimestamp;
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int64 dts = kNoTimestamp;
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if (cur_pes_offset <= access_units_[au_idx].offset &&
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cur_pes_offset + cur_pes_size > access_units_[au_idx].offset) {
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pts = au_idx * kMpegTicksPerFrame;
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}
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ASSERT_TRUE(
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es_parser.Parse(&stream_[cur_pes_offset], cur_pes_size, pts, dts));
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}
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es_parser.Flush();
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}
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TEST_F(EsParserH264Test, OneAccessUnitPerPes) {
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LoadStream("bear.h264");
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// One to one equivalence between PES packets and access units.
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std::vector<Packet> pes_packets(access_units_);
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// Process each PES packet.
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ProcessPesPackets(pes_packets);
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ASSERT_EQ(sample_count(), access_units_.size());
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}
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TEST_F(EsParserH264Test, NonAlignedPesPacket) {
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LoadStream("bear.h264");
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// Generate the PES packets.
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std::vector<Packet> pes_packets;
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Packet cur_pes_packet;
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cur_pes_packet.offset = 0;
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for (size_t k = 0; k < access_units_.size(); k++) {
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pes_packets.push_back(cur_pes_packet);
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// The current PES packet includes the remaining bytes of the previous
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// access unit and some bytes of the current access unit
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// (487 bytes in this unit test but no more than the current access unit
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// size).
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cur_pes_packet.offset = access_units_[k].offset +
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std::min<size_t>(487u, access_units_[k].size);
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}
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ComputePacketSize(pes_packets, stream_.size());
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// Process each PES packet.
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ProcessPesPackets(pes_packets);
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ASSERT_EQ(sample_count(), access_units_.size());
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}
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TEST_F(EsParserH264Test, SeveralPesPerAccessUnit) {
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LoadStream("bear.h264");
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// Get the minimum size of an access unit.
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size_t min_access_unit_size = stream_.size();
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for (size_t k = 0; k < access_units_.size(); k++) {
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if (min_access_unit_size >= access_units_[k].size)
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min_access_unit_size = access_units_[k].size;
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}
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// Use a small PES packet size or the minimum access unit size
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// if it is even smaller.
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size_t pes_size = 512;
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if (min_access_unit_size < pes_size)
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pes_size = min_access_unit_size;
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std::vector<Packet> pes_packets;
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Packet cur_pes_packet;
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cur_pes_packet.offset = 0;
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while (cur_pes_packet.offset < stream_.size()) {
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pes_packets.push_back(cur_pes_packet);
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cur_pes_packet.offset += pes_size;
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}
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ComputePacketSize(pes_packets, stream_.size());
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// Process each PES packet.
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ProcessPesPackets(pes_packets);
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ASSERT_EQ(sample_count(), access_units_.size());
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}
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} // namespace mp2t
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} // namespace media
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