`stopped_downloads` is capped to just 1000 objects even though I asked for 999999 downloads, so if aria2c is downloading more than 1000 URLs the count of stopped downloads will never match the count of download URLs and never stop.
How the m3u8 parser handles/groups #EXT-X to segment objects means the #EXT-X-DISCONTINUITY (`discontinuity` property) is tied to whatever segment is below it's line. Therefore, there's never a scenario where we need to merge+decrypt and the first every segment of the for loop, as there's no segments before it.
This can happen from just slightly off-spec playlists (can't blame it) but also from the OnSegmentFilter filtering out all segments before the first EXT-X-DISCONTINUITY. Common to happen when filtering out bumpers/intros.
For some reason aria2c has like 700 internal "download" structs per actual URL it was downloading, probably something to do with multiple connections/split, don't know don't care, as this way works just fine.
- Downloads are now multithreaded directly in the downloader.
- Now reuses connections instead of having to close and reopen connections for every single download.
- Progress updates are now yielded back to the caller instead of drilling down a progress callable.
- Instead of parsing download progress information in a very hacky way from the stdout stream, use aria2's RPC interface.
- Added a new utility get_free_port which is needed to choose aria2's RPC port as I do not want to use the default port in case the user is already using this port for another tool or reason. Also, to try mitigate port scanning attacks that target aria2 RPC ports.
- The config entry `aria2c.max_concurrent_downloads` is now actually used by aria2c when downloading.
- The `--max-concurrent-downloads` option and config value now defaults to `min(32,(cpu_count+4))` (usually around 16 for above average systems) instead of 5.
- Automated pproxy proxy rerouter is made via subprocess instead of trying to re-do what the pproxy entry point does for us, less code, less trouble, and was ultimately easier to implement.
- It now downloads all segment files multi-threaded first before any decryption or merging operations (excluding init data, which will be downloaded in sequence/order after all the segments are downloaded)
- Once all segments are downloaded it then starts to go through and do any merging/decryption/init data stuff/e.t.c afterwards.
- Segments are no longer decrypted one by one. If segments use the same EXT-X-KEY data, then they will be merged together and then decrypted. This should see a noticeable speed increase for Widevine DRM.
- Downloads are now multithreaded directly in the downloader.
- Requests and Curl-Impersonate use one singular Session for all downloads, keeping connections alive and cached so it doesn't have to close and reopen connections for every single download.
- Progress updates are now yielded back to the caller instead of drilling down a progress callable.
HLS playlists where each segment is in an mp4 container seems to corrupt when the EXT-X-MAP is changed out, unless you first merge segments by discontinuity and then merge the merges via FFmpeg (which demuxes all the merged segment continuities and then concatanates them together, probably giving it new init data too).
Previously, all entities were decoded in Subtitle files because of a problem with SubtitleEdit and it's /ReverseRtlStartEnd option not being entity-aware.
It actually ends up reversing the `;` of `‏`, instead of the actual value of `‏`. Therefore, I decoded all entities before SubtitleEdit could have processed the Subtitle, but this has caused problems with more advanced formats like TTML and WebVTT as `<` would decode to `<` causing syntax errors, among other problematic characters.
According to the TTML and WebVTT spec, html entity encoding is allowed, and that makes sense or you wouldn't be able to use `<` etc. Any failure for players to show the decoded character would be a player problem and be out of scope with Devine.
This is because SubtitleEdit keeps color-related information when converting to SRT from WebVTT, TTML, and such formats. Why? Not 100% sure. Maybe some players support colors, but generally if you are using SubRip, it's because you either only want basic text subs, or your player doesn't support these "fancy" ooh-la-la colors.
This is a better solution to just stripped out the information. As the option name suggests, it isn't just removing the color information but rather using it to detect different speakers, then appropriately "dialogify" the captions when needed. I.e., start each speaker's sentence with `- `, and separate them with a new line.
The dash-style dialog formatting is quite vital to know if a caption is all spoken by one speaker versus multiple. Not particularly necessary for non-SDH captioning, but would be wanted for SDH subtitles.
Overall this commit is to just make working with Chapters a lot less manual and convoluted. The current system has you specify information that can easily be automated, like Chapter order and numbers, which is one of the main changes in this commit.
Note: This is a Breaking change and requires updates to your Service code. The `get_chapters()` method must be updated. For more information see the updated doc-string for `Service.get_chapters()`.
- Added new Chapters class which automatically sorts Chapters by timestamp.
- Chapter class has been significantly reworked to be much more generic. Most operations have been mvoed to the new Chapters class.
- Chapter objects can no longer specify a Chapter number. The number is now automatically set based on it's sorted order in the Chapters object, which is all done automatically.
- Chapter objects can now provide a timestamp in more formats. Timestamp's are now verified more efficiently.
- Chapter objects ID is now a crc32 hash of the timestamp and name instead of just basically their number.
- The Chapters object now also has an ID which is also a crc32 hash of all of the Chapter IDs it holds. This ID can be used for stuff like temp paths.
- `Service.get_chapters()` must now return a Chapters object. The Chapters object may be empty. The Chapters object must hold Chapter objects.
- Using `Chapter {N}` or `Act {N}` Chapters and so on is no longer permitted. You should instead leave the name blank if there's no descriptive name to use for it.
- If you or a user wants `Chapter {N}` names, then they can use the config option `chapter_fallback_name` set to `"Chapter {i:02}"`. See the config documentation for more info.
- Do not add a `00:00:00.000` Chapter, at all. This is automatically added for you if there's at least 1 Chapter with a timestamp after `00:00:00.000`.
- Removed `devine auth` command and sub-commands due to lack of support, risk of data, and general quirks of it.
- Removed `profiles` config data, you must now specify which profile you wish to use each time with -p/--profile. If you use a specific profile a lot more than others, you should make it the default. See below.
- Added a `default` key to each service mapping in `credentials` that will be used if -p/--profile is not specified.
- Each service mapping in `credentials` is no longer forced to use profiles. You can now simply specify `Service: username:password` if you only use one credential.
- Auth-less Services now simply have to specify no credential and have no cookie file.
- There is no longer an error for not having a cookie and/or credential for the chosen profile, as a profile no longer has to be chosen.
- Cookies are now checked for in 3 different locations in the following order:
1. `/Cookies/{Service Name}.txt`
2. `/Cookies/Service Name/{profile}.txt`
3. `/Cookies/Service Name/default.txt`
This means you now have more options on organization and layout of Cookie files, similarly to the new Credentials config.
Note: `/Cookies/Service Name/.txt` also works as an alternative to `default.txt`. The benefit of this is `.txt` will always be at the top of your folder.
This is to reduce the amount of required dependencies by not strictly requiring aria2c out of the box. You can always change the downloader back to aria2c in the config.